android_kernel_oneplus_msm8998/block/bfq-iosched.c
Alexander Martinz 8a8d2137ec block, bfq: fix build breakage
Caused by latest block changes from 06100.
struct backing_device_info is not available anymore.

Change-Id: I47ca095ffbad02c3d9158d869d89485ed005435f
Signed-off-by: Alexander Martinz <alex@amartinz.at>
2018-12-26 08:21:03 +01:00

5390 lines
174 KiB
C

/*
* Budget Fair Queueing (BFQ) I/O scheduler.
*
* Based on ideas and code from CFQ:
* Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
*
* Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
* Paolo Valente <paolo.valente@unimore.it>
*
* Copyright (C) 2015 Paolo Valente <paolo.valente@unimore.it>
*
* Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
*
* Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ
* file.
*
* BFQ is a proportional-share I/O scheduler, with some extra
* low-latency capabilities. BFQ also supports full hierarchical
* scheduling through cgroups. Next paragraphs provide an introduction
* on BFQ inner workings. Details on BFQ benefits and usage can be
* found in Documentation/block/bfq-iosched.txt.
*
* BFQ is a proportional-share storage-I/O scheduling algorithm based
* on the slice-by-slice service scheme of CFQ. But BFQ assigns
* budgets, measured in number of sectors, to processes instead of
* time slices. The device is not granted to the in-service process
* for a given time slice, but until it has exhausted its assigned
* budget. This change from the time to the service domain enables BFQ
* to distribute the device throughput among processes as desired,
* without any distortion due to throughput fluctuations, or to device
* internal queueing. BFQ uses an ad hoc internal scheduler, called
* B-WF2Q+, to schedule processes according to their budgets. More
* precisely, BFQ schedules queues associated with processes. Thanks to
* the accurate policy of B-WF2Q+, BFQ can afford to assign high
* budgets to I/O-bound processes issuing sequential requests (to
* boost the throughput), and yet guarantee a low latency to
* interactive and soft real-time applications.
*
* NOTE: if the main or only goal, with a given device, is to achieve
* the maximum-possible throughput at all times, then do switch off
* all low-latency heuristics for that device, by setting low_latency
* to 0.
*
* BFQ is described in [1], where also a reference to the initial, more
* theoretical paper on BFQ can be found. The interested reader can find
* in the latter paper full details on the main algorithm, as well as
* formulas of the guarantees and formal proofs of all the properties.
* With respect to the version of BFQ presented in these papers, this
* implementation adds a few more heuristics, such as the one that
* guarantees a low latency to soft real-time applications, and a
* hierarchical extension based on H-WF2Q+.
*
* B-WF2Q+ is based on WF2Q+, that is described in [2], together with
* H-WF2Q+, while the augmented tree used to implement B-WF2Q+ with O(log N)
* complexity derives from the one introduced with EEVDF in [3].
*
* [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
* Scheduler", Proceedings of the First Workshop on Mobile System
* Technologies (MST-2015), May 2015.
* http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
*
* http://algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf
*
* [2] Jon C.R. Bennett and H. Zhang, ``Hierarchical Packet Fair Queueing
* Algorithms,'' IEEE/ACM Transactions on Networking, 5(5):675-689,
* Oct 1997.
*
* http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
*
* [3] I. Stoica and H. Abdel-Wahab, ``Earliest Eligible Virtual Deadline
* First: A Flexible and Accurate Mechanism for Proportional Share
* Resource Allocation,'' technical report.
*
* http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
*/
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
#include <linux/cgroup.h>
#include <linux/elevator.h>
#include <linux/jiffies.h>
#include <linux/rbtree.h>
#include <linux/ioprio.h>
#include "blk.h"
#include "bfq.h"
/* Expiration time of sync (0) and async (1) requests, in ns. */
static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
/* Maximum backwards seek, in KiB. */
static const int bfq_back_max = (16 * 1024);
/* Penalty of a backwards seek, in number of sectors. */
static const int bfq_back_penalty = 2;
/* Idling period duration, in ns. */
static u32 bfq_slice_idle = (NSEC_PER_SEC / 125);
/* Minimum number of assigned budgets for which stats are safe to compute. */
static const int bfq_stats_min_budgets = 194;
/* Default maximum budget values, in sectors and number of requests. */
static const int bfq_default_max_budget = (16 * 1024);
/*
* Async to sync throughput distribution is controlled as follows:
* when an async request is served, the entity is charged the number
* of sectors of the request, multiplied by the factor below
*/
static const int bfq_async_charge_factor = 10;
/* Default timeout values, in jiffies, approximating CFQ defaults. */
static const int bfq_timeout = (HZ / 8);
static struct kmem_cache *bfq_pool;
/* Below this threshold (in ns), we consider thinktime immediate. */
#define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
/* hw_tag detection: parallel requests threshold and min samples needed. */
#define BFQ_HW_QUEUE_THRESHOLD 4
#define BFQ_HW_QUEUE_SAMPLES 32
#define BFQQ_SEEK_THR (sector_t)(8 * 100)
#define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
#define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
#define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 32/8)
/* Min number of samples required to perform peak-rate update */
#define BFQ_RATE_MIN_SAMPLES 32
/* Min observation time interval required to perform a peak-rate update (ns) */
#define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
/* Target observation time interval for a peak-rate update (ns) */
#define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
/* Shift used for peak rate fixed precision calculations. */
#define BFQ_RATE_SHIFT 16
/*
* By default, BFQ computes the duration of the weight raising for
* interactive applications automatically, using the following formula:
* duration = (R / r) * T, where r is the peak rate of the device, and
* R and T are two reference parameters.
* In particular, R is the peak rate of the reference device (see below),
* and T is a reference time: given the systems that are likely to be
* installed on the reference device according to its speed class, T is
* about the maximum time needed, under BFQ and while reading two files in
* parallel, to load typical large applications on these systems.
* In practice, the slower/faster the device at hand is, the more/less it
* takes to load applications with respect to the reference device.
* Accordingly, the longer/shorter BFQ grants weight raising to interactive
* applications.
*
* BFQ uses four different reference pairs (R, T), depending on:
* . whether the device is rotational or non-rotational;
* . whether the device is slow, such as old or portable HDDs, as well as
* SD cards, or fast, such as newer HDDs and SSDs.
*
* The device's speed class is dynamically (re)detected in
* bfq_update_peak_rate() every time the estimated peak rate is updated.
*
* In the following definitions, R_slow[0]/R_fast[0] and
* T_slow[0]/T_fast[0] are the reference values for a slow/fast
* rotational device, whereas R_slow[1]/R_fast[1] and
* T_slow[1]/T_fast[1] are the reference values for a slow/fast
* non-rotational device. Finally, device_speed_thresh are the
* thresholds used to switch between speed classes. The reference
* rates are not the actual peak rates of the devices used as a
* reference, but slightly lower values. The reason for using these
* slightly lower values is that the peak-rate estimator tends to
* yield slightly lower values than the actual peak rate (it can yield
* the actual peak rate only if there is only one process doing I/O,
* and the process does sequential I/O).
*
* Both the reference peak rates and the thresholds are measured in
* sectors/usec, left-shifted by BFQ_RATE_SHIFT.
*/
static int R_slow[2] = {1000, 10700};
static int R_fast[2] = {14000, 33000};
/*
* To improve readability, a conversion function is used to initialize the
* following arrays, which entails that they can be initialized only in a
* function.
*/
static int T_slow[2];
static int T_fast[2];
static int device_speed_thresh[2];
#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \
{ RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
#define RQ_BIC(rq) ((struct bfq_io_cq *) (rq)->elv.priv[0])
#define RQ_BFQQ(rq) ((rq)->elv.priv[1])
static void bfq_schedule_dispatch(struct bfq_data *bfqd);
#include "bfq-ioc.c"
#include "bfq-sched.c"
#include "bfq-cgroup.c"
#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
#define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
#define bfq_sample_valid(samples) ((samples) > 80)
/*
* We regard a request as SYNC, if either it's a read or has the SYNC bit
* set (in which case it could also be a direct WRITE).
*/
static int bfq_bio_sync(struct bio *bio)
{
if (bio_data_dir(bio) == READ || (bio->bi_rw & REQ_SYNC))
return 1;
return 0;
}
/*
* Scheduler run of queue, if there are requests pending and no one in the
* driver that will restart queueing.
*/
static void bfq_schedule_dispatch(struct bfq_data *bfqd)
{
if (bfqd->queued != 0) {
bfq_log(bfqd, "schedule dispatch");
kblockd_schedule_work(&bfqd->unplug_work);
}
}
/*
* Lifted from AS - choose which of rq1 and rq2 that is best served now.
* We choose the request that is closesr to the head right now. Distance
* behind the head is penalized and only allowed to a certain extent.
*/
static struct request *bfq_choose_req(struct bfq_data *bfqd,
struct request *rq1,
struct request *rq2,
sector_t last)
{
sector_t s1, s2, d1 = 0, d2 = 0;
unsigned long back_max;
#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
unsigned wrap = 0; /* bit mask: requests behind the disk head? */
if (!rq1 || rq1 == rq2)
return rq2;
if (!rq2)
return rq1;
if (rq_is_sync(rq1) && !rq_is_sync(rq2))
return rq1;
else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
return rq2;
if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
return rq1;
else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
return rq2;
s1 = blk_rq_pos(rq1);
s2 = blk_rq_pos(rq2);
/*
* By definition, 1KiB is 2 sectors.
