If a card wasn't PCIE, we always set the DMA mask to 32 bits.
This is only applies to the old rage128/r1xx gart block on
early radeon asics (~r1xx-r4xx). Newer PCI and IGP cards
can handle 40 bits just fine.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: Chen Jie <chenj@lemote.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The value of RADEON_DEBUGFS_MAX_NUM_FILES has been used to
specify the size of an array, each element of which looks
like this:
struct radeon_debugfs {
struct drm_info_list *files;
unsigned num_files;
};
Consequently, the number of debugfs files may be much greater
than RADEON_DEBUGFS_MAX_NUM_FILES, something that the current
code ignores:
if ((_radeon_debugfs_count + nfiles) > RADEON_DEBUGFS_MAX_NUM_FILES) {
DRM_ERROR("Reached maximum number of debugfs files.\n");
DRM_ERROR("Report so we increase RADEON_DEBUGFS_MAX_NUM_FILES.\n");
return -EINVAL;
}
This commit fixes this make, and accordingly renames:
RADEON_DEBUGFS_MAX_NUM_FILES
to:
RADEON_DEBUGFS_MAX_COMPONENTS
Signed-off-by: Michael Witten <mfwitten@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When force == false, we don't do load detection in the connector
detect functions. Unforunately, we also return the previous
connector state so we never get disconnect events for DVI-I, DVI-A,
or VGA. Save whether we detected the monitor via load detection
previously and use that to determine whether we return the previous
state or not.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=41561
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
DVI-D and HDMI-A are digital only, so there's no need to
attempt analog load detect. Also, skip bail before the
!force check, or we fail to get a disconnect events.
The next patches in the series attempt to fix disconnect
events for connectors with analog support (DVI-I, HDMI-B,
DVI-A).
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=41561
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Commit 9b9fe724 accidentally used RADEON_GPIO_EN_* where
RADEON_GPIO_MASK_* was intended. This caused improper initialization
of I2C buses, mostly visible when setting i2c_algo_bit.bit_test=1.
Using the right constants fixes the problem.
Signed-off-by: Jean Delvare <jdelvare@suse.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Cc: Jerome Glisse <j.glisse@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Contexts, surfaces and streams allocate persistent kernel memory as the
direct result of user-space requests. Make sure this memory is
accounted as graphics memory, to avoid DOS vulnerabilities.
Also take the TTM read lock around resource creation to block
switched-out dri clients from allocating resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
There's no good reason to turn off the eDP force VDD bit synchronously
while probing devices; that just sticks a huge delay into all mode
setting paths. Instead, queue a delayed work proc to disable the VDD
force bit and then remember when that fires to ensure that the
appropriate delay is respected before trying to turn it back on.
Signed-off-by: Keith Packard <keithp@keithp.com>
We need to check eDP VDD force and panel on in several places, so
create some simple helper functions to avoid duplicating code.
Signed-off-by: Keith Packard <keithp@keithp.com>
The return value was unused, so just stop doing that.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This value doesn't come directly from the VBT, and so is rather
specific to the particular DP output.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Store the panel power sequencing delays in the dp private structure,
rather than the global device structure. Who knows, maybe we'll get
more than one eDP device in the future.
From the eDP spec, we need the following numbers:
T1 + T3 Power on to Aux Channel operation (panel_power_up_delay)
This marks how long it takes the panel to boot up and
get ready to receive aux channel communications.
T8 Video signal to backlight on (backlight_on_delay)
Once a valid video signal is being sent to the device,
it can take a while before the panel is actuall
showing useful data. This delay allows the panel
to get something reasonable up before the backlight
is turned on.
T9 Backlight off to video off (backlight_off_delay)
Turning the backlight off can take a moment, so
this delay makes sure there is still valid video
data on the screen.
T10 Video off to power off (panel_power_down_delay)
Presumably this delay allows the panel to perform
an orderly shutdown of the display.
T11 + T12 Power off to power on (panel_power_cycle_delay)
So, once you turn the panel off, you have to wait a
while before you can turn it back on. This delay is
usually the longest in the entire sequence.
Neither the VBIOS source code nor the hardware documentation has a
clear mapping between the delay values they provide and those required
by the eDP spec. The VBIOS code actually uses two different labels for
the delay values in the five words of the relevant VBT table.
