The PCI bus helper is the only user of it. Call it directly before
device-registration to get rid of the callback.
Note that all drm_agp_*() calls are locked with the drm-global-mutex so we
need to explicitly lock it during initialization. It's not really clear
why it's needed, but lets be safe.
v2: Rebase on top of the agp_init interface change.
v3: Remove the rebase-fail where I've accidentally killed the ->irq_by_busid
callback a bit too early.
Cc: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Most place actually want to just check for dev->agp (most do, but a
few don't so this fixes a few potential NULL derefs). The only
exception is the agp init code which should check for the AGP driver
feature flag.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Thanks to the removal of REQUIRE_AGP we can use a void return value
and shed a bit of complexity.
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Only the two intel drivers need this and they can easily check for
working agp support in their driver ->load callbacks.
This is the only reason why agp initialization could fail, so allows
us to rip out a bit of error handling code in the next patch.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In case of error, the function devm_ioremap_resource() returns ERR_PTR()
and never returns NULL. The NULL test in the return value check should be
replaced with IS_ERR(). Also remove the dev_err call to avoid redundant
error message.
Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn>
[Remove the unneeded mem == NULL check]
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The current values seem to be defined in a format that's specific to the
i915, gma500 and radeon drivers. To make this more generally useful, use
the values as defined in the specification.
While at it, prefix the constants with DP_ for improved namespacing.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Gone with the new gem vma offset manager from David.
We can also ditch the uapi header definition from the enum since
userspace never used this. It ended up in there purely for historical
reasons (for reusing the old drm mmap code essentially), not because
userspace ever needed it.
Cc: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
There's really no need for the drm core to keep a list of all
devices of a given driver - the linux device model keeps perfect
track of this already for us.
The exception is old legacy ums drivers using pci shadow attaching.
So rename the lists to make the use case clearer and rip out everything
else.
v2: Rebase on top of David Herrmann's drm device register changes.
Also drop the bogus dev_set_drvdata for platform drivers that somehow
crept into the original version - drivers really should be in full
control of that field.
v3: Initialize driver->legacy_dev_list outside of the loop, spotted by
David Herrmann.
v4: Rebase on top of the newly created host1x drm_bus for tegra.
Cc: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This very much looks like a remnant of the old legady ums shadow
attach days. Now with the last users gone we can rip it out since
we won't ever support an ums drm driver again.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The drvdata pointer is already assigned to something useful.
Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Again no apparent user of the driver data field.
Cc: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to chase one pointer here.
Cc: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Again omap already sets the driver data pointer to the drm_device.
Also drop the driver unregister call, that should be (and already is)
done in the module unload hook.
Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tilcdc already stores the drm_device in the driver data pointer. So
use that.
Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
I didn't find any user of the driver data yet, so store the
drm_device pointer in there.
Cc: Inki Dae <inki.dae@samsung.com>
Acked-by: Inki Dae <inki.dae@samsung.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The magic dance drm_platform_exit does is actually a remnant of the
old legacy shadow attach support for platform devices. Modern modesetting
drm drivers shouldn't do this any more (and usb/pci devices actually don't
do this).
Cc: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The clk_prepare_enable() call can fail. Check it's return value. We
can't propagate it all the way to the user as the KMS operations in
which the clock is enabled return a void.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not all drivers will need take all the modeset locks for dirtyfb, so
push the locking down to the drivers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
There's no reason to keep a reference to objects in the name idr. Each
handle to an object has a reference to the object and just before we
destroy the last handle we take the object out of the name idr. Thus,
if an object is in the name idr, there's at least one reference to the
object.
Or to put it another way, the name idr reference will never keep the
object alive. It just looks like it, which is confusing.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Sometimes we want to disable all the screens on a system, because that
will allow the graphics card to be put into low-power states. The
problem is that, for example, while all screens are disabled, if we
get a hotplug interrupt, fbcon will decide to set a mode instead of
keeping everything disabled, which will remove us from our low power
states.
