Input: xpad - fix GPD Win 2 controller name
[ Upstream commit dd6bee81c942c0ea01030da9356026afb88f9d18 ] This fixes using the controller with SDL2. SDL2 has a naive algorithm to apply the correct settings to a controller. For X-Box compatible controllers it expects that the controller name contains a variation of a 'XBOX'-string. This patch changes the identifier to contain "X-Box" as substring. Tested with Steam and C-Dogs-SDL which both detect the controller properly after adding this patch. Fixes: c1ba08390a8b ("Input: xpad - add GPD Win 2 Controller USB IDs") Cc: stable@vger.kernel.org Signed-off-by: Enno Boland <gottox@voidlinux.eu> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -128,7 +128,7 @@ static const struct xpad_device {
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u8 mapping;
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u8 xtype;
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} xpad_device[] = {
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{ 0x0079, 0x18d4, "GPD Win 2 Controller", 0, XTYPE_XBOX360 },
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{ 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
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{ 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
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{ 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
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{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
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