*/
back_max = bfqd->bfq_back_max * 2;
/*
* Strict one way elevator _except_ in the case where we allow
* short backward seeks which are biased as twice the cost of a
* similar forward seek.
*/
if (s1 >= last)
d1 = s1 - last;
else if (s1 + back_max >= last)
d1 = (last - s1) * bfqd->bfq_back_penalty;
else
wrap |= BFQ_RQ1_WRAP;
if (s2 >= last)
d2 = s2 - last;
else if (s2 + back_max >= last)
d2 = (last - s2) * bfqd->bfq_back_penalty;
else
wrap |= BFQ_RQ2_WRAP;
/* Found required data */
/*
* By doing switch() on the bit mask "wrap" we avoid having to
* check two variables for all permutations: --> faster!
*/
switch (wrap) {
case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
if (d1 < d2)
return rq1;
else if (d2 < d1)
return rq2;
else {
if (s1 >= s2)
return rq1;
else
return rq2;
}
case BFQ_RQ2_WRAP:
return rq1;
case BFQ_RQ1_WRAP:
return rq2;
case (BFQ_RQ1_WRAP|BFQ_RQ2_WRAP): /* both rqs wrapped */
default:
/*
* Since both rqs are wrapped,
* start with the one that's further behind head
* (--> only *one* back seek required),
* since back seek takes more time than forward.
*/
if (s1 <= s2)
return rq1;
else
return rq2;
}
}
static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
sector_t sector, struct rb_node **ret_parent,
struct rb_node ***rb_link)
{
struct rb_node **p, *parent;
struct bfq_queue *bfqq = NULL;
parent = NULL;
p = &root->rb_node;
while (*p) {
struct rb_node **n;
parent = *p;
bfqq = rb_entry(parent, struct bfq_queue, pos_node);
/*
* Sort strictly based on sector. Smallest to the left,
* largest to the right.
*/
if (sector > blk_rq_pos(bfqq->next_rq))
n = &(*p)->rb_right;
else if (sector < blk_rq_pos(bfqq->next_rq))
n = &(*p)->rb_left;
else
break;
p = n;
bfqq = NULL;
}
*ret_parent = parent;
if (rb_link)
*rb_link = p;
bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
(long long unsigned)sector,
bfqq ? bfqq->pid : 0);
return bfqq;
}
static void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
struct rb_node **p, *parent;
struct bfq_queue *__bfqq;
if (bfqq->pos_root) {
rb_erase(&bfqq->pos_node, bfqq->pos_root);
bfqq->pos_root = NULL;
}
if (bfq_class_idle(bfqq))
return;
if (!bfqq->next_rq)
return;
bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
blk_rq_pos(bfqq->next_rq), &parent, &p);
if (!__bfqq) {
rb_link_node(&bfqq->pos_node, parent, p);
rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
} else
bfqq->pos_root = NULL;
}
/*
* Tell whether there are active queues or groups with differentiated weights.
*/
static bool bfq_differentiated_weights(struct bfq_data *bfqd)
{
/*
* For weights to differ, at least one of the trees must contain
* at least two nodes.
*/
return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) &&
(bfqd->queue_weights_tree.rb_node->rb_left ||
bfqd->queue_weights_tree.rb_node->rb_right)
#ifdef CONFIG_BFQ_GROUP_IOSCHED
) ||
(!RB_EMPTY_ROOT(&bfqd->group_weights_tree) &&
(bfqd->group_weights_tree.rb_node->rb_left ||
bfqd->group_weights_tree.rb_node->rb_right)
#endif
);
}
/*
* The following function returns true if every queue must receive the
* same share of the throughput (this condition is used when deciding
* whether idling may be disabled, see the comments in the function
* bfq_bfqq_may_idle()).
*
* Such a scenario occurs when:
* 1) all active queues have the same weight,
* 2) all active groups at the same level in the groups tree have the same
* weight,
* 3) all active groups at the same level in the groups tree have the same
* number of children.
*
* Unfortunately, keeping the necessary state for evaluating exactly the
* above symmetry conditions would be quite complex and time-consuming.
* Therefore this function evaluates, instead, the following stronger
* sub-conditions, for which it is much easier to maintain the needed
* state:
* 1) all active queues have the same weight,
* 2) all active groups have the same weight,
* 3) all active groups have at most one active child each.
* In particular, the last two conditions are always true if hierarchical
* support and the cgroups interface are not enabled, thus no state needs
* to be maintained in this case.
*/
static bool bfq_symmetric_scenario(struct bfq_data *bfqd)
{
return !bfq_differentiated_weights(bfqd);
}
/*
* If the weight-counter tree passed as input contains no counter for
* the weight of the input entity, then add that counter; otherwise just
* increment the existing counter.
*
* Note that weight-counter trees contain few nodes in mostly symmetric
* scenarios. For example, if all queues have the same weight, then the
* weight-counter tree for the queues may contain at most one node.
* This holds even if low_latency is on, because weight-raised queues
* are not inserted in the tree.
* In most scenarios, the rate at which nodes are created/destroyed
* should be low too.
*/
static void bfq_weights_tree_add(struct bfq_data *bfqd,
struct bfq_entity *entity,
struct rb_root *root)
{
struct rb_node **new = &(root->rb_node), *parent = NULL;
/*
* Do not insert if the entity is already associated with a
* counter, which happens if:
* 1) the entity is associated with a queue,
* 2) a request arrival has caused the queue to become both
* non-weight-raised, and hence change its weight, and
* backlogged; in this respect, each of the two events
* causes an invocation of this function,
* 3) this is the invocation of this function caused by the
* second event. This second invocation is actually useless,
* and we handle this fact by exiting immediately. More
* efficient or clearer solutions might possibly be adopted.
*/
if (entity->weight_counter)
return;
while (*new) {
struct bfq_weight_counter *__counter = container_of(*new,
struct bfq_weight_counter,
weights_node);
parent = *new;
if (entity->weight == __counter->weight) {
entity->weight_counter = __counter;
goto inc_counter;
}
if (entity->weight < __counter->weight)
new = &((*new)->rb_left);
else
new = &((*new)->rb_right);
}
entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
GFP_ATOMIC);
/*
* In the unlucky event of an allocation failure, we just
* exit. This will cause the weight of entity to not be
* considered in bfq_differentiated_weights, which, in its
* turn, causes the scenario to be deemed wrongly symmetric in
* case entity's weight would have been the only weight making
* the scenario asymmetric. On the bright side, no unbalance
* will however occur when entity becomes inactive again (the
* invocation of this function is triggered by an activation
* of entity). In fact, bfq_weights_tree_remove does nothing
* if !entity->weight_counter.
*/
if (unlikely(!entity->weight_counter))
return;
entity->weight_counter->weight = entity->weight;
rb_link_node(&entity->weight_counter->weights_node, parent, new);
rb_insert_color(&entity->weight_counter->weights_node, root);
inc_counter:
entity->weight_counter->num_active++;
}
/*
* Decrement the weight counter associated with the entity, and, if the
* counter reaches 0, remove the counter from the tree.
* See the comments to the function bfq_weights_tree_add() for considerations
* about overhead.
*/
static void bfq_weights_tree_remove(struct bfq_data *bfqd,
struct bfq_entity *entity,
struct rb_root *root)
{
if (!entity->weight_counter)
return;
BUG_ON(RB_EMPTY_ROOT(root));
BUG_ON(entity->weight_counter->weight != entity->weight);
BUG_ON(!entity->weight_counter->num_active);
entity->weight_counter->num_active--;
if (entity->weight_counter->num_active > 0)
goto reset_entity_pointer;
rb_erase(&entity->weight_counter->weights_node, root);
kfree(entity->weight_counter);
reset_entity_pointer:
entity->weight_counter = NULL;
}
/*
* Return expired entry, or NULL to just start from scratch in rbtree.
*/
static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
struct request *last)
{
struct request *rq;
if (bfq_bfqq_fifo_expire(bfqq))
return NULL;
bfq_mark_bfqq_fifo_expire(bfqq);
rq = rq_entry_fifo(bfqq->fifo.next);
if (rq == last || ktime_get_ns() < rq->fifo_time)
return NULL;
bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
BUG_ON(RB_EMPTY_NODE(&rq->rb_node));
return rq;
}
static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
struct request *last)
{
struct rb_node *rbnext = rb_next(&last->rb_node);
struct rb_node *rbprev = rb_prev(&last->rb_node);
struct request *next, *prev = NULL;
BUG_ON(list_empty(&bfqq->fifo));
/* Follow expired path, else get first next available. */
next = bfq_check_fifo(bfqq, last);
if (next) {
BUG_ON(next == last);
return next;
}
BUG_ON(RB_EMPTY_NODE(&last->rb_node));
if (rbprev)
prev = rb_entry_rq(rbprev);
if (rbnext)
next = rb_entry_rq(rbnext);
else {
rbnext = rb_first(&bfqq->sort_list);
if (rbnext && rbnext != &last->rb_node)
next = rb_entry_rq(rbnext);
}
return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
}
/* see the definition of bfq_async_charge_factor for details */
static unsigned long bfq_serv_to_charge(struct request *rq,
struct bfq_queue *bfqq)
{
if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1)
return blk_rq_sectors(rq);
/*
* If there are no weight-raised queues, then amplify service
* by just the async charge factor; otherwise amplify service
* by twice the async charge factor, to further reduce latency
* for weight-raised queues.
*/
if (bfqq->bfqd->wr_busy_queues == 0)
return blk_rq_sectors(rq) * bfq_async_charge_factor;
return blk_rq_sectors(rq) * 2 * bfq_async_charge_factor;
}
/**
* bfq_updated_next_req - update the queue after a new next_rq selection.
