intel_sst: make sure the sst_drop_stream() get called when needed
When "aplay test.wav", if we "ctrl+z" to suspend it, the last piece of sound will be played endlessly. So we need make sure the drop_stream is called in such a case. Signed-off-by: Feng Tang <feng.tang@intel.com> Signed-off-by: Alan Cox <alan@linux.intel.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
parent
e51a34f3e8
commit
f2b5ea1feb
1 changed files with 2 additions and 2 deletions
|
@ -283,8 +283,8 @@ void sst_process_mad_ops(struct work_struct *work)
|
||||||
retval = sst_resume_stream(mad_ops->stream_id);
|
retval = sst_resume_stream(mad_ops->stream_id);
|
||||||
break;
|
break;
|
||||||
case SST_SND_DROP:
|
case SST_SND_DROP:
|
||||||
/* retval = sst_drop_stream(mad_ops->stream_id);
|
retval = sst_drop_stream(mad_ops->stream_id);
|
||||||
*/ break;
|
break;
|
||||||
case SST_SND_START:
|
case SST_SND_START:
|
||||||
pr_debug("SST Debug: start stream\n");
|
pr_debug("SST Debug: start stream\n");
|
||||||
retval = sst_start_stream(mad_ops->stream_id);
|
retval = sst_start_stream(mad_ops->stream_id);
|
||||||
|
|
Loading…
Add table
Reference in a new issue