**** MORE LATER ***
Look at both the current hardware register settings and the VBT
specified panel power sequencing timings. Use the maximum of the two
delays, to make sure things work reliably. If there is no VBT data,
then those values will be initialized to zero, so we'll just use the
values as programmed in the hardware. Note that the BIOS just fetches
delays from the VBT table to place in the hardware registers, so we
should get the same values from both places, except for rounding.
VBT doesn't provide any values for T1 or T2, so we'll always just use
the hardware value for that.
The panel power up delay is thus T1 + T2 + T3, which should be
sufficient in all cases.
The panel power down delay is T1 + T2 + T12, using T1+T2 as a proxy
for T11, which isn't available anywhere.
For the backlight delays, the eDP spec says T6 + T8 is the delay from the
end of link training to backlight on and T9 is the delay from
backlight off until video off. The hardware provides a 'backlight on'
delay, which I'm taking to be T6 + T8 while the VBT provides something
called 'T7', which I'm assuming is s
On the macbook air I'm testing with, this yields a power-up delay of
over 200ms and a power-down delay of over 600ms. It all works now, but
we're frobbing these power controls several times during mode setting,
making the whole process take an awfully long time.
Signed-off-by: Keith Packard <keithp@keithp.com>
The encoders are supposedly fully routeable, but changing the mapping
doesn't always seem to take. Using a hardcoded mapping is much more
reliable.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=41366
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Simon Farnsworth <simon.farnsworth@onelan.co.uk>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Any call to intel_dp_sink_dpms must ensure that the panel has power so
that the DP_SET_POWER operation will be correctly received. The only
one missing this was in intel_dp_prepare.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The DP i2c initialization code does a couple of i2c transactions,
which means that an eDP panel must be powered up.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Talking to the eDP DDC channel requires that the panel be powered
up. Wrap both the EDID and modes fetch code with calls to turn the vdd
power on and back off.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On eDP, DDC requires panel power, but turning that on uses the panel
power sequencing timing values fetch from the DPCD data.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If the panel is already off, we'll need to turn VDD on to execute the
(useless) DPMS off code. Yes, it would be better to just not do any of
this, but correctness, and *then* performance.
Signed-off-by: Keith Packard <keithp@keithp.com>
The HPD pin is not reliable for detecting whether a monitor
is connected or not. Skip HPD and just use DDC or load
detection.
Fixes phantom VGA connected bugs.
[Michel: fixes phantom VGA bugs on his llano system.]
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
If there are error flags in the aux status, retry the transaction.
This makes aux much more reliable, especially on llano systems.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
This patch is a DRM Driver for Samsung SoC Exynos4210 and now enables
only FIMD yet but we will add HDMI support also in the future.
this patch is based on git repository below:
git://people.freedesktop.org/~airlied/linux.git
branch name: drm-next
commit-id: 88ef4e3f4f
you can refer to our working repository below:
http://git.infradead.org/users/kmpark/linux-2.6-samsung
branch name: samsung-drm
We tried to re-use lowlevel codes of the FIMD driver(s3c-fb.c
based on Linux framebuffer) but couldn't so because lowlevel codes
of s3c-fb.c are included internally and so FIMD module of this driver has
its own lowlevel codes.
We used GEM framework for buffer management and DMA APIs(dma_alloc_*)
for buffer allocation so we can allocate physically continuous memory
for DMA through it and also we could use CMA later if CMA is applied to
mainline.
Refer to this link for CMA(Continuous Memory Allocator):
http://lkml.org/lkml/2011/7/20/45
this driver supports only physically continuous memory(non-iommu).
Links to previous versions of the patchset:
v1: < https://lwn.net/Articles/454380/ >
v2: < http://www.spinics.net/lists/kernel/msg1224275.html >
v3: < http://www.spinics.net/lists/dri-devel/msg13755.html >
v4: < http://permalink.gmane.org/gmane.comp.video.dri.devel/60439 >
v5: < http://comments.gmane.org/gmane.comp.video.dri.devel/60802 >
Changelog v2:
DRM: add DRM_IOCTL_SAMSUNG_GEM_MMAP ioctl command.
this feature maps user address space to physical memory region
once user application requests DRM_IOCTL_SAMSUNG_GEM_MMAP ioctl.
DRM: code clean and add exception codes.
Changelog v3:
DRM: Support multiple irq.