* @bfqd: the device data the queue belongs to.
* @bfqq: the queue to update.
*
* If the first request of a queue changes we make sure that the queue
* has enough budget to serve at least its first request (if the
* request has grown). We do this because if the queue has not enough
* budget for its first request, it has to go through two dispatch
* rounds to actually get it dispatched.
*/
static void bfq_updated_next_req(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
struct bfq_entity *entity = &bfqq->entity;
struct bfq_service_tree *st = bfq_entity_service_tree(entity);
struct request *next_rq = bfqq->next_rq;
unsigned long new_budget;
if (!next_rq)
return;
if (bfqq == bfqd->in_service_queue)
/*
* In order not to break guarantees, budgets cannot be
* changed after an entity has been selected.
*/
return;
BUG_ON(entity->tree != &st->active);
BUG_ON(entity == entity->sched_data->in_service_entity);
new_budget = max_t(unsigned long, bfqq->max_budget,
bfq_serv_to_charge(next_rq, bfqq));
if (entity->budget != new_budget) {
entity->budget = new_budget;
bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
new_budget);
bfq_requeue_bfqq(bfqd, bfqq);
}
}
static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
{
u64 dur;
if (bfqd->bfq_wr_max_time > 0)
return bfqd->bfq_wr_max_time;
dur = bfqd->RT_prod;
do_div(dur, bfqd->peak_rate);
/*
* Limit duration between 3 and 13 seconds. Tests show that
* higher values than 13 seconds often yield the opposite of
* the desired result, i.e., worsen responsiveness by letting
* non-interactive and non-soft-real-time applications
* preserve weight raising for a too long time interval.
*
* On the other end, lower values than 3 seconds make it
* difficult for most interactive tasks to complete their jobs
* before weight-raising finishes.
*/
if (dur > msecs_to_jiffies(13000))
dur = msecs_to_jiffies(13000);
else if (dur < msecs_to_jiffies(3000))
dur = msecs_to_jiffies(3000);
return dur;
}
static void
bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
struct bfq_io_cq *bic, bool bfq_already_existing)
{
unsigned int old_wr_coeff;
bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
if (bic->saved_has_short_ttime)
bfq_mark_bfqq_has_short_ttime(bfqq);
else
bfq_clear_bfqq_has_short_ttime(bfqq);
if (bic->saved_IO_bound)
bfq_mark_bfqq_IO_bound(bfqq);
else
bfq_clear_bfqq_IO_bound(bfqq);
if (unlikely(busy))
old_wr_coeff = bfqq->wr_coeff;
bfqq->wr_coeff = bic->saved_wr_coeff;
bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
BUG_ON(time_is_after_jiffies(bfqq->wr_start_at_switch_to_srt));
bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
BUG_ON(time_is_after_jiffies(bfqq->last_wr_start_finish));
if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
time_is_before_jiffies(bfqq->last_wr_start_finish +
bfqq->wr_cur_max_time))) {
bfq_log_bfqq(bfqq->bfqd, bfqq,
"resume state: switching off wr (%lu + %lu < %lu)",
bfqq->last_wr_start_finish, bfqq->wr_cur_max_time,
jiffies);
bfqq->wr_coeff = 1;
}
/* make sure weight will be updated, however we got here */
bfqq->entity.prio_changed = 1;
if (likely(!busy))
return;
if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) {
bfqd->wr_busy_queues++;
BUG_ON(bfqd->wr_busy_queues > bfqd->busy_queues);
} else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) {
bfqd->wr_busy_queues--;
BUG_ON(bfqd->wr_busy_queues < 0);
}
}
static int bfqq_process_refs(struct bfq_queue *bfqq)
{
int process_refs, io_refs;
lockdep_assert_held(bfqq->bfqd->queue->queue_lock);
io_refs = bfqq->allocated[READ] + bfqq->allocated[WRITE];
process_refs = bfqq->ref - io_refs - bfqq->entity.on_st;
BUG_ON(process_refs < 0);
return process_refs;
}
/* Empty burst list and add just bfqq (see comments to bfq_handle_burst) */
static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
struct bfq_queue *item;
struct hlist_node *n;
hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
hlist_del_init(&item->burst_list_node);
hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
bfqd->burst_size = 1;
bfqd->burst_parent_entity = bfqq->entity.parent;
}
/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
/* Increment burst size to take into account also bfqq */
bfqd->burst_size++;
bfq_log_bfqq(bfqd, bfqq, "add_to_burst %d", bfqd->burst_size);
BUG_ON(bfqd->burst_size > bfqd->bfq_large_burst_thresh);
if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
struct bfq_queue *pos, *bfqq_item;
struct hlist_node *n;
/*
* Enough queues have been activated shortly after each
* other to consider this burst as large.
*/
bfqd->large_burst = true;
bfq_log_bfqq(bfqd, bfqq, "add_to_burst: large burst started");
/*
* We can now mark all queues in the burst list as
* belonging to a large burst.
*/
hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
burst_list_node) {
bfq_mark_bfqq_in_large_burst(bfqq_item);
bfq_log_bfqq(bfqd, bfqq_item, "marked in large burst");
}
bfq_mark_bfqq_in_large_burst(bfqq);
bfq_log_bfqq(bfqd, bfqq, "marked in large burst");
/*
* From now on, and until the current burst finishes, any
* new queue being activated shortly after the last queue
* was inserted in the burst can be immediately marked as
* belonging to a large burst. So the burst list is not
* needed any more. Remove it.
*/
hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
burst_list_node)
hlist_del_init(&pos->burst_list_node);
} else /*
* Burst not yet large: add bfqq to the burst list. Do
* not increment the ref counter for bfqq, because bfqq
* is removed from the burst list before freeing bfqq
* in put_queue.
*/
hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
}
/*
* If many queues belonging to the same group happen to be created
* shortly after each other, then the processes associated with these
* queues have typically a common goal. In particular, bursts of queue
* creations are usually caused by services or applications that spawn
* many parallel threads/processes. Examples are systemd during boot,
* or git grep. To help these processes get their job done as soon as
* possible, it is usually better to not grant either weight-raising
* or device idling to their queues.
*
* In this comment we describe, firstly, the reasons why this fact
* holds, and, secondly, the next function, which implements the main
* steps needed to properly mark these queues so that they can then be
* treated in a different way.
*
* The above services or applications benefit mostly from a high
* throughput: the quicker the requests of the activated queues are
* cumulatively served, the sooner the target job of these queues gets
* completed. As a consequence, weight-raising any of these queues,
* which also implies idling the device for it, is almost always
* counterproductive. In most cases it just lowers throughput.
*
* On the other hand, a burst of queue creations may be caused also by
* the start of an application that does not consist of a lot of
* parallel I/O-bound threads. In fact, with a complex application,
* several short processes may need to be executed to start-up the
* application. In this respect, to start an application as quickly as
* possible, the best thing to do is in any case to privilege the I/O
* related to the application with respect to all other
* I/O. Therefore, the best strategy to start as quickly as possible
* an application that causes a burst of queue creations is to
* weight-raise all the queues created during the burst. This is the
* exact opposite of the best strategy for the other type of bursts.
*
* In the end, to take the best action for each of the two cases, the
* two types of bursts need to be distinguished. Fortunately, this
* seems relatively easy, by looking at the sizes of the bursts. In
* particular, we found a threshold such that only bursts with a
* larger size than that threshold are apparently caused by
* services or commands such as systemd or git grep. For brevity,
* hereafter we call just 'large' these bursts. BFQ *does not*
* weight-raise queues whose creation occurs in a large burst. In
* addition, for each of these queues BFQ performs or does not perform
* idling depending on which choice boosts the throughput more. The
* exact choice depends on the device and request pattern at
* hand.
*
* Unfortunately, false positives may occur while an interactive task
* is starting (e.g., an application is being started). The
* consequence is that the queues associated with the task do not
* enjoy weight raising as expected. Fortunately these false positives
* are very rare. They typically occur if some service happens to
* start doing I/O exactly when the interactive task starts.
*
* Turning back to the next function, it implements all the steps
* needed to detect the occurrence of a large burst and to properly
* mark all the queues belonging to it (so that they can then be
* treated in a different way). This goal is achieved by maintaining a
* "burst list" that holds, temporarily, the queues that belong to the
* burst in progress. The list is then used to mark these queues as
* belonging to a large burst if the burst does become large. The main
* steps are the following.
*
* . when the very first queue is created, the queue is inserted into the
* list (as it could be the first queue in a possible burst)
*
* . if the current burst has not yet become large, and a queue Q that does
* not yet belong to the burst is activated shortly after the last time
* at which a new queue entered the burst list, then the function appends
* Q to the burst list
*
* . if, as a consequence of the previous step, the burst size reaches
* the large-burst threshold, then
*
* . all the queues in the burst list are marked as belonging to a
* large burst
*
* . the burst list is deleted; in fact, the burst list already served
* its purpose (keeping temporarily track of the queues in a burst,
* so as to be able to mark them as belonging to a large burst in the
* previous sub-step), and now is not needed any more
*
* . the device enters a large-burst mode
*
* . if a queue Q that does not belong to the burst is created while
* the device is in large-burst mode and shortly after the last time
* at which a queue either entered the burst list or was marked as
* belonging to the current large burst, then Q is immediately marked
* as belonging to a large burst.
