Instead of using ADPA/VLV_ADPA/PCH_ADPA in various parts of
intel_crt code, just use adpa_reg which always contains the
correct value for the platform.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
v2: Dropped the clock gating registers
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This will cause display registers to include the correct
offset on VLV.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
GPIO/GMBUS registers must be offset on VLV, so simply
adjust gpio_mmio_base to include the correct offset.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Instead of 0x18xxxx use (VLV_DISPLAY_BASE + xxxx).
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Instead of 0x18xxxx use (VLV_DISPLAY_BASE + xxxx).
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
CURSIZE is not present on VLV, so it was left out, as were the IVB
specific cursor B registers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add an optional offset to intel_device_info, which will added
to most display register offsets.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use intel_dig_port->port rather than intel_dp->output_reg.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use intel_dig_port->port rather than intel_hdmi->sdvox_erg.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because the register does not exist in gen5+.
This patch solves "unclaimed register" messages on Haswell after
suspend/resume.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Useful for statistics or on overflowing bug reports to keep things all
lined up.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On SNB, if bit 13 of GFX_MODE, Flush TLB Invalidate Mode, is not set to 1,
the hardware can not program the scanline values. Those scanline values
then control when the signal is sent from the display engine to the render
ring for MI_WAIT_FOR_EVENTs. Note setting this bit means that TLB
invalidations must be performed explicitly through the appropriate bits
being set in PIPE_CONTROL.
References: https://bugzilla.kernel.org/show_bug.cgi?id=52311
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is a required workarounds for all products, especially on gen6+
where it causes the command streamer to fail to parse instructions
following a WAIT_FOR_EVENT. We use WAIT_FOR_EVENT for synchronising
between the GPU and the display engines, and so this bit being unset may
cause hangs.
References: https://bugzilla.kernel.org/show_bug.cgi?id=52311
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
commit 09153000b8
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Dec 12 14:06:44 2012 +0100
drm/i915: rework locking for intel_dpio|sbi_read|write
reworked the locking around sbi_read/write functions for 3.8-fixes.
But
commit dde86e2db5
Author: Paulo Zanoni <paulo.r.zanoni@intel.com>
Date: Sat Dec 1 12:04:25 2012 -0200
drm/i915: add lpt_init_pch_refcl
Added new use-cases in the -next tree which has not been updated in
the merge. Fix it up.
Reported-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Tested-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ELD info should be updated dynamically according to hot plug event.
For haswell chip, clear/set the eld valid bit and output enable bit
from callback intel_disable/eanble_ddi().
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When machine was rebooted or module was reloaded,
gem_hw_init() set last_seqno to be identical to next_seqno.
This lead to situation that waits for first ever request
always passed immediately regardless if it was actually
executed.
Use gem_set_seqno() to be consistent how hw is
initialized on init, wrap and on resume.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44156
Reported-by: Alan Zimmerman <alan.zimm@gmail.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=31522#c35
[Note: There are more than one broken setups in the bug. This fixes one.]
Reported-by: Martins <andrissr@inbox.lv>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59628
Reported-by: Roland Gruber <post@rolandgruber.de>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Damien Lespiau wondered how race the gpu reset/hang detection code is
against concurrent gpu resets/hang detections or combinations thereof.
Luckily the single work item is guranteed to never run concurrently,
so reset handling is already single-threaded.
Hence we only have to worry about concurrent hang detections, or a
hang detection firing off while we're still processing an older gpu
reset request. Due to the new mechanism of setting the reset in
progress flag and the ordering guaranteed by the schedule_work
function there's nothing to do but add a comment explaining why we're
safe.
The only thing I've noticed is that we still try to reset the gpu now,
even when it is declared terminally wedged. Add a check for that to
avoid continous warnings about failed resets, in case the hangcheck
timer ever gets stuck.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the previous patch the state transition handling of the reset
code itself is now (hopefully) race free and solid. But that still
leaves out everyone else - with the various lock-free wait paths
we have there's the possibility that the reset happens between the
point where we read the seqno we should wait on and the actual wait.
And if __wait_seqno then never sees the RESET_IN_PROGRESS state, we'll
happily wait for a seqno which will in all likelyhood never signal.
In practice this is not a big problem since the X server gets
constantly interrupted, and can then submit more work (hopefully) to
unblock everyone else: As soon as a new seqno write lands, all waiters
will unblock. But running the i-g-t reset testcase ZZ_hangman can
expose this race, especially on slower hw with fewer cpu cores.
Now looking forward to ARB_robustness and friends that's not the best
possible behaviour, hence this patch adds a reset_counter to be able
to detect any reset, even if a given thread never observed the
in-progress state.
