Merge "msm: mdss: Fix source split validation"
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commit
358a638e69
1 changed files with 82 additions and 44 deletions
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@ -2264,6 +2264,78 @@ static int __validate_multirect(struct msm_fb_data_type *mfd,
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return 0;
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}
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static int __check_source_split(struct mdp_input_layer *layer_list,
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struct mdss_mdp_pipe **pipe_list, u32 index,
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u32 left_lm_w, struct mdss_mdp_pipe **left_blend_pipe)
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{
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int i = index - 1;
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struct mdp_input_layer *curr, *prev;
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struct mdp_rect *left, *right;
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bool match = false;
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struct mdss_mdp_pipe *left_pipe = NULL;
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/*
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* check if current layer is at same z_order as any of the
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* previous layers, and fail if any or both are async layers,
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* as async layers should have unique z_order.
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*
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* If it has same z_order and qualifies as a right blend,
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* pass a pointer to the pipe representing previous overlay or
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* in other terms left blend layer.
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*
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* Following logic of selecting left_blend has an inherent
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* assumption that layer list is sorted on dst_x within a
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* same z_order. Otherwise it will fail based on z_order checks.
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*/
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curr = &layer_list[index];
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while (i >= 0) {
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if (layer_list[i].z_order == curr->z_order) {
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pr_debug("z=%d found match @ %d of %d\n",
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curr->z_order, i, index);
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match = true;
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break;
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}
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i--;
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}
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if (match) {
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left_pipe = pipe_list[i];
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prev = &layer_list[i];
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left = &prev->dst_rect;
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right = &curr->dst_rect;
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if ((curr->flags & MDP_LAYER_ASYNC)
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|| (prev->flags & MDP_LAYER_ASYNC)) {
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curr->error_code = -EINVAL;
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pr_err("async curr should have unique z_order\n");
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return curr->error_code;
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}
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/*
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* check if curr is right blend by checking it's
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* directly to the right.
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*/
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if (((left->x + left->w) == right->x) &&
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(left->y == right->y) && (left->h == right->h)) {
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*left_blend_pipe = left_pipe;
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MDSS_XLOG(curr->z_order, i, index);
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}
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/*
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* if the curr is right at the left lm boundary and
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* src split is not required then right blend is not
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* required as it will lie only on the left mixer
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*/
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if (!__layer_needs_src_split(prev) &&
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((left->x + left->w) == left_lm_w))
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*left_blend_pipe = NULL;
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}
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return 0;
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}
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/*
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* __validate_layers() - validate input layers
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* @mfd: Framebuffer data structure for display
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@ -2294,13 +2366,14 @@ static int __validate_layers(struct msm_fb_data_type *mfd,
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struct mdss_data_type *mdata = mfd_to_mdata(mfd);
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struct mdss_mdp_mixer *mixer = NULL;
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struct mdp_input_layer *layer, *prev_layer, *layer_list;
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struct mdp_input_layer *layer, *layer_list;
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struct mdss_mdp_validate_info_t *validate_info_list = NULL;
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bool is_single_layer = false, force_validate;
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enum layer_pipe_q pipe_q_type;
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enum layer_zorder_used zorder_used[MDSS_MDP_MAX_STAGE] = {0};
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enum mdss_mdp_pipe_rect rect_num;
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struct mdp_destination_scaler_data *ds_data;
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struct mdss_mdp_pipe *pipe_list[MAX_LAYER_COUNT] = {0};
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ret = mutex_lock_interruptible(&mdp5_data->ov_lock);
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if (ret)
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@ -2372,49 +2445,10 @@ static int __validate_layers(struct msm_fb_data_type *mfd,
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dst_x = layer->dst_rect.x;
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left_blend_pipe = NULL;
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prev_layer = (i > 0) ? &layer_list[i - 1] : NULL;
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/*
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* check if current layer is at same z_order as
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* previous one, and fail if any or both are async layers,
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* as async layers should have unique z_order.
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*
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* If it has same z_order and qualifies as a right blend,
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* pass a pointer to the pipe representing previous overlay or
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* in other terms left blend layer.
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*
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* Following logic of selecting left_blend has an inherent
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* assumption that layer list is sorted on dst_x within a
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* same z_order. Otherwise it will fail based on z_order checks.
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*/
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if (prev_layer && (prev_layer->z_order == layer->z_order)) {
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struct mdp_rect *left = &prev_layer->dst_rect;
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struct mdp_rect *right = &layer->dst_rect;
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if ((layer->flags & MDP_LAYER_ASYNC)
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|| (prev_layer->flags & MDP_LAYER_ASYNC)) {
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ret = -EINVAL;
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layer->error_code = ret;
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pr_err("async layer should have unique z_order\n");
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goto validate_exit;
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}
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/*
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* check if layer is right blend by checking it's
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* directly to the right.
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*/
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if (((left->x + left->w) == right->x) &&
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(left->y == right->y) && (left->h == right->h))
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left_blend_pipe = pipe;
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/*
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* if the layer is right at the left lm boundary and
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* src split is not required then right blend is not
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* required as it will lie only on the left mixer
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*/
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if (!__layer_needs_src_split(prev_layer) &&
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((left->x + left->w) == left_lm_w))
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left_blend_pipe = NULL;
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}
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if ((i > 0) &&
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__check_source_split(layer_list, pipe_list, i, left_lm_w,
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&left_blend_pipe))
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goto validate_exit;
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if (!is_split_lm(mfd) || __layer_needs_src_split(layer))
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z = LAYER_ZORDER_BOTH;
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@ -2459,6 +2493,8 @@ static int __validate_layers(struct msm_fb_data_type *mfd,
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else
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left_plist[left_cnt++] = pipe;
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pipe_list[i] = pipe;
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if (layer->flags & MDP_LAYER_PP) {
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memcpy(&pipe->pp_cfg, layer->pp_info,
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sizeof(struct mdp_overlay_pp_params));
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@ -2551,6 +2587,8 @@ static int __validate_layers(struct msm_fb_data_type *mfd,
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else
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left_plist[left_cnt++] = pipe;
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pipe_list[i] = pipe;
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pr_debug("id:0x%x flags:0x%x dst_x:%d\n",
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layer->pipe_ndx, layer->flags, layer->dst_rect.x);
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layer->z_order -= MDSS_MDP_STAGE_0;
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