Let's assume that if there's a DRM master, it will be able to do
whatever is appropriate when we get the hotplug.
This problem can be reproduced by the runtime PM test program from
intel-gpu-tools: we disable all the screens so the graphics device can
be put into D3, then something triggers a hotplug interrupt, fbcon
sets a mode and breaks our test suite. The problem can be reproduced
more easily by the "i2c" subtest.
Other approaches considered for the problem:
- Return "false" if "bound == 0" and the caller of
drm_fb_helper_is_bound is a hotplug handler. This would break
the case where the machine boots with no outputs connected, then
the user plugs a monitor.
- Add a new IOCTL to force fbcon to not set modes. This would keep
all the current applications behaving the same, but adding a new
IOCTL is not always the greatest idea.
- Return false only if "dev->primary->master && bound == 0". This
was my first implementation, but Chris suggested we should do
the check irrespective of the "bound" variable.
Thanks to Daniel Vetter for the investigation, ideas and the
implementation of the hotplug alternative.
v2: - Do the check first, irrespective of "bound".
- Cc dri-devel
Cc: dri-devel@lists.freedesktop.org
Credits-to: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Otherwise we risk that the 2nd part of the line ends up on a line of
it's own, which means a kernel dmesg line without a log level. This
then upsets the dmesg checker in piglit.
Only really happens in some of the truly nasty igt testcases which
race cache dropping (through debugfs) with other gem operations.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Always use "void *" for arbitrary memory buffers, as this allows to drop
casts in assignments.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- some more ppgtt prep patches from Ben
- a few fbc fixes from Ville
- power well rework from Imre
- vlv forcewake improvements from Deepak S, Ville and Jesse
- a few smaller things all over
[airlied: fixup forwcewake conflict]
* tag 'drm-intel-next-2013-11-29' of git://people.freedesktop.org/~danvet/drm-intel: (97 commits)
drm/i915: Fix port name in vlv_wait_port_ready() timeout warning
drm/i915: Return a drm_mode_status enum in the mode_valid vfuncs
drm/i915: add intel_display_power_enabled_sw() for use in atomic ctx
drm/i915: drop DRM_ERROR in intel_fbdev init
drm/i915/vlv: use parallel context restore when coming out of RC6
drm/i915/vlv: use a lower RC6 timeout on VLV
drm/i915/sdvo: Fix up debug output to not split lines
drm/i915: make sparse happy for the new vlv mmio read function
drm/i915: drop the right force-wake engine in the vlv mmio funcs
drm/i915: Fix GT wake FIFO free entries for VLV
drm/i915: Report all GTFIFODBG errors
drm/i915: Enabling DebugFS for valleyview forcewake counts
drm/i915/vlv: Valleyview support for forcewake Individual power wells.
drm/i915: Add power well arguments to force wake routines.
drm/i915: Do not attempt to re-enable an unconnected primary plane
drm/i915: add a debugfs entry for power domain info
drm/i915: add a default always-on power well
drm/i915: don't do BDW/HSW specific powerdomains init on other platforms
drm/i915: protect HSW power well check with IS_HASWELL in redisable_vga
drm/i915: use IS_HASWELL/BROADWELL instead of HAS_POWER_WELL
...
Conflicts:
drivers/gpu/drm/i915/intel_display.c
The GMCH_CTRL register (or MGCC in the spec) is at a different address
on Sandybridge, and the address to which we currently write to is
undefined. These stray writes appear to upset (hard hang) my Ivybridge
machine whilst it is in UEFI mode.
Note that the register is still marked as locked RO on Sandybridge, so
vgaarb is still dysfunctional.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We use this hook starting from ILK onwards, so change the prefix
accordingly. Also rename functions/struct names used from
haswell_update_wm that are relevant to ILK already.
