staging: wilc1000: move struct Message and WILC_MsgQueueHandle
This patch moves struct Message and WILC_MsgQueueHandle from wilc_platform.h to wilc_msgqueue.h because those two structures are used only at wilc_msgqueue.c so that it is good to be defined at wilc_msgqueue.h Signed-off-by: Chaehyun Lim <chaehyun.lim@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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2 changed files with 15 additions and 14 deletions
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@ -12,6 +12,21 @@
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#include "wilc_platform.h"
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/* Message Queue type is a structure */
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typedef struct __Message_struct {
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void *pvBuffer;
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u32 u32Length;
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struct __Message_struct *pstrNext;
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} Message;
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typedef struct __MessageQueue_struct {
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struct semaphore hSem;
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spinlock_t strCriticalSection;
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bool bExiting;
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u32 u32ReceiversCount;
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Message *pstrMessageList;
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} WILC_MsgQueueHandle;
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/*!
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* @brief Creates a new Message queue
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* @details Creates a new Message queue, if the feature
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@ -16,20 +16,6 @@
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* OS specific types
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*******************************************************************/
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/* Message Queue type is a structure */
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typedef struct __Message_struct {
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void *pvBuffer;
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u32 u32Length;
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struct __Message_struct *pstrNext;
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} Message;
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typedef struct __MessageQueue_struct {
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struct semaphore hSem;
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spinlock_t strCriticalSection;
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bool bExiting;
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u32 u32ReceiversCount;
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Message *pstrMessageList;
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} WILC_MsgQueueHandle;
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