FIMD and HDMI have their own irq handler but DRM Framework can regiter
only one irq handler this patch supports mutiple irq for Samsung SoC.
DRM: Consider modularization.
each DRM, FIMD could be built as a module.
DRM: Have indenpendent crtc object.
crtc isn't specific to SoC Platform so this patch gets a crtc
to be used as common object.
created crtc could be attached to any encoder object.
DRM: code clean and add exception codes.
Changelog v4:
DRM: remove is_defult from samsung_fb.
is_default isn't used for default framebuffer.
DRM: code refactoring to fimd module.
this patch is be considered with multiple display objects and
would use its own request_irq() to register a irq handler instead of
drm framework's one.
DRM: remove find_samsung_drm_gem_object()
DRM: move kernel private data structures and definitions to driver folder.
samsung_drm.h would contain only public information for userspace
ioctl interface.
DRM: code refactoring to gem modules.
buffer module isn't dependent of gem module anymore.
DRM: fixed security issue.
DRM: remove encoder porinter from specific connector.
samsung connector doesn't need to have generic encoder.
DRM: code clean and add exception codes.
Changelog v5:
DRM: updated fimd(display controller) driver.
added various pixel formats, color key and pixel blending features.
DRM: removed end_buf_off from samsung_drm_overlay structure.
this variable isn't used and end buffer address would be
calculated by each sub driver.
DRM: use generic function for mmap_offset.
replaced samsung_drm_gem_create_mmap_offset() and
samsung_drm_free_mmap_offset() with generic ones applied
to mainline recentrly.
DRM: removed unnecessary codes and added exception codes.
DRM: added comments and code clean.
Changelog v6:
DRM: added default config options.
DRM: added padding for 64-bit align.
DRM: changed prefix 'samsung' to 'exynos'
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Signed-off-by: Joonyoung Shim <jy0922.shim@samsung.com>
Signed-off-by: Seung-Woo Kim <sw0312.kim@samsung.com>
Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com>
Reviewed-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make surfaces swappable. Make sure we honor the maximum amount of surface
memory the device accepts. This is done by potentially reading back surface
contents not used by the current command submission and storing it
locally in buffer objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use a list for resources referenced during command submission, instead of
an array.
As long as we don't implement parallell command submission this works fine
and simplifies things a bit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, query results could be placed in any buffer object, but since
we didn't allow pinned buffer objects, query results could be written when
that buffer was evicted, corrupting data in other buffers.
Now, require that buffers holding query results are no more than two pages
large, and allow one single pinned such buffer. When the command submission
code encounters query result structures in other buffers, the queries in the
pinned buffer will be finished using a query barrier for the last hardware
context using the buffer. Also if the command submission code detects
that a new hardware context is used for queries, all queries of the previous
hardware context is also flushed. Currently we use waiting for a no-op
occlusion query as a query barrier for a specific context.
The query buffer is also flushed and unpinned on context destructions,
master drops and before scanout bo placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The execbuf utils may call reference on NULL fence objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add / fix some function comments.
Don't move out an fbdev framebuffer when unused. Just unpin.
Only have a single function that computes a SVGAGuestPtr from the buffer's
current placement, and make it more versatile by accepting a
struct ttm_buffer_object
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When we hae screen objects we are allowed to place the overlay source
in the GMR area, do this as this will save precious VRAM.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since 3D requires HWv8 and screen objects is always available on those
hosts we only need the screen objects path for surfaces.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On lower versions, the way we mix 2D and 3D may be too slow.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
More preparation for Screen Object support.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In preperation for screen objects, still leaves the delayed workqueue
for surface updates in place.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This will make it easier to execute commands operating on user-space
resources but generated by the kernel.
JB: Added tracking if the sw_context was called from the kernel or userspace.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Most asics just use the hw default value which requires
no explicit programming. For those that need a different
value, the vbios will program it properly. As such,
there's no need to program these registers explicitly
in the driver. Changing MC_SHARED_CHREMAP requires a reload
of all data in vram otherwise its contents will be scambled.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=40103
v2: drop now unused channel_remap functions.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Apart from the obvious cleanup, this should make the line
cursor_end = x - xorigin + w;
correct now.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes cursor disappearing prematurely when moving off a top/left edge which
is not located at the desktop top/left edge.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>