No functional change.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
No functional change.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the DRM panel framework to attach a panel to an output. If the panel
attached to a connector supports supports the backlight brightness
accessors, a property will be available to allow the brightness to be
modified from userspace.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add a driver for simple panels. Such panels can have a regulator that
provides the supply voltage and a separate GPIO to enable the panel.
Optionally the panels can have a backlight associated with them so it
can be enabled or disabled according to the panel's power management
mode.
Support is added for two panels: An AU Optronics 10.1" WSVGA and a
Chunghwa Picture Tubes 10.1" WXGA panel.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add a very simple framework to register and lookup panels. Panel drivers
can initialize a DRM panel and register it with the framework, allowing
them to be retrieved and used by display drivers. Currently only support
for DPMS and obtaining panel modes is provided. However it should be
sufficient to enable a large number of panels. The framework should also
be easily extensible to support more sophisticated kinds of panels such
as DSI.
The framework hasn't been tied into the DRM core, even though it should
be easily possible to do so if that's what we want. In the current
implementation, display drivers can simple make use of it to retrieve a
panel, obtain its modes and control its DPMS mode.
Note that this is currently only tested on systems that boot from a
device tree. No glue code has been written yet for systems that use
platform data, but it should be easy to add.
Signed-off-by: Thierry Reding <treding@nvidia.com>
MIPI DSI bus allows to model DSI hosts and DSI peripherals using the
Linux driver model. DSI hosts are registered by the DSI host drivers.
During registration DSI peripherals will be created from the children
of the DSI host's device tree node. Support for registration from
board-setup code will be added later when needed.
DSI hosts expose operations which can be used by DSI peripheral drivers
to access associated devices.
Signed-off-by: Andrzej Hajda <a.hajda@samsung.com>
Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This series converts the Tegra DTs and drivers to use the common/
standard DMA and reset bindings, rather than custom bindings. It also
adds complete documentation for the Tegra clock bindings without
actually changing any binding definitions.
This conversion relies on a few sets of patches in branches from outside
the Tegra tree:
1) A patch to add an DMA channel request API which allows deferred probe
to be implemented.
2) A patch to implement a common part of the of_xlate function for DMA
controllers.
3) Some ASoC patches (which in turn rely on (1) above), which support
deferred probe during DMA channel allocation.
4) The Tegra clock driver changes for 3.14.
Consequently, this branch is based on a merge of all of those external
branches.
In turn, this branch is or will be pulled into a few places that either
rely on features introduced here, or would otherwise conflict with the
patches:
a) Tegra's own for-3.14/powergate and for-4.14/dt branches, to avoid
conflicts.
b) The DRM tree, which introduces new code that relies on the reset
controller framework introduced in this branch, and to avoid
conflicts.
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Merge tag 'tegra-for-3.14-dmas-resets-rework' into drm/for-next
ARM: tegra: implement common DMA and resets DT bindings
This series converts the Tegra DTs and drivers to use the common/
standard DMA and reset bindings, rather than custom bindings. It also
adds complete documentation for the Tegra clock bindings without
actually changing any binding definitions.
This conversion relies on a few sets of patches in branches from outside
the Tegra tree:
1) A patch to add an DMA channel request API which allows deferred probe
to be implemented.
2) A patch to implement a common part of the of_xlate function for DMA
controllers.
3) Some ASoC patches (which in turn rely on (1) above), which support
deferred probe during DMA channel allocation.
4) The Tegra clock driver changes for 3.14.
Consequently, this branch is based on a merge of all of those external
branches.
In turn, this branch is or will be pulled into a few places that either
rely on features introduced here, or would otherwise conflict with the
patches:
a) Tegra's own for-3.14/powergate and for-4.14/dt branches, to avoid
conflicts.
b) The DRM tree, which introduces new code that relies on the reset
controller framework introduced in this branch, and to avoid
conflicts.