The important part is to correctly order things:
- The write side needs to increment the counter after any seqno gets
reset. Hence we need to do that at the end of the reset work, and
again wake everyone up. We also need to place a barrier in between
any possible seqno changes and the counter increment, since any
unlock operations only guarantee that nothing leaks out, but not
that at later load operation gets moved ahead.
- On the read side we need to ensure that no reset can sneak in and
invalidate the seqno. In all cases we can use the one-sided barrier
that unlock operations guarantee (of the lock protecting the
respective seqno/ring pair) to ensure correct ordering. Hence it is
sufficient to place the atomic read before the mutex/spin_unlock and
no additional barriers are required.
The end-result of all this is that we need to wake up everyone twice
in a reset operation:
- First, before the reset starts, to get any lockholders of the locks,
so that the reset can proceed.
- Second, after the reset is completed, to allow waiters to properly
and reliably detect the reset condition and bail out.
I admit that this entire reset_counter thing smells a bit like
overkill, but I think it's justified since it makes it really explicit
what the bail-out condition is. And we need a reset counter anyway to
implement ARB_robustness, and imo with finer-grained locking on the
horizont this is the most resilient scheme I could think of.
v2: Drop spurious change in the wait_for_error EXIT_COND - we only
need to wait until we leave the reset-in-progress wedged state.
v3: Don't play tricks with barriers in the throttle ioctl, the
spin_unlock is barrier enough.
I've also considered using a little helper to grab the current
reset_counter, but then decided that hiding the atomic_read isn't a
great idea, since having it explicitly show up in the code is a nice
remainder to reviews to check the memory barriers.
v4: Add a comment to explain why we need to fall through in
__wait_seqno in the end variable assignments.
v5: Review from Damien:
- s/smb/smp/ in a comment
- don't increment the reset counter after we've set it to WEDGED. Now
we (again) properly wedge the gpu when the reset fails.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
More important fixes for 3.9:
- error_state improvements to help debug the new scanline wait code added
for gen6+ - bug reports started popping up :( patch from Chris Wilson.
- fix a panel power sequence confusion between the eDP and lvds detection
code resulting in black screens - regression introduce in 3.8 (Jani
Nikula)
- Chris fixed the root-cause of the ilk relocation vs. evict bug.
- Another piece of cargo-culted rc6 lore from Jani, fixes up a regression
where a system refused to go into rc6 after suspend sometimes.
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: fix FORCEWAKE posting reads
drm/i915: Invalidate the relocation presumed_offsets along the slow path
drm/i915/eDP: do not write power sequence registers for ghost eDP
drm/i915: Record DERRMR, FORCEWAKE and RING_CTL in error-state
The aim of this locking rework is that ioctls which a compositor should be
might call for every frame (set_cursor, page_flip, addfb, rmfb and
getfb/create_handle) should not be able to block on kms background
activities like output detection. And since each EDID read takes about
25ms (in the best case), that always means we'll drop at least one frame.
The solution is to add per-crtc locking for these ioctls, and restrict
background activities to only use the global lock. Change-the-world type
of events (modeset, dpms, ...) need to grab all locks.
Two tricky parts arose in the conversion:
- A lot of current code assumes that a kms fb object can't disappear while
holding the global lock, since the current code serializes fb
destruction with it. Hence proper lifetime management using the already
created refcounting for fbs need to be instantiated for all ioctls and
interfaces/users.
- The rmfb ioctl removes the to-be-deleted fb from all active users. But
unconditionally taking the global kms lock to do so introduces an
unacceptable potential stall point. And obviously changing the userspace
abi isn't on the table, either. Hence this conversion opportunistically
checks whether the rmfb ioctl holds the very last reference, which
guarantees that the fb isn't in active use on any crtc or plane (thanks
to the conversion to the new lifetime rules using proper refcounting).
Only if this is not the case will the code go through the slowpath and
grab all modeset locks. Sane compositors will never hit this path and so
avoid the stall, but userspace relying on these semantics will also not
break.
All these cases are exercised by the newly added subtests for the i-g-t
kms_flip, tested on a machine where a full detect cycle takes around 100
ms. It works, and no frames are dropped any more with these patches
applied. kms_flip also contains a special case to exercise the
above-describe rmfb slowpath.
* 'drm-kms-locking' of git://people.freedesktop.org/~danvet/drm-intel: (335 commits)
drm/fb_helper: check whether fbcon is bound
drm/doc: updates for new framebuffer lifetime rules
drm: don't hold crtc mutexes for connector ->detect callbacks
drm: only grab the crtc lock for pageflips
drm: optimize drm_framebuffer_remove
drm/vmwgfx: add proper framebuffer refcounting
drm/i915: dump refcount into framebuffer debugfs file
drm: refcounting for crtc framebuffers
drm: refcounting for sprite framebuffers
drm: fb refcounting for dirtyfb_ioctl
drm: don't take modeset locks in getfb ioctl
drm: push modeset_lock_all into ->fb_create driver callbacks
drm: nest modeset locks within fpriv->fbs_lock
drm: reference framebuffers which are on the idr
drm: revamp framebuffer cleanup interfaces
drm: create drm_framebuffer_lookup
drm: revamp locking around fb creation/destruction
drm: only take the crtc lock for ->cursor_move
drm: only take the crtc lock for ->cursor_set
drm: add per-crtc locks
...