*
* . if a queue Q that does not belong to the burst is created a while
* later, i.e., not shortly after, than the last time at which a queue
* either entered the burst list or was marked as belonging to the
* current large burst, then the current burst is deemed as finished and:
*
* . the large-burst mode is reset if set
*
* . the burst list is emptied
*
* . Q is inserted in the burst list, as Q may be the first queue
* in a possible new burst (then the burst list contains just Q
* after this step).
*/
static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
/*
* If bfqq is already in the burst list or is part of a large
* burst, or finally has just been split, then there is
* nothing else to do.
*/
if (!hlist_unhashed(&bfqq->burst_list_node) ||
bfq_bfqq_in_large_burst(bfqq) ||
time_is_after_eq_jiffies(bfqq->split_time +
msecs_to_jiffies(10)))
return;
/*
* If bfqq's creation happens late enough, or bfqq belongs to
* a different group than the burst group, then the current
* burst is finished, and related data structures must be
* reset.
*
* In this respect, consider the special case where bfqq is
* the very first queue created after BFQ is selected for this
* device. In this case, last_ins_in_burst and
* burst_parent_entity are not yet significant when we get
* here. But it is easy to verify that, whether or not the
* following condition is true, bfqq will end up being
* inserted into the burst list. In particular the list will
* happen to contain only bfqq. And this is exactly what has
* to happen, as bfqq may be the first queue of the first
* burst.
*/
if (time_is_before_jiffies(bfqd->last_ins_in_burst +
bfqd->bfq_burst_interval) ||
bfqq->entity.parent != bfqd->burst_parent_entity) {
bfqd->large_burst = false;
bfq_reset_burst_list(bfqd, bfqq);
bfq_log_bfqq(bfqd, bfqq,
"handle_burst: late activation or different group");
goto end;
}
/*
* If we get here, then bfqq is being activated shortly after the
* last queue. So, if the current burst is also large, we can mark
* bfqq as belonging to this large burst immediately.
*/
if (bfqd->large_burst) {
bfq_log_bfqq(bfqd, bfqq, "handle_burst: marked in burst");
bfq_mark_bfqq_in_large_burst(bfqq);
goto end;
}
/*
* If we get here, then a large-burst state has not yet been
* reached, but bfqq is being activated shortly after the last
* queue. Then we add bfqq to the burst.
*/
bfq_add_to_burst(bfqd, bfqq);
end:
/*
* At this point, bfqq either has been added to the current
* burst or has caused the current burst to terminate and a
* possible new burst to start. In particular, in the second
* case, bfqq has become the first queue in the possible new
* burst. In both cases last_ins_in_burst needs to be moved
* forward.
*/
bfqd->last_ins_in_burst = jiffies;
}
static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
{
struct bfq_entity *entity = &bfqq->entity;
return entity->budget - entity->service;
}
/*
* If enough samples have been computed, return the current max budget
* stored in bfqd, which is dynamically updated according to the
* estimated disk peak rate; otherwise return the default max budget
*/
static int bfq_max_budget(struct bfq_data *bfqd)
{
if (bfqd->budgets_assigned < bfq_stats_min_budgets)
return bfq_default_max_budget;
else
return bfqd->bfq_max_budget;
}
/*
* Return min budget, which is a fraction of the current or default
* max budget (trying with 1/32)
*/
static int bfq_min_budget(struct bfq_data *bfqd)
{
if (bfqd->budgets_assigned < bfq_stats_min_budgets)
return bfq_default_max_budget / 32;
else
return bfqd->bfq_max_budget / 32;
}
static void bfq_bfqq_expire(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
bool compensate,
enum bfqq_expiration reason);
/*
* The next function, invoked after the input queue bfqq switches from
* idle to busy, updates the budget of bfqq. The function also tells
* whether the in-service queue should be expired, by returning
* true. The purpose of expiring the in-service queue is to give bfqq
* the chance to possibly preempt the in-service queue, and the reason
* for preempting the in-service queue is to achieve one of the two
* goals below.
*
* 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
* expired because it has remained idle. In particular, bfqq may have
* expired for one of the following two reasons:
*
* - BFQ_BFQQ_NO_MORE_REQUEST bfqq did not enjoy any device idling and
* did not make it to issue a new request before its last request
* was served;
*
* - BFQ_BFQQ_TOO_IDLE bfqq did enjoy device idling, but did not issue
* a new request before the expiration of the idling-time.
*
* Even if bfqq has expired for one of the above reasons, the process
* associated with the queue may be however issuing requests greedily,
* and thus be sensitive to the bandwidth it receives (bfqq may have
* remained idle for other reasons: CPU high load, bfqq not enjoying
* idling, I/O throttling somewhere in the path from the process to
* the I/O scheduler, ...). But if, after every expiration for one of
* the above two reasons, bfqq has to wait for the service of at least
* one full budget of another queue before being served again, then
* bfqq is likely to get a much lower bandwidth or resource time than
* its reserved ones. To address this issue, two countermeasures need
* to be taken.
*
* First, the budget and the timestamps of bfqq need to be updated in
* a special way on bfqq reactivation: they need to be updated as if
* bfqq did not remain idle and did not expire. In fact, if they are
* computed as if bfqq expired and remained idle until reactivation,
* then the process associated with bfqq is treated as if, instead of
* being greedy, it stopped issuing requests when bfqq remained idle,
* and restarts issuing requests only on this reactivation. In other
* words, the scheduler does not help the process recover the "service
* hole" between bfqq expiration and reactivation. As a consequence,
* the process receives a lower bandwidth than its reserved one. In
* contrast, to recover this hole, the budget must be updated as if
* bfqq was not expired at all before this reactivation, i.e., it must
* be set to the value of the remaining budget when bfqq was
* expired. Along the same line, timestamps need to be assigned the
* value they had the last time bfqq was selected for service, i.e.,
* before last expiration. Thus timestamps need to be back-shifted
* with respect to their normal computation (see [1] for more details
* on this tricky aspect).
*
* Secondly, to allow the process to recover the hole, the in-service
* queue must be expired too, to give bfqq the chance to preempt it
* immediately. In fact, if bfqq has to wait for a full budget of the
* in-service queue to be completed, then it may become impossible to
* let the process recover the hole, even if the back-shifted
* timestamps of bfqq are lower than those of the in-service queue. If
* this happens for most or all of the holes, then the process may not
* receive its reserved bandwidth. In this respect, it is worth noting
* that, being the service of outstanding requests unpreemptible, a
* little fraction of the holes may however be unrecoverable, thereby
* causing a little loss of bandwidth.
*
* The last important point is detecting whether bfqq does need this
* bandwidth recovery. In this respect, the next function deems the
* process associated with bfqq greedy, and thus allows it to recover
* the hole, if: 1) the process is waiting for the arrival of a new
* request (which implies that bfqq expired for one of the above two
* reasons), and 2) such a request has arrived soon. The first
* condition is controlled through the flag non_blocking_wait_rq,
* while the second through the flag arrived_in_time. If both
* conditions hold, then the function computes the budget in the
* above-described special way, and signals that the in-service queue
* should be expired. Timestamp back-shifting is done later in
* __bfq_activate_entity.
*
* 2. Reduce latency. Even if timestamps are not backshifted to let
* the process associated with bfqq recover a service hole, bfqq may
* however happen to have, after being (re)activated, a lower finish
* timestamp than the in-service queue. That is, the next budget of
* bfqq may have to be completed before the one of the in-service
* queue. If this is the case, then preempting the in-service queue
* allows this goal to be achieved, apart from the unpreemptible,
* outstanding requests mentioned above.
*
* Unfortunately, regardless of which of the above two goals one wants
* to achieve, service trees need first to be updated to know whether
* the in-service queue must be preempted. To have service trees
* correctly updated, the in-service queue must be expired and
* rescheduled, and bfqq must be scheduled too. This is one of the
* most costly operations (in future versions, the scheduling
* mechanism may be re-designed in such a way to make it possible to
* know whether preemption is needed without needing to update service
* trees). In addition, queue preemptions almost always cause random
* I/O, and thus loss of throughput. Because of these facts, the next
* function adopts the following simple scheme to avoid both costly
* operations and too frequent preemptions: it requests the expiration
* of the in-service queue (unconditionally) only for queues that need
* to recover a hole, or that either are weight-raised or deserve to
* be weight-raised.
*/
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
bool arrived_in_time,
bool wr_or_deserves_wr)
{
struct bfq_entity *entity = &bfqq->entity;
if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) {
/*
* We do not clear the flag non_blocking_wait_rq here, as
* the latter is used in bfq_activate_bfqq to signal
* that timestamps need to be back-shifted (and is
* cleared right after).
*/
/*
* In next assignment we rely on that either
* entity->service or entity->budget are not updated
* on expiration if bfqq is empty (see
* __bfq_bfqq_recalc_budget). Thus both quantities
* remain unchanged after such an expiration, and the
* following statement therefore assigns to
* entity->budget the remaining budget on such an
* expiration. For clarity, entity->service is not
* updated on expiration in any case, and, in normal
* operation, is reset only when bfqq is selected for
* service (see bfq_get_next_queue).
