Merge "drm: msm: update dsi state context when splash is on"

This commit is contained in:
Linux Build Service Account 2018-08-17 07:09:10 -07:00 committed by Gerrit - the friendly Code Review server
commit 15288f73bd

View file

@ -176,18 +176,6 @@ static int dsi_display_ctrl_power_on(struct dsi_display *display)
if (display->cont_splash_enabled) {
pr_debug("skip ctrl power on\n");
for (i = 0; i < display->ctrl_count; i++) {
ctrl = &display->ctrl[i];
if (!ctrl->ctrl)
continue;
if (!ctrl->ctrl->current_state.pwr_enabled) {
ctrl->ctrl->pwr_info.host_pwr.refcount++;
ctrl->ctrl->pwr_info.digital.refcount++;
ctrl->ctrl->current_state.power_state =
DSI_CTRL_POWER_VREG_ON;
ctrl->ctrl->current_state.pwr_enabled = true;
}
}
return rc;
}
@ -251,16 +239,6 @@ static int dsi_display_phy_power_on(struct dsi_display *display)
/* early return for splash enabled case */
if (display->cont_splash_enabled) {
pr_debug("skip phy power on\n");
for (i = 0; i < display->ctrl_count; i++) {
ctrl = &display->ctrl[i];
if (!ctrl->ctrl)
continue;
if (!ctrl->phy->power_state) {
ctrl->phy->pwr_info.digital.refcount++;
ctrl->phy->pwr_info.phy_pwr.refcount++;
ctrl->phy->power_state = true;
}
}
return rc;
}
@ -320,25 +298,9 @@ static int dsi_display_ctrl_core_clk_on(struct dsi_display *display)
int i;
struct dsi_display_ctrl *m_ctrl, *ctrl;
m_ctrl = &display->ctrl[display->clk_master_idx];
/* early return for splash enabled case */
if (display->cont_splash_enabled) {
pr_debug("skip core clk on calling\n");
m_ctrl->ctrl->current_state.pwr_enabled = true;
m_ctrl->ctrl->current_state.core_clk_enabled = true;
m_ctrl->ctrl->current_state.power_state =
DSI_CTRL_POWER_CORE_CLK_ON;
for (i = 0; i < display->ctrl_count; i++) {
ctrl = &display->ctrl[i];
if (!ctrl->ctrl || (ctrl == m_ctrl))
continue;
ctrl->ctrl->current_state.pwr_enabled = true;
ctrl->ctrl->current_state.core_clk_enabled = true;
ctrl->ctrl->current_state.power_state =
DSI_CTRL_POWER_CORE_CLK_ON;
}
return rc;
}
@ -347,6 +309,8 @@ static int dsi_display_ctrl_core_clk_on(struct dsi_display *display)
* be enabled before the other controller. Master controller in the
* clock context refers to the controller that sources the clock.
*/
m_ctrl = &display->ctrl[display->clk_master_idx];
rc = dsi_ctrl_set_power_state(m_ctrl->ctrl, DSI_CTRL_POWER_CORE_CLK_ON);
if (rc) {
pr_err("[%s] failed to turn on clocks, rc=%d\n",
@ -381,26 +345,9 @@ static int dsi_display_ctrl_link_clk_on(struct dsi_display *display)
int i;
struct dsi_display_ctrl *m_ctrl, *ctrl;
m_ctrl = &display->ctrl[display->clk_master_idx];
/* early return for splash enabled case */
if (display->cont_splash_enabled) {
pr_debug("skip ctrl link clk on calling\n");
m_ctrl->ctrl->current_state.pwr_enabled = true;
m_ctrl->ctrl->current_state.core_clk_enabled = true;
m_ctrl->ctrl->current_state.link_clk_enabled = true;
m_ctrl->ctrl->current_state.power_state =
DSI_CTRL_POWER_LINK_CLK_ON;
for (i = 0; i < display->ctrl_count; i++) {
ctrl = &display->ctrl[i];
if (!ctrl->ctrl || (ctrl == m_ctrl))
continue;
ctrl->ctrl->current_state.pwr_enabled = true;
ctrl->ctrl->current_state.core_clk_enabled = true;
ctrl->ctrl->current_state.link_clk_enabled = true;
ctrl->ctrl->current_state.power_state =
DSI_CTRL_POWER_LINK_CLK_ON;
}
return rc;
}
@ -409,6 +356,7 @@ static int dsi_display_ctrl_link_clk_on(struct dsi_display *display)
* be enabled before the other controller. Master controller in the
* clock context refers to the controller that sources the clock.
*/
m_ctrl = &display->ctrl[display->clk_master_idx];
rc = dsi_ctrl_set_clock_source(m_ctrl->ctrl,
&display->clock_info.src_clks);
@ -2910,10 +2858,20 @@ int dsi_dsiplay_setup_splash_resource(struct dsi_display *display)
if (!ctrl)
return -EINVAL;
/* set dsi ctrl power state */
ret = dsi_ctrl_set_power_state(ctrl->ctrl,
DSI_CTRL_POWER_LINK_CLK_ON);
if (ret) {
SDE_ERROR("calling dsi_ctrl_set_power_state failed\n");
pr_err("%s:fail to call dsi_ctrl_set_power_state\n",
__func__);
return ret;
}
/* set dsi phy power state */
ret = dsi_phy_set_power_state(ctrl->phy, true);
if (ret) {
pr_err("%s:fail to call dsi_phy_set_power_state\n",
__func__);
return ret;
}
}