The coup de grace of the entire journey. No more dropped frames every
10s on my testbox!
I've tried to audit all ->detect and ->get_modes callbacks, but things
became a bit fuzzy after trying to piece together the umpteenth
implemenation. Afaict most drivers just have bog-standard output
register frobbing with a notch of i2c edid reading, nothing which
could potentially race with the newly concurrent pageflip/set_cursor
code. The big exception is load-detection code which requires a
running pipe, but radeon/nouveau seem to to this without touching any
state which can be observed from page_flip (e.g. disabled crtcs
temporarily getting enabled and so a pageflip succeeding).
The only special case I could find is the i915 load detect code. That
uses the normal modeset interface to enable the load-detect crtc, and
so userspace could try to squeeze in a pageflip on the load-detect
pipe. So we need to grab the relevant crtc mutex in there, to avoid
the temporary crtc enabling to sneak out and be visible to userspace.
Note that the sysfs files already stopped grabbing the per-crtc locks,
since I didn't want to bother with doing a interruptible
modeset_lock_all. But since there's very little in-between breakage
(essentially just the ability for userspace to pageflip on load-detect
crtcs when it shouldn't on the i915 driver) I figured I don't need to
bother.
Reviewed-by: Rob Clark <rob@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have two classes of framebuffer
- Created by the driver (atm only for fbdev), and the driver holds
onto the last reference count until destruction.
- Created by userspace and associated with a given fd. These
framebuffers will be reaped when their assoiciated fb is closed.
Now these two cases are set up differently, the framebuffers are on
different lists and hence destruction needs to clean up different
things. Also, for userspace framebuffers we remove them from any
current usage, whereas for internal framebuffers it is assumed that
the driver has done this already.
Long story short, we need two different ways to cleanup such drivers.
Three functions are involved in total:
- drm_framebuffer_remove: Convenience function which removes the fb
from all active usage and then drops the passed-in reference.
- drm_framebuffer_unregister_private: Will remove driver-private
framebuffers from relevant lists and drop the corresponding
references. Should be called for driver-private framebuffers before
dropping the last reference (or like for a lot of the drivers where
the fbdev is embedded someplace else, before doing the cleanup
manually).
- drm_framebuffer_cleanup: Final cleanup for both classes of fbs,
should be called by the driver's ->destroy callback once the last
reference is gone.
This patch just rolls out the new interfaces and updates all drivers
(by adding calls to drm_framebuffer_unregister_private at all the
right places)- no functional changes yet. Follow-on patches will move
drm core code around and update the lifetime management for
framebuffers, so that we are no longer required to keep framebuffers
alive by locking mode_config.mutex.
I've also updated the kerneldoc already.
vmwgfx seems to again be a bit special, at least I haven't figured out
how the fbdev support in that driver works. It smells like it's
external though.
v2: The i915 driver creates another private framebuffer in the
load-detect code. Adjust its cleanup code, too.
Reviewed-by: Rob Clark <rob@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Well, at least step 1. The goal here is that framebuffer objects can
survive outside of the mode_config lock, with just a reference held
as protection. The first step to get there is to introduce a special
fb_lock which protects fb lookup, creation and destruction, to make
them appear atomic.
This new fb_lock can nest within the mode_config lock. But the idea is
(once the reference counting part is completed) that we only quickly
take that fb_lock to lookup a framebuffer and grab a reference,
without any other locks involved.
vmwgfx is the only driver which does framebuffer lookups itself, also
wrap those calls to drm_mode_object_find with the new lock.
Also protect the fb_list walking in i915 and omapdrm with the new lock.
As a slight complication there's also the list of user-created fbs
attached to the file private. The problem now is that at fclose() time
we need to walk that list, eventually do a modeset call to remove the
fb from active usage (and are required to be able to take the
mode_config lock), but in the end we need to grab the new fb_lock to
remove the fb from the list. The easiest solution is to add another
mutex to protect this per-file list.
Currently that new fbs_lock nests within the modeset locks and so
appears redudant. But later patches will switch around this sequence
so that taking the modeset locks in the fb destruction path is
optional in the fastpath. Ultimately the goal is that addfb and rmfb
do not require the mode_config lock, since otherwise they have the
potential to introduce stalls in the pageflip sequence of a compositor
(if the compositor e.g. switches to a fullscreen client or if it
enables a plane). But that requires a few more steps and hoops to jump
through.