*/
BUG_ON(bfqq->max_budget < 0);
entity->budget = min_t(unsigned long,
bfq_bfqq_budget_left(bfqq),
bfqq->max_budget);
BUG_ON(entity->budget < 0);
return true;
}
BUG_ON(bfqq->max_budget < 0);
entity->budget = max_t(unsigned long, bfqq->max_budget,
bfq_serv_to_charge(bfqq->next_rq, bfqq));
BUG_ON(entity->budget < 0);
bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
return wr_or_deserves_wr;
}
static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
unsigned int old_wr_coeff,
bool wr_or_deserves_wr,
bool interactive,
bool in_burst,
bool soft_rt)
{
if (old_wr_coeff == 1 && wr_or_deserves_wr) {
/* start a weight-raising period */
if (interactive) {
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
} else {
bfqq->wr_start_at_switch_to_srt = jiffies;
bfqq->wr_coeff = bfqd->bfq_wr_coeff *
BFQ_SOFTRT_WEIGHT_FACTOR;
bfqq->wr_cur_max_time =
bfqd->bfq_wr_rt_max_time;
}
/*
* If needed, further reduce budget to make sure it is
* close to bfqq's backlog, so as to reduce the
* scheduling-error component due to a too large
* budget. Do not care about throughput consequences,
* but only about latency. Finally, do not assign a
* too small budget either, to avoid increasing
* latency by causing too frequent expirations.
*/
bfqq->entity.budget = min_t(unsigned long,
bfqq->entity.budget,
2 * bfq_min_budget(bfqd));
bfq_log_bfqq(bfqd, bfqq,
"wrais starting at %lu, rais_max_time %u",
jiffies,
jiffies_to_msecs(bfqq->wr_cur_max_time));
} else if (old_wr_coeff > 1) {
if (interactive) { /* update wr coeff and duration */
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
} else if (in_burst) {
bfqq->wr_coeff = 1;
bfq_log_bfqq(bfqd, bfqq,
"wrais ending at %lu, rais_max_time %u",
jiffies,
jiffies_to_msecs(bfqq->
wr_cur_max_time));
} else if (soft_rt) {
/*
* The application is now or still meeting the
* requirements for being deemed soft rt. We
* can then correctly and safely (re)charge
* the weight-raising duration for the
* application with the weight-raising
* duration for soft rt applications.
*
* In particular, doing this recharge now, i.e.,
* before the weight-raising period for the
* application finishes, reduces the probability
* of the following negative scenario:
* 1) the weight of a soft rt application is
* raised at startup (as for any newly
* created application),
* 2) since the application is not interactive,
* at a certain time weight-raising is
* stopped for the application,
* 3) at that time the application happens to
* still have pending requests, and hence
* is destined to not have a chance to be
* deemed soft rt before these requests are
* completed (see the comments to the
* function bfq_bfqq_softrt_next_start()
* for details on soft rt detection),
* 4) these pending requests experience a high
* latency because the application is not
* weight-raised while they are pending.
*/
if (bfqq->wr_cur_max_time !=
bfqd->bfq_wr_rt_max_time) {
bfqq->wr_start_at_switch_to_srt =
bfqq->last_wr_start_finish;
BUG_ON(time_is_after_jiffies(bfqq->last_wr_start_finish));
bfqq->wr_cur_max_time =
bfqd->bfq_wr_rt_max_time;
bfqq->wr_coeff = bfqd->bfq_wr_coeff *
BFQ_SOFTRT_WEIGHT_FACTOR;
bfq_log_bfqq(bfqd, bfqq,
"switching to soft_rt wr");
} else
bfq_log_bfqq(bfqd, bfqq,
"moving forward soft_rt wr duration");
bfqq->last_wr_start_finish = jiffies;
}
}
}
static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
return bfqq->dispatched == 0 &&
time_is_before_jiffies(
bfqq->budget_timeout +
bfqd->bfq_wr_min_idle_time);
}
static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
int old_wr_coeff,
struct request *rq,
bool *interactive)
{
bool soft_rt, in_burst, wr_or_deserves_wr,
bfqq_wants_to_preempt,
idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
/*
* See the comments on
* bfq_bfqq_update_budg_for_activation for
* details on the usage of the next variable.
*/
arrived_in_time = ktime_get_ns() <=
RQ_BIC(rq)->ttime.last_end_request +
bfqd->bfq_slice_idle * 3;
bfq_log_bfqq(bfqd, bfqq,
"bfq_add_request non-busy: "
"jiffies %lu, in_time %d, idle_long %d busyw %d "
"wr_coeff %u",
jiffies, arrived_in_time,
idle_for_long_time,
bfq_bfqq_non_blocking_wait_rq(bfqq),
old_wr_coeff);
BUG_ON(bfqq->entity.budget < bfqq->entity.service);
BUG_ON(bfqq == bfqd->in_service_queue);
bfqg_stats_update_io_add(bfqq_group(RQ_BFQQ(rq)), bfqq,
rq->cmd_flags);
/*
* bfqq deserves to be weight-raised if:
* - it is sync,
* - it does not belong to a large burst,
* - it has been idle for enough time or is soft real-time,
* - is linked to a bfq_io_cq (it is not shared in any sense)
*/
in_burst = bfq_bfqq_in_large_burst(bfqq);
soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
!in_burst &&
time_is_before_jiffies(bfqq->soft_rt_next_start);
*interactive =
!in_burst &&
idle_for_long_time;
wr_or_deserves_wr = bfqd->low_latency &&
(bfqq->wr_coeff > 1 ||
(bfq_bfqq_sync(bfqq) &&
bfqq->bic && (*interactive || soft_rt)));
bfq_log_bfqq(bfqd, bfqq,
"bfq_add_request: "
"in_burst %d, "
"soft_rt %d (next %lu), inter %d, bic %p",
bfq_bfqq_in_large_burst(bfqq), soft_rt,
bfqq->soft_rt_next_start,
*interactive,
bfqq->bic);
/*
* Using the last flag, update budget and check whether bfqq
* may want to preempt the in-service queue.
*/
bfqq_wants_to_preempt =
bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
arrived_in_time,
wr_or_deserves_wr);
/*
* If bfqq happened to be activated in a burst, but has been
* idle for much more than an interactive queue, then we
* assume that, in the overall I/O initiated in the burst, the
* I/O associated with bfqq is finished. So bfqq does not need
* to be treated as a queue belonging to a burst
* anymore. Accordingly, we reset bfqq's in_large_burst flag
* if set, and remove bfqq from the burst list if it's
* there. We do not decrement burst_size, because the fact
* that bfqq does not need to belong to the burst list any
* more does not invalidate the fact that bfqq was created in
* a burst.
*/
if (likely(!bfq_bfqq_just_created(bfqq)) &&
idle_for_long_time &&
time_is_before_jiffies(
bfqq->budget_timeout +
msecs_to_jiffies(10000))) {
hlist_del_init(&bfqq->burst_list_node);
bfq_clear_bfqq_in_large_burst(bfqq);
}
bfq_clear_bfqq_just_created(bfqq);
if (!bfq_bfqq_IO_bound(bfqq)) {
if (arrived_in_time) {
bfqq->requests_within_timer++;
if (bfqq->requests_within_timer >=
bfqd->bfq_requests_within_timer)
bfq_mark_bfqq_IO_bound(bfqq);
} else
bfqq->requests_within_timer = 0;
bfq_log_bfqq(bfqd, bfqq, "requests in time %d",
bfqq->requests_within_timer);
}
if (bfqd->low_latency) {
if (unlikely(time_is_after_jiffies(bfqq->split_time)))
/* wraparound */
bfqq->split_time =
jiffies - bfqd->bfq_wr_min_idle_time - 1;
if (time_is_before_jiffies(bfqq->split_time +
bfqd->bfq_wr_min_idle_time)) {
bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
old_wr_coeff,
wr_or_deserves_wr,
*interactive,
in_burst,
soft_rt);
if (old_wr_coeff != bfqq->wr_coeff)
bfqq->entity.prio_changed = 1;
}
}
bfqq->last_idle_bklogged = jiffies;
bfqq->service_from_backlogged = 0;
bfq_clear_bfqq_softrt_update(bfqq);
bfq_add_bfqq_busy(bfqd, bfqq);
/*
* Expire in-service queue only if preemption may be needed
* for guarantees. In this respect, the function
* next_queue_may_preempt just checks a simple, necessary
* condition, and not a sufficient condition based on
* timestamps. In fact, for the latter condition to be
* evaluated, timestamps would need first to be updated, and
* this operation is quite costly (see the comments on the
* function bfq_bfqq_update_budg_for_activation).
*/
if (bfqd->in_service_queue && bfqq_wants_to_preempt &&
bfqd->in_service_queue->wr_coeff < bfqq->wr_coeff &&
next_queue_may_preempt(bfqd)) {
struct bfq_queue *in_serv =
bfqd->in_service_queue;
BUG_ON(in_serv == bfqq);
bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
false, BFQ_BFQQ_PREEMPTED);
}
}
static void bfq_add_request(struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
struct bfq_data *bfqd = bfqq->bfqd;
struct request *next_rq, *prev;
unsigned int old_wr_coeff = bfqq->wr_coeff;
bool interactive = false;
bfq_log_bfqq(bfqd, bfqq, "add_request: size %u %s",
blk_rq_sectors(rq), rq_is_sync(rq) ? "S" : "A");
if (bfqq->wr_coeff > 1) /* queue is being weight-raised */
bfq_log_bfqq(bfqd, bfqq,
"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
jiffies_to_msecs(bfqq->wr_cur_max_time),
bfqq->wr_coeff,
bfqq->entity.weight, bfqq->entity.orig_weight);
bfqq->queued[rq_is_sync(rq)]++;
bfqd->queued++;
elv_rb_add(&bfqq->sort_list, rq);
/*
* Check if this request is a better next-to-serve candidate.
*/
prev = bfqq->next_rq;
next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
BUG_ON(!next_rq);
bfqq->next_rq = next_rq;
/*
* Adjust priority tree position, if next_rq changes.
