diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c index 482aa3518c1e..ad0b23a21bc8 100644 --- a/sound/pci/hda/hda_codec.c +++ b/sound/pci/hda/hda_codec.c @@ -3038,6 +3038,20 @@ static int hda_codec_runtime_resume(struct device *dev) #endif /* CONFIG_PM */ #ifdef CONFIG_PM_SLEEP +static int hda_codec_force_resume(struct device *dev) +{ + int ret; + + /* The get/put pair below enforces the runtime resume even if the + * device hasn't been used at suspend time. This trick is needed to + * update the jack state change during the sleep. + */ + pm_runtime_get_noresume(dev); + ret = pm_runtime_force_resume(dev); + pm_runtime_put(dev); + return ret; +} + static int hda_codec_pm_suspend(struct device *dev) { dev->power.power_state = PMSG_SUSPEND; @@ -3047,7 +3061,7 @@ static int hda_codec_pm_suspend(struct device *dev) static int hda_codec_pm_resume(struct device *dev) { dev->power.power_state = PMSG_RESUME; - return pm_runtime_force_resume(dev); + return hda_codec_force_resume(dev); } static int hda_codec_pm_freeze(struct device *dev) @@ -3059,13 +3073,13 @@ static int hda_codec_pm_freeze(struct device *dev) static int hda_codec_pm_thaw(struct device *dev) { dev->power.power_state = PMSG_THAW; - return pm_runtime_force_resume(dev); + return hda_codec_force_resume(dev); } static int hda_codec_pm_restore(struct device *dev) { dev->power.power_state = PMSG_RESTORE; - return pm_runtime_force_resume(dev); + return hda_codec_force_resume(dev); } #endif /* CONFIG_PM_SLEEP */