Note that framebuffer creation/destruction is now double-protected -
once by the fb_lock and in parts by the idr_lock. The later would be
unnecessariy if framebuffers would have their own idr allocator. But
that's material for another patch (series).
v2: Properly initialize the fb->filp_head list in _init, otherwise the
newly added WARN to check whether the fb isn't on a fpriv list any
more will fail for driver-private objects.
v3: Fixup two error-case unlock bugs spotted by Richard Wilbur.
Reviewed-by: Rob Clark <rob@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Two exceptions:
- debugfs files only read information which is not related to crtc, so
can stay on the modeset_config lock.
- Same holds for the edp vdd work in intel_dp.c. Add a corresponding
WARN_ON and a comment next to the intel_dp struct fields for
documentation.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With more fine-grained locking we can no longer rely on the big
mode_config lock to prevent concurrent access to mode resources
like framebuffers. Instead a framebuffer becomes accessible to
other threads as soon as it is added to the relevant lookup
structures. Hence it needs to be fully set up by the time drivers
call drm_framebuffer_init.
This patch here is the drivers part of that reorg. Nothing really fancy
going on safe for three special cases.
- exynos needs to be careful to properly unref all handles.
- nouveau gets a resource leak fixed for free: one of the error
cases didn't cleanup the framebuffer, which is now moot since
the framebuffer is only registered once it is fully set up.
- vmwgfx requires a slight reordering of operations, I'm hoping I didn't
break anything (but it's refcount management only, so should be safe).
v2: Split out exynos, since it's a bit more hairy than expected.
v3: Drop bogus cirrus hunk noticed by Richard Wilbur.
v4: Split out vmwgfx since there's a small change in return values.
Reviewed-by: Rob Clark <rob@ti.com> (core + omapdrm)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now that we seem to have brought order to the GTT barriers, the last one
to review is the terminal barrier before we unbind the buffer from the
GTT. This needs to only be performed if the buffer still resides in the
GTT domain, and so we can skip some needless barriers otherwise.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With a fence, we only need to insert a memory barrier around the actual
fence alteration for CPU accesses through the GTT. Performing the
barrier in flush-fence was inserting unnecessary and expensive barriers
for never fenced objects.
Note removing the barriers from flush-fence, which was effectively a
barrier before every direct access through the GTT, revealed that we
where missing a barrier before the first access through the GTT. Lack of
that barrier was sufficient to cause GPU hangs.
v2: Add a couple more comments to explain the new barriers
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have two important transitions of the wedged state in the current
code:
- 0 -> 1: This means a hang has been detected, and signals to everyone
that they please get of any locks, so that the reset work item can
do its job.
- 1 -> 0: The reset handler has completed.
Now the last transition mixes up two states: "Reset completed and
successful" and "Reset failed". To distinguish these two we do some
tricks with the reset completion, but I simply could not convince
myself that this doesn't race under odd circumstances.
Hence split this up, and add a new terminal state indicating that the
hw is gone for good.
Also add explicit #defines for both states, update comments.
v2: Split out the reset handling bugfix for the throttle ioctl.
v3: s/tmp/wedged/ sugested by Chris Wilson. Also fixup up a rebase
error which prevented this patch from actually compiling.
v4: To unify the wedged state with the reset counter, keep the
reset-in-progress state just as a flag. The terminally-wedged state is
now denoted with a big number.
v5: Add a comment to the reset_counter special values explaining that
WEDGED & RESET_IN_PROGRESS needs to be true for the code to be
correct.
v6: Fixup logic errors introduced with the wedged+reset_counter
unification. Since WEDGED implies reset-in-progress (in a way we're
terminally stuck in the dead-but-reset-not-completed state), we need
ensure that we check for this everywhere. The specific bug was in
wait_for_error, which would simply have timed out.
v7: Extract an inline i915_reset_in_progress helper to make the code
more readable. Also annote the reset-in-progress case with an
unlikely, to help the compiler optimize the fastpath. Do the same for
the terminally wedged case with i915_terminally_wedged.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
While auditing the code I've noticed one place (the throttle ioctl)
which does not yet wait for the reset handler to complete and doesn't
properly decode the wedge state into -EAGAIN/-EIO. Fix this up by
calling the right helpers. This might explain the oddball "my
compositor just died in a successfull gpu reset" reports. Or maybe not, since
current mesa doesn't use this ioctl to throttle command submission.
The throttle ioctl doesn't take the struct_mutex, so to avoid busy-looping
with -EAGAIN while a reset is in process, check for errors first and wait
for the handler to complete if a reset is pending by calling
i915_gem_wait_for_error.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And to make Ben Widawsky happier, use the gpu_error instead of
the entire device as the argument in some functions.
Drop the outdated comment on ->wedged for now, a follow-up patch will
change the semantics and add a proper comment again.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>