*/
if (prev != bfqq->next_rq)
bfq_pos_tree_add_move(bfqd, bfqq);
if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
rq, &interactive);
else {
if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
time_is_before_jiffies(
bfqq->last_wr_start_finish +
bfqd->bfq_wr_min_inter_arr_async)) {
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
bfqd->wr_busy_queues++;
BUG_ON(bfqd->wr_busy_queues > bfqd->busy_queues);
bfqq->entity.prio_changed = 1;
bfq_log_bfqq(bfqd, bfqq,
"non-idle wrais starting, "
"wr_max_time %u wr_busy %d",
jiffies_to_msecs(bfqq->wr_cur_max_time),
bfqd->wr_busy_queues);
}
if (prev != bfqq->next_rq)
bfq_updated_next_req(bfqd, bfqq);
}
/*
* Assign jiffies to last_wr_start_finish in the following
* cases:
*
* . if bfqq is not going to be weight-raised, because, for
* non weight-raised queues, last_wr_start_finish stores the
* arrival time of the last request; as of now, this piece
* of information is used only for deciding whether to
* weight-raise async queues
*
* . if bfqq is not weight-raised, because, if bfqq is now
* switching to weight-raised, then last_wr_start_finish
* stores the time when weight-raising starts
*
* . if bfqq is interactive, because, regardless of whether
* bfqq is currently weight-raised, the weight-raising
* period must start or restart (this case is considered
* separately because it is not detected by the above
* conditions, if bfqq is already weight-raised)
*
* last_wr_start_finish has to be updated also if bfqq is soft
* real-time, because the weight-raising period is constantly
* restarted on idle-to-busy transitions for these queues, but
* this is already done in bfq_bfqq_handle_idle_busy_switch if
* needed.
*/
if (bfqd->low_latency &&
(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
bfqq->last_wr_start_finish = jiffies;
}
static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
struct bio *bio)
{
struct task_struct *tsk = current;
struct bfq_io_cq *bic;
struct bfq_queue *bfqq;
bic = bfq_bic_lookup(bfqd, tsk->io_context);
if (!bic)
return NULL;
bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
if (bfqq)
return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
return NULL;
}
static sector_t get_sdist(sector_t last_pos, struct request *rq)
{
sector_t sdist = 0;
if (last_pos) {
if (last_pos < blk_rq_pos(rq))
sdist = blk_rq_pos(rq) - last_pos;
else
sdist = last_pos - blk_rq_pos(rq);
}
return sdist;
}
static void bfq_activate_request(struct request_queue *q, struct request *rq)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
bfqd->rq_in_driver++;
}
static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
BUG_ON(bfqd->rq_in_driver == 0);
bfqd->rq_in_driver--;
}
static void bfq_remove_request(struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
struct bfq_data *bfqd = bfqq->bfqd;
const int sync = rq_is_sync(rq);
BUG_ON(bfqq->entity.service > bfqq->entity.budget &&
bfqq == bfqd->in_service_queue);
if (bfqq->next_rq == rq) {
bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
bfq_updated_next_req(bfqd, bfqq);
}
if (rq->queuelist.prev != &rq->queuelist)
list_del_init(&rq->queuelist);
BUG_ON(bfqq->queued[sync] == 0);
bfqq->queued[sync]--;
bfqd->queued--;
elv_rb_del(&bfqq->sort_list, rq);
if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
bfqq->next_rq = NULL;
BUG_ON(bfqq->entity.budget < 0);
if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
BUG_ON(bfqq->ref < 2); /* referred by rq and on tree */
bfq_del_bfqq_busy(bfqd, bfqq, false);
/*
* bfqq emptied. In normal operation, when
* bfqq is empty, bfqq->entity.service and
* bfqq->entity.budget must contain,
* respectively, the service received and the
* budget used last time bfqq emptied. These
* facts do not hold in this case, as at least
* this last removal occurred while bfqq is
* not in service. To avoid inconsistencies,
* reset both bfqq->entity.service and
* bfqq->entity.budget, if bfqq has still a
* process that may issue I/O requests to it.
*/
bfqq->entity.budget = bfqq->entity.service = 0;
}
/*
* Remove queue from request-position tree as it is empty.
*/
if (bfqq->pos_root) {
rb_erase(&bfqq->pos_node, bfqq->pos_root);
bfqq->pos_root = NULL;
}
}
if (rq->cmd_flags & REQ_META) {
BUG_ON(bfqq->meta_pending == 0);
bfqq->meta_pending--;
}
bfqg_stats_update_io_remove(bfqq_group(bfqq), rq->cmd_flags);
}
static int bfq_merge(struct request_queue *q, struct request **req,
struct bio *bio)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
struct request *__rq;
__rq = bfq_find_rq_fmerge(bfqd, bio);
if (__rq && elv_rq_merge_ok(__rq, bio)) {
*req = __rq;
return ELEVATOR_FRONT_MERGE;
}
return ELEVATOR_NO_MERGE;
}
static void bfq_merged_request(struct request_queue *q, struct request *req,
int type)
{
if (type == ELEVATOR_FRONT_MERGE &&
rb_prev(&req->rb_node) &&
blk_rq_pos(req) <
blk_rq_pos(container_of(rb_prev(&req->rb_node),
struct request, rb_node))) {
struct bfq_queue *bfqq = RQ_BFQQ(req);
struct bfq_data *bfqd = bfqq->bfqd;
struct request *prev, *next_rq;
/* Reposition request in its sort_list */
elv_rb_del(&bfqq->sort_list, req);
elv_rb_add(&bfqq->sort_list, req);
/* Choose next request to be served for bfqq */
prev = bfqq->next_rq;
next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
bfqd->last_position);
BUG_ON(!next_rq);
bfqq->next_rq = next_rq;
/*
* If next_rq changes, update both the queue's budget to
* fit the new request and the queue's position in its
* rq_pos_tree.
*/
if (prev != bfqq->next_rq) {
bfq_updated_next_req(bfqd, bfqq);
bfq_pos_tree_add_move(bfqd, bfqq);
}
}
}
#ifdef CONFIG_BFQ_GROUP_IOSCHED
static void bfq_bio_merged(struct request_queue *q, struct request *req,
struct bio *bio)
{
bfqg_stats_update_io_merged(bfqq_group(RQ_BFQQ(req)), bio->bi_rw);
}
#endif
static void bfq_merged_requests(struct request_queue *q, struct request *rq,
struct request *next)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next);
/*
* If next and rq belong to the same bfq_queue and next is older
* than rq, then reposition rq in the fifo (by substituting next
* with rq). Otherwise, if next and rq belong to different
* bfq_queues, never reposition rq: in fact, we would have to
* reposition it with respect to next's position in its own fifo,
* which would most certainly be too expensive with respect to
* the benefits.
*/
if (bfqq == next_bfqq &&
!list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
time_before(next->fifo_time, rq->fifo_time)) {
list_del_init(&rq->queuelist);
list_replace_init(&next->queuelist, &rq->queuelist);
rq->fifo_time = next->fifo_time;
}
if (bfqq->next_rq == next)
bfqq->next_rq = rq;
bfq_remove_request(next);
bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
}
/* Must be called with bfqq != NULL */
static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
{
BUG_ON(!bfqq);
if (bfq_bfqq_busy(bfqq)) {
bfqq->bfqd->wr_busy_queues--;
BUG_ON(bfqq->bfqd->wr_busy_queues < 0);
}
bfqq->wr_coeff = 1;
bfqq->wr_cur_max_time = 0;
bfqq->last_wr_start_finish = jiffies;
/*
* Trigger a weight change on the next invocation of
* __bfq_entity_update_weight_prio.
*/
bfqq->entity.prio_changed = 1;
bfq_log_bfqq(bfqq->bfqd, bfqq,
"end_wr: wrais ending at %lu, rais_max_time %u",
bfqq->last_wr_start_finish,
jiffies_to_msecs(bfqq->wr_cur_max_time));
bfq_log_bfqq(bfqq->bfqd, bfqq, "end_wr: wr_busy %d",
bfqq->bfqd->wr_busy_queues);
}
static void bfq_end_wr_async_queues(struct bfq_data *bfqd,
struct bfq_group *bfqg)
{
int i, j;
for (i = 0; i < 2; i++)
for (j = 0; j < IOPRIO_BE_NR; j++)
if (bfqg->async_bfqq[i][j])
bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
if (bfqg->async_idle_bfqq)
bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
}
static void bfq_end_wr(struct bfq_data *bfqd)
{
struct bfq_queue *bfqq;
spin_lock_irq(bfqd->queue->queue_lock);
list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
bfq_bfqq_end_wr(bfqq);
list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
bfq_bfqq_end_wr(bfqq);
bfq_end_wr_async(bfqd);
spin_unlock_irq(bfqd->queue->queue_lock);
}
static sector_t bfq_io_struct_pos(void *io_struct, bool request)
{
if (request)
return blk_rq_pos(io_struct);
else
return ((struct bio *)io_struct)->bi_iter.bi_sector;
}
static int bfq_rq_close_to_sector(void *io_struct, bool request,
sector_t sector)
{
return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
BFQQ_CLOSE_THR;
}
static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
sector_t sector)
{
struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
struct rb_node *parent, *node;
struct bfq_queue *__bfqq;
if (RB_EMPTY_ROOT(root))
return NULL;
/*
* First, if we find a request starting at the end of the last
* request, choose it.
*/
__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
if (__bfqq)
return __bfqq;
/*
* If the exact sector wasn't found, the parent of the NULL leaf
* will contain the closest sector (rq_pos_tree sorted by
* next_request position).
