drm/radeon: avoid UVD corruptions on AGP cards
Putting everything into VRAM seems to help. Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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1 changed files with 5 additions and 3 deletions
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@ -81,9 +81,11 @@ static int radeon_cs_parser_relocs(struct radeon_cs_parser *p)
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p->relocs[i].lobj.bo = p->relocs[i].robj;
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p->relocs[i].lobj.bo = p->relocs[i].robj;
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p->relocs[i].lobj.written = !!r->write_domain;
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p->relocs[i].lobj.written = !!r->write_domain;
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/* the first reloc of an UVD job is the
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/* the first reloc of an UVD job is the msg and that must be in
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msg and that must be in VRAM */
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VRAM, also but everything into VRAM on AGP cards to avoid
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if (p->ring == R600_RING_TYPE_UVD_INDEX && i == 0) {
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image corruptions */
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if (p->ring == R600_RING_TYPE_UVD_INDEX &&
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(i == 0 || p->rdev->flags & RADEON_IS_AGP)) {
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/* TODO: is this still needed for NI+ ? */
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/* TODO: is this still needed for NI+ ? */
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p->relocs[i].lobj.domain =
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p->relocs[i].lobj.domain =
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RADEON_GEM_DOMAIN_VRAM;
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RADEON_GEM_DOMAIN_VRAM;
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