This adds support for active queue tracking, meaning that the
blk-mq tagging maintains a count of active users of a tag set.
This allows us to maintain a notion of fairness between users,
so that we can distribute the tag depth evenly without starving
some users while allowing others to try unfair deep queues.
If sharing of a tag set is detected, each hardware queue will
track the depth of its own queue. And if this exceeds the total
depth divided by the number of active queues, the user is actively
throttled down.
The active queue count is done lazily to avoid bouncing that data
between submitter and completer. Each hardware queue gets marked
active when it allocates its first tag, and gets marked inactive
when 1) the last tag is cleared, and 2) the queue timeout grace
period has passed.
Signed-off-by: Jens Axboe <axboe@fb.com>
Both nr_cache and nr_tags arn't needed for bitmap tag anymore.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The selected tag should be selected at random between 0 and
(depth - 1) with probability 1/depth, instead between 0 and
(depth - 2) with probability 1/(depth - 1).
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The barrier isn't necessary because both atomic_dec_and_test()
and wake_up() implicate one barrier.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The unlock memory barrier need to order access to req in free
path and clearing tag bit, otherwise either request free path
may see a allocated request, or initialized request in allocate
path might be modified by the ongoing free path.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We first check if we have inflight IO, then retrieve that
same number again. Usually this isn't that costly since the
chance of having the data dirtied in between is small, but
there's no reason for calling part_in_flight() twice.
Signed-off-by: Jens Axboe <axboe@fb.com>
Commit c6d600c6 opened up a small race where we could attempt to
account IO completion on a request, racing with IO start accounting.
Fix this up by ensuring that we've accounted for IO start before
inserting the request.
Signed-off-by: Jens Axboe <axboe@fb.com>
For best performance, spreading tags over multiple cachelines
makes the tagging more efficient on multicore systems. But since
we have 8 * sizeof(unsigned long) tags per cacheline, we don't
always get a nice spread.
Attempt to spread the tags over at least 4 cachelines, using fewer
number of bits per unsigned long if we have to. This improves
tagging performance in setups with 32-128 tags. For higher depths,
the spread is the same as before (BITS_PER_LONG tags per cacheline).
Signed-off-by: Jens Axboe <axboe@fb.com>
blk-mq currently uses percpu_ida for tag allocation. But that only
works well if the ratio between tag space and number of CPUs is
sufficiently high. For most devices and systems, that is not the
case. The end result if that we either only utilize the tag space
partially, or we end up attempting to fully exhaust it and run
into lots of lock contention with stealing between CPUs. This is
not optimal.
This new tagging scheme is a hybrid bitmap allocator. It uses
two tricks to both be SMP friendly and allow full exhaustion
of the space:
1) We cache the last allocated (or freed) tag on a per blk-mq
software context basis. This allows us to limit the space
we have to search. The key element here is not caching it
in the shared tag structure, otherwise we end up dirtying
more shared cache lines on each allocate/free operation.
2) The tag space is split into cache line sized groups, and
each context will start off randomly in that space. Even up
to full utilization of the space, this divides the tag users
efficiently into cache line groups, avoiding dirtying the same
one both between allocators and between allocator and freeer.
This scheme shows drastically better behaviour, both on small
tag spaces but on large ones as well. It has been tested extensively
to show better performance for all the cases blk-mq cares about.
Signed-off-by: Jens Axboe <axboe@fb.com>
This allows us to avoid a non-atomic memset over ->atomic_flags as well
as killing lots of duplicate initializations.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
Right now we just pick the first CPU in the mask, but that can
easily overload that one. Add some basic batching and round-robin
all the entries in the mask instead.
Signed-off-by: Jens Axboe <axboe@fb.com>
Move function to proper location instead.
Fix whitespace and embedded if too.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Move static function to the appropriate place to remove
the now unnecessary prototype.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Macros with hidden control flow aren't nice.
Just use copy_to/from_user directly instead.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
All blk_iopoll functions use iop for parent iopoll structure except
blk_iopoll_complete.This also fixes one kernel-doc warning.
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Fabian Frederick <fabf@skynet.be>
Signed-off-by: Jens Axboe <axboe@fb.com>
We already issue a blktrace requeue event in
__blk_mq_requeue_request(), don't do it from the original caller
as well.
Signed-off-by: Jens Axboe <axboe@fb.com>
entry(cmd->ll_list) may belong to new request once end_cmd()
returns, so fix the bug with the patch.
Without the change, it is easy to observe oops when
doing null_blk(timer) test.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If there are no peer_devices or connections, I'd rather have NULL
than some "arbitrary" address pretending to point to a struct.
Helps to avoid hard to debug symptoms, in case we ever try to use
and dereference a drbd_connection or drbd_peer_device
where we in fact don't have any connection at all.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A newly created device was never exposed before, i.e. has a
exposed_data_uuid of 0. Then it is valid to attach to any current_uuid
of a backing device (of course also to a newly created one (4))
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In case a connection transitions into C_TIMEOUT within the timer
function (request_timer_fn()) we need to make sure that the receiver
thread (potentially running on a different CPU) sees the updated
cstate later on.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Just because it is the oldest not yet completed request
does not make it the oldest request waiting for disk.
Or waiting for the peer.
And we completely missed already completed requests
that would still hold references to activity log extents,
waiting only for the barrier ack.
Find two oldest not yet completely processed requests,
one that is still waiting for local completion,
and one that is still waiting for some response from the peer.
These may or may not be the same request object.
Then separately apply the network and disk timeouts, respectively.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the implementation as it was, the two peers sent each other
a challenge, and expects the challenge hashed with the shared
secret back.