*/
__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
return __bfqq;
if (blk_rq_pos(__bfqq->next_rq) < sector)
node = rb_next(&__bfqq->pos_node);
else
node = rb_prev(&__bfqq->pos_node);
if (!node)
return NULL;
__bfqq = rb_entry(node, struct bfq_queue, pos_node);
if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
return __bfqq;
return NULL;
}
static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
struct bfq_queue *cur_bfqq,
sector_t sector)
{
struct bfq_queue *bfqq;
/*
* We shall notice if some of the queues are cooperating,
* e.g., working closely on the same area of the device. In
* that case, we can group them together and: 1) don't waste
* time idling, and 2) serve the union of their requests in
* the best possible order for throughput.
*/
bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
if (!bfqq || bfqq == cur_bfqq)
return NULL;
return bfqq;
}
static struct bfq_queue *
bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
int process_refs, new_process_refs;
struct bfq_queue *__bfqq;
/*
* If there are no process references on the new_bfqq, then it is
* unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
* may have dropped their last reference (not just their last process
* reference).
*/
if (!bfqq_process_refs(new_bfqq))
return NULL;
/* Avoid a circular list and skip interim queue merges. */
while ((__bfqq = new_bfqq->new_bfqq)) {
if (__bfqq == bfqq)
return NULL;
new_bfqq = __bfqq;
}
process_refs = bfqq_process_refs(bfqq);
new_process_refs = bfqq_process_refs(new_bfqq);
/*
* If the process for the bfqq has gone away, there is no
* sense in merging the queues.
*/
if (process_refs == 0 || new_process_refs == 0)
return NULL;
bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
new_bfqq->pid);
/*
* Merging is just a redirection: the requests of the process
* owning one of the two queues are redirected to the other queue.
* The latter queue, in its turn, is set as shared if this is the
* first time that the requests of some process are redirected to
* it.
*
* We redirect bfqq to new_bfqq and not the opposite, because we
* are in the context of the process owning bfqq, hence we have
* the io_cq of this process. So we can immediately configure this
* io_cq to redirect the requests of the process to new_bfqq.
*
* NOTE, even if new_bfqq coincides with the in-service queue, the
* io_cq of new_bfqq is not available, because, if the in-service
* queue is shared, bfqd->in_service_bic may not point to the
* io_cq of the in-service queue.
* Redirecting the requests of the process owning bfqq to the
* currently in-service queue is in any case the best option, as
* we feed the in-service queue with new requests close to the
* last request served and, by doing so, hopefully increase the
* throughput.
*/
bfqq->new_bfqq = new_bfqq;
new_bfqq->ref += process_refs;
return new_bfqq;
}
static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
struct bfq_queue *new_bfqq)
{
if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
(bfqq->ioprio_class != new_bfqq->ioprio_class))
return false;
/*
* If either of the queues has already been detected as seeky,
* then merging it with the other queue is unlikely to lead to
* sequential I/O.
*/
if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
return false;
/*
* Interleaved I/O is known to be done by (some) applications
* only for reads, so it does not make sense to merge async
* queues.
*/
if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
return false;
return true;
}
/*
* If this function returns true, then bfqq cannot be merged. The idea
* is that true cooperation happens very early after processes start
* to do I/O. Usually, late cooperations are just accidental false
* positives. In case bfqq is weight-raised, such false positives
* would evidently degrade latency guarantees for bfqq.
*/
static bool wr_from_too_long(struct bfq_queue *bfqq)
{
return bfqq->wr_coeff > 1 &&
time_is_before_jiffies(bfqq->last_wr_start_finish +
msecs_to_jiffies(100));
}
/*
* Attempt to schedule a merge of bfqq with the currently in-service
* queue or with a close queue among the scheduled queues. Return
* NULL if no merge was scheduled, a pointer to the shared bfq_queue
* structure otherwise.
*
* The OOM queue is not allowed to participate to cooperation: in fact, since
* the requests temporarily redirected to the OOM queue could be redirected
* again to dedicated queues at any time, the state needed to correctly
* handle merging with the OOM queue would be quite complex and expensive
* to maintain. Besides, in such a critical condition as an out of memory,
* the benefits of queue merging may be little relevant, or even negligible.
*
* Weight-raised queues can be merged only if their weight-raising
* period has just started. In fact cooperating processes are usually
* started together. Thus, with this filter we avoid false positives
* that would jeopardize low-latency guarantees.
*
* WARNING: queue merging may impair fairness among non-weight raised
* queues, for at least two reasons: 1) the original weight of a
* merged queue may change during the merged state, 2) even being the
* weight the same, a merged queue may be bloated with many more
* requests than the ones produced by its originally-associated
* process.
*/
static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
void *io_struct, bool request)
{
struct bfq_queue *in_service_bfqq, *new_bfqq;
if (bfqq->new_bfqq)
return bfqq->new_bfqq;
if (io_struct && wr_from_too_long(bfqq) &&
likely(bfqq != &bfqd->oom_bfqq))
bfq_log_bfqq(bfqd, bfqq,
"would have looked for coop, but bfq%d wr",
bfqq->pid);
if (!io_struct ||
wr_from_too_long(bfqq) ||
unlikely(bfqq == &bfqd->oom_bfqq))
return NULL;
/* If there is only one backlogged queue, don't search. */
if (bfqd->busy_queues == 1)
return NULL;
in_service_bfqq = bfqd->in_service_queue;
if (in_service_bfqq && in_service_bfqq != bfqq &&
bfqd->in_service_bic && wr_from_too_long(in_service_bfqq)
&& likely(in_service_bfqq == &bfqd->oom_bfqq))
bfq_log_bfqq(bfqd, bfqq,
"would have tried merge with in-service-queue, but wr");
if (!in_service_bfqq || in_service_bfqq == bfqq ||
!bfqd->in_service_bic || wr_from_too_long(in_service_bfqq) ||
unlikely(in_service_bfqq == &bfqd->oom_bfqq))
goto check_scheduled;
if (bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) &&
bfqq->entity.parent == in_service_bfqq->entity.parent &&
bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
if (new_bfqq)
return new_bfqq;
}
/*
* Check whether there is a cooperator among currently scheduled
* queues. The only thing we need is that the bio/request is not
* NULL, as we need it to establish whether a cooperator exists.
*/
check_scheduled:
new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
bfq_io_struct_pos(io_struct, request));
BUG_ON(new_bfqq && bfqq->entity.parent != new_bfqq->entity.parent);
if (new_bfqq && wr_from_too_long(new_bfqq) &&
likely(new_bfqq != &bfqd->oom_bfqq) &&
bfq_may_be_close_cooperator(bfqq, new_bfqq))
bfq_log_bfqq(bfqd, bfqq,
"would have merged with bfq%d, but wr",
new_bfqq->pid);
if (new_bfqq && !wr_from_too_long(new_bfqq) &&
likely(new_bfqq != &bfqd->oom_bfqq) &&
bfq_may_be_close_cooperator(bfqq, new_bfqq))
return bfq_setup_merge(bfqq, new_bfqq);
return NULL;
}
static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
{
struct bfq_io_cq *bic = bfqq->bic;
/*
* If !bfqq->bic, the queue is already shared or its requests
* have already been redirected to a shared queue; both idle window
* and weight raising state have already been saved. Do nothing.
*/
if (!bic)
return;
bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
bic->saved_wr_coeff = bfqq->wr_coeff;
bic->saved_wr_start_at_switch_to_srt = bfqq->wr_start_at_switch_to_srt;
bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
BUG_ON(time_is_after_jiffies(bfqq->last_wr_start_finish));
}
static void bfq_get_bic_reference(struct bfq_queue *bfqq)
{
/*
* If bfqq->bic has a non-NULL value, the bic to which it belongs
* is about to begin using a shared bfq_queue.
*/
if (bfqq->bic)
atomic_long_inc(&bfqq->bic->icq.ioc->refcount);
}
static void
bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
(long unsigned)new_bfqq->pid);
/* Save weight raising and idle window of the merged queues */
bfq_bfqq_save_state(bfqq);
bfq_bfqq_save_state(new_bfqq);
if (bfq_bfqq_IO_bound(bfqq))
bfq_mark_bfqq_IO_bound(new_bfqq);
bfq_clear_bfqq_IO_bound(bfqq);
/*
* If bfqq is weight-raised, then let new_bfqq inherit
* weight-raising. To reduce false positives, neglect the case
* where bfqq has just been created, but has not yet made it
* to be weight-raised (which may happen because EQM may merge
* bfqq even before bfq_add_request is executed for the first
* time for bfqq). Handling this case would however be very
* easy, thanks to the flag just_created.
*/
if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
new_bfqq->wr_coeff = bfqq->wr_coeff;
new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
new_bfqq->wr_start_at_switch_to_srt =
bfqq->wr_start_at_switch_to_srt;
if (bfq_bfqq_busy(new_bfqq)) {
bfqd->wr_busy_queues++;
BUG_ON(bfqd->wr_busy_queues > bfqd->busy_queues);
}
new_bfqq->entity.prio_changed = 1;
bfq_log_bfqq(bfqd, new_bfqq,
"wr start after merge with %d, rais_max_time %u",
bfqq->pid,
jiffies_to_msecs(bfqq->wr_cur_max_time));
}
if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
bfqq->wr_coeff = 1;
bfqq->entity.prio_changed = 1;
if (bfq_bfqq_busy(bfqq)) {
bfqd->wr_busy_queues--;
BUG_ON(bfqd->wr_busy_queues < 0);
}
}
bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
bfqd->wr_busy_queues);
/*
* Grab a reference to the bic, to prevent it from being destroyed
* before being possibly touched by a bfq_split_bfqq().