Spread spectrum seems to cause hangs when dynamic clock
switching is enabled. Disable it for now. This does not
affect performance or the amount of power saved. Tracked
down by Martin Andersson.
bug:
https://bugs.freedesktop.org/show_bug.cgi?id=69723
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Apparently always enabling the sprite scaler magically made
sprites work on ILK in the past.
I think the real reason for the failure was missing sprite
watermark programming, and enabling the scaler effectively
disabled LP1+ watermarks, which was enough to keep things going.
Or it might be that the hardware more or less ignores watermarks
for scaled sprites since things seem to work even if I leave
sprite watermarks at 0 and disable all other planes except the
sprite.
In any case, we left the scaler always on but then failed to
check whether we might be exceeding the scaler's source size
limits. That caused the sprite to fail when a sufficiently
large unscaled image was being displayed.
Now that we're getting proper watermark programming for ILK, we
can keep the scaler disabled unless we need to do actual scaling.
This reverts commit 8aaa81a166.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As the watermark registers aren't double bufferd, clearing the
watermarks immediately after writing the sprite registers can be
hazardous.
Until we have something better, add a wait for vblank between the
two steps to make sure the sprite no longer needs the watermark
levels before we clear them.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When color keying is used, the primary may not be invisible even though
the sprite fully covers it. So check for color keying before deciding to
disable the primary plane.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We now have a very clear method of disabling LP1+ wartermarks,
and we can actually detect if we actually did disable them, or
if they were already disabled. Use that to clean up the
WaCxSRDisabledForSpriteScaling:ivb handling.
I was hoping to apply the workaround in a way that wouldn't
require a blocking wait, but sadly IVB really does appear to
require LP1+ watermarks to be off for an entire frame before
enabling sprite scaling. Simply disabling LP1+ watermarks
during the previous frame is not enough, no matter how early
in the frame we do it :(
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The new HSW watermark code can now handle ILK/SNB/IVB as well, so
switch them over. Kill the old code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ILK doesn't like if we just write the LP1+ watermarks registers with 0.
We need to just disable the watermarks by clearing the enable bit. Use
that method also when disabling LP1+ watermarks in init_clock_gating.
It looks like disabling the sprite LP1 watermarks can cause underruns
even if we just toggle the WM1S_LP_EN bit. So treat that bit like the
actual watermark numbers and avoid setting it to 0 immediately.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Linetime watermarks don't exist on ILK/SNB/IVB, so don't compute them
except on HSW.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ILK has a bunch of issues with FBC. First of all, BSpec tells us that
FBC WM should never be enabled. Secondly when FBC is enabled
with FBC WM disabled, LP2+ watermarks must be disabled.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Multi-pipe LP1+ watermarks are a HSW+ feature, so let's not do it on
earlier generations.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On ILK disabling LP1+ watermarks must be done carefully to avoid
underruns. If we just write 0 to the register in the middle of the scan
cycle we often get an underrun. So instead we have to leave the actual
watermark levels in the register intact, and just toggle the enable bit.
Presumably the hardware takes a while to get out of low power mode, and
so the watermark level need to stay valid until that time.
We also have to be careful with the WM1S_LP_EN bit. It seems the
hardware more or less treats it like the actual watermarks numbers, and
so we must not toggle it too soon. Just leave it alone when disabling
the LP1+ watermarks.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ILK/SNB don't have LP2+ watermarks for sprites. Also the LP1 sprite
watermark register has its own enable bit. Take these differences
into account when programming the LP1+ registers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On ILK/SNB only LP0/1 watermarks can be enabled when sprites are
enabled, and on ILK/SNB/IVB sprite scaling is limited to LP0 only.
So we can avoid computing the extra levels we're never going to use.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add a new function ilk_wm_lp_latency() which will tell us what to write
into the WM_LPx register latency field. HSW is different from erlier
gens in this regard.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On IVB the display data buffer partitioning control lives in the
DISP_ARB_CTL2 register. Add the relevant defines/code for it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>