A attacker could simply wait for the challenge of the peer, and
send the same challenge back. Then it waits for the response, and
sends the same response back.
Prevent this by not accepting a challenge from the peer that is
the same as the challenge sent to the peer.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Once our sender thread needs to wait_for_work(),
and actually needs to schedule(), just before we do that,
we already check if it is useful to implicitly close the last epoch.
The condition was too strict: only implicitly close the epoch,
if there have been no new (write) requests at all.
The assumption was that if there were new requests, they would
always be communicated one way or another, and would send necessary
epoch separating barriers explicitly.
This is not always true, e.g. when becoming diskless,
or while explicitly starting a full resync.
The last communicated epoch could stay open for a long time,
locking down corresponding activity log extents.
It is safe to always implicitly send that last barrier, as soon as we
determin that there cannot be more requests in the last communicated
epoch, even if there have been (uncommunicated) new requests in new
epochs meanwhile.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When batching more updates to the activity log into single transactions,
we lost the ability for new requests to force themselves into the active
set: all preparation steps became non-blocking, and if all currently
hot extents keep busy, they could starve out new incoming requests
to cold extents for quite a while.
This can only happen if your IO backend accepts more IO operations per
average DRBD replication round trip time than you have al-extents
configured.
If we have incoming requests to cold extents,
at least do one blocking update per transaction.
In an artificial worst-case workload on SSD with an asynchronous 600 ms
replication link, with al-extents = 7 (the minimum we allow), and
concurrent full resynch, without this patch, some write requests have
been observed to be starved for 40 seconds.
With this patch, application observed a worst case latency of twice the
replication round trip time.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We want to store in persistent meta data what the peer DRBD can handle,
which, due to spreading requests to multiple bios,
may be more than its backing device can handle.
Otherwise, if a disconnected Primary temporarily loses access to its local data
as well, we may accidentally shrink the max-bio setting, portentially causing
already assembled, but not yet processed, application bios to be spuriously
failed due to device limits.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the drbd make request function, specifically in
drbd_send_and_submit(), we decide whether we want to send the actual
write request, or only a "set this block out of sync" information.
We do so based on the current connection state, while holding the req_lock.
The connection state is not supposed to change while holding the req_lock.
But in drbd_start_resync, we did change that state anyways,
while only holding the global_state_lock, which is enough to change
sync-after dependencies (paused vs active resync), but
not good enough to change the connection state.
Fix: in drbd_start_resync, first grab the req_lock to serialize with
drbd_send_and_submit(), before grabbing the global_state_lock
to be able to evaluate the sync-after dependencies.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Allow the user of REQ_DISCARD.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Note that I do NOT call __drbd_chk_io_error for failed REQ_DISCARD.
That may be wrong, though, or needs to differ between EOPNOTSUPP and
other errors...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If the receiver needs to serve a discard request on a queue that does
not announce to be discard cabable, it falls back to do synchronous
blkdev_issue_zeroout().
We expect only "reasonably" large (up to one activity log extent?)
discard requests.
We do this to not to not block the receiver for too long in this
fallback code path, and to not set/clear too many bits inside one
spinlock_irq_save() in drbd_set_in_sync/drbd_set_out_of_sync,
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We plan to use genl_family->parallel_ops = true in the future,
but need to review all possible interactions first.
For now, only selectively drop genl_lock() in drbd_set_role(),
instead serializing on our own internal resource->conf_update mutex.
We now can be promoted/demoted on many resources in parallel,
which may significantly improve cluster failover times
when fencing is required.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Because all administrative requests via genetlink have been globally
serialized via genl_lock(), we used to have one static struct
drbd_config_context "admin context".
Move this on-stack to the respective callback functions.
This will allow us to selectively drop the genl_lock()
(or use genl_family->parallel_ops) in the future.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When a 'cluster wide' disconnect executes, the result comes back
from the peer, and immediately after that the connection breaks
then _conn_rq_cond() reported back SS_CW_SUCCESS.
Therefore _conn_request_state() calls conn_set_state(), which
has a BUG() in it.
The BUG() is hit because conn_is_valid_transition() does not like
the transaction. Which goes back to is_valid_soft_transition()
returning SS_OUTDATE_WO_CONN.
This fix is to consider an error reported by is_valid_soft_transition()
even when the peer agreed to the transaction.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Before, application IO could pre-empt resync activity
for up to hardcoded 20 seconds per resync request.
A very busy server could throttle the effective resync bandwidth
down to one request per 20 seconds.
Now, we only let application IO pre-empt resync traffic
while the current resync rate estimate is above c-min-rate.
If you disable the c-min-rate throttle feature (set c-min-rate = 0),
application IO will no longer pre-empt resync traffic at all.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If max-buffers and socket buffer sizes are "too small" for the chosen
resync rate, this could lead potentially lead to a distributed deadlock,
which may or may not resolve itself via the "ko-count" and request
timeout mechanism, or could be resolved by forced disconnect.
One option to deal with this is proper configuration:
use larger max-buffer and socket buffers settings,
or reduce the resync rate.
But even with bad configuration we should not deadlock,
but "gracefully" recover.
The issue is avoided by using only up to max-buffers/2 for resync
requests, and by using max-buffers not as a hard limit for data buffer
allocations, but as a throttle threshold only.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
While merging adjacent dirty blocks into resync requests,
the resync rate throttle was disregarded.
For very low resync rates, the effective rate may have exceeded
the intended rate by a larger margin.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If we don't make resync or verify progress for "too long",
we want to flag it as "stalled".
Since 2010, "use rolling marks for resync speed calculation"
this "too long" was wrong by a factor of HZ.
With HZ 250, it would have been flagged as stalled
after 100 minutes.
Hardcode 3 minutes instead.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>