*/
bfq_get_bic_reference(bfqq);
bfq_get_bic_reference(new_bfqq);
/*
* Merge queues (that is, let bic redirect its requests to new_bfqq)
*/
bic_set_bfqq(bic, new_bfqq, 1);
bfq_mark_bfqq_coop(new_bfqq);
/*
* new_bfqq now belongs to at least two bics (it is a shared queue):
* set new_bfqq->bic to NULL. bfqq either:
* - does not belong to any bic any more, and hence bfqq->bic must
* be set to NULL, or
* - is a queue whose owning bics have already been redirected to a
* different queue, hence the queue is destined to not belong to
* any bic soon and bfqq->bic is already NULL (therefore the next
* assignment causes no harm).
*/
new_bfqq->bic = NULL;
bfqq->bic = NULL;
/* release process reference to bfqq */
bfq_put_queue(bfqq);
}
static int bfq_allow_merge(struct request_queue *q, struct request *rq,
struct bio *bio)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
struct bfq_io_cq *bic;
struct bfq_queue *bfqq, *new_bfqq;
/*
* Disallow merge of a sync bio into an async request.
*/
if (bfq_bio_sync(bio) && !rq_is_sync(rq))
return 0;
/*
* Lookup the bfqq that this bio will be queued with. Allow
* merge only if rq is queued there.
* Queue lock is held here.
*/
bic = bfq_bic_lookup(bfqd, current->io_context);
if (!bic)
return 0;
bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
/*
* We take advantage of this function to perform an early merge
* of the queues of possible cooperating processes.
*/
if (bfqq) {
new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
if (new_bfqq) {
bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
/*
* If we get here, the bio will be queued in the
* shared queue, i.e., new_bfqq, so use new_bfqq
* to decide whether bio and rq can be merged.
*/
bfqq = new_bfqq;
}
}
return bfqq == RQ_BFQQ(rq);
}
/*
* Set the maximum time for the in-service queue to consume its
* budget. This prevents seeky processes from lowering the throughput.
* In practice, a time-slice service scheme is used with seeky
* processes.
*/
static void bfq_set_budget_timeout(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
unsigned int timeout_coeff;
if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
timeout_coeff = 1;
else
timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
bfqd->last_budget_start = ktime_get();
bfqq->budget_timeout = jiffies +
bfqd->bfq_timeout * timeout_coeff;
bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u",
jiffies_to_msecs(bfqd->bfq_timeout * timeout_coeff));
}
static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
if (bfqq) {
bfqg_stats_update_avg_queue_size(bfqq_group(bfqq));
bfq_mark_bfqq_must_alloc(bfqq);
bfq_clear_bfqq_fifo_expire(bfqq);
bfqd->budgets_assigned = (bfqd->budgets_assigned*7 + 256) / 8;
BUG_ON(bfqq == bfqd->in_service_queue);
BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list));
if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
bfqq->wr_coeff > 1 &&
bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
time_is_before_jiffies(bfqq->budget_timeout)) {
/*
* For soft real-time queues, move the start
* of the weight-raising period forward by the
* time the queue has not received any
* service. Otherwise, a relatively long
* service delay is likely to cause the
* weight-raising period of the queue to end,
* because of the short duration of the
* weight-raising period of a soft real-time
* queue. It is worth noting that this move
* is not so dangerous for the other queues,
* because soft real-time queues are not
* greedy.
*
* To not add a further variable, we use the
* overloaded field budget_timeout to
* determine for how long the queue has not
* received service, i.e., how much time has
* elapsed since the queue expired. However,
* this is a little imprecise, because
* budget_timeout is set to jiffies if bfqq
* not only expires, but also remains with no
* request.
*/
if (time_after(bfqq->budget_timeout,
bfqq->last_wr_start_finish))
bfqq->last_wr_start_finish +=
jiffies - bfqq->budget_timeout;
else
bfqq->last_wr_start_finish = jiffies;
if (time_is_after_jiffies(bfqq->last_wr_start_finish)) {
pr_crit(
"BFQ WARNING:last %lu budget %lu jiffies %lu",
bfqq->last_wr_start_finish,
bfqq->budget_timeout,
jiffies);
pr_crit("diff %lu", jiffies -
max_t(unsigned long,
bfqq->last_wr_start_finish,
bfqq->budget_timeout));
bfqq->last_wr_start_finish = jiffies;
}
}
bfq_set_budget_timeout(bfqd, bfqq);
bfq_log_bfqq(bfqd, bfqq,
"set_in_service_queue, cur-budget = %d",
bfqq->entity.budget);
} else
bfq_log(bfqd, "set_in_service_queue: NULL");
bfqd->in_service_queue = bfqq;
}
/*
* Get and set a new queue for service.
*/
static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
{
struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
__bfq_set_in_service_queue(bfqd, bfqq);
return bfqq;
}
static void bfq_arm_slice_timer(struct bfq_data *bfqd)
{
struct bfq_queue *bfqq = bfqd->in_service_queue;
struct bfq_io_cq *bic;
u32 sl;
BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list));
/* Processes have exited, don't wait. */
bic = bfqd->in_service_bic;
if (!bic || atomic_read(&bic->icq.ioc->active_ref) == 0)
return;
bfq_mark_bfqq_wait_request(bfqq);
/*
* We don't want to idle for seeks, but we do want to allow
* fair distribution of slice time for a process doing back-to-back
* seeks. So allow a little bit of time for him to submit a new rq.
*
* To prevent processes with (partly) seeky workloads from
* being too ill-treated, grant them a small fraction of the
* assigned budget before reducing the waiting time to
* BFQ_MIN_TT. This happened to help reduce latency.
*/
sl = bfqd->bfq_slice_idle;
/*
* Unless the queue is being weight-raised or the scenario is
* asymmetric, grant only minimum idle time if the queue
* is seeky. A long idling is preserved for a weight-raised
* queue, or, more in general, in an asymemtric scenario,
* because a long idling is needed for guaranteeing to a queue
* its reserved share of the throughput (in particular, it is
* needed if the queue has a higher weight than some other
* queue).
*/
if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
bfq_symmetric_scenario(bfqd))
sl = min_t(u32, sl, BFQ_MIN_TT);
bfqd->last_idling_start = ktime_get();
hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
HRTIMER_MODE_REL);
bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
bfq_log(bfqd, "arm idle: %ld/%ld ms",
sl / NSEC_PER_MSEC, bfqd->bfq_slice_idle / NSEC_PER_MSEC);
}
/*
* In autotuning mode, max_budget is dynamically recomputed as the
* amount of sectors transferred in timeout at the estimated peak
* rate. This enables BFQ to utilize a full timeslice with a full
* budget, even if the in-service queue is served at peak rate. And
* this maximises throughput with sequential workloads.
*/
static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
{
return (u64)bfqd->peak_rate * USEC_PER_MSEC *
jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
}
/*
* Update parameters related to throughput and responsiveness, as a
* function of the estimated peak rate. See comments on
* bfq_calc_max_budget(), and on T_slow and T_fast arrays.
*/
static void update_thr_responsiveness_params(struct bfq_data *bfqd)
{
int dev_type = blk_queue_nonrot(bfqd->queue);
if (bfqd->bfq_user_max_budget == 0) {
bfqd->bfq_max_budget =
bfq_calc_max_budget(bfqd);
BUG_ON(bfqd->bfq_max_budget < 0);
bfq_log(bfqd, "new max_budget = %d",
bfqd->bfq_max_budget);
}
if (bfqd->device_speed == BFQ_BFQD_FAST &&
bfqd->peak_rate < device_speed_thresh[dev_type]) {
bfqd->device_speed = BFQ_BFQD_SLOW;
bfqd->RT_prod = R_slow[dev_type] *
T_slow[dev_type];
} else if (bfqd->device_speed == BFQ_BFQD_SLOW &&
bfqd->peak_rate > device_speed_thresh[dev_type]) {
bfqd->device_speed = BFQ_BFQD_FAST;
bfqd->RT_prod = R_fast[dev_type] *
T_fast[dev_type];
}
bfq_log(bfqd,
"dev_type %s dev_speed_class = %s (%llu sects/sec), thresh %llu setcs/sec",
dev_type == 0 ? "ROT" : "NONROT",
bfqd->device_speed == BFQ_BFQD_FAST ? "FAST" : "SLOW",
bfqd->device_speed == BFQ_BFQD_FAST ?
(USEC_PER_SEC*(u64)R_fast[dev_type])>>BFQ_RATE_SHIFT :
(USEC_PER_SEC*(u64)R_slow[dev_type])>>BFQ_RATE_SHIFT,
(USEC_PER_SEC*(u64)device_speed_thresh[dev_type])>>
BFQ_RATE_SHIFT);
}
static void bfq_reset_rate_computation(struct bfq_data *bfqd, struct request *rq)
{
if (rq != NULL) { /* new rq dispatch now, reset accordingly */
bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns() ;
bfqd->peak_rate_samples = 1;
bfqd->sequential_samples = 0;
bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
blk_rq_sectors(rq);
} else /* no new rq dispatched, just reset the number of samples */
bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
bfq_log(bfqd,
"reset_rate_computation at end, sample %u/%u tot_sects %llu",
bfqd->peak_rate_samples, bfqd->sequential_samples,
bfqd->tot_sectors_dispatched);
}
static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
{
u32 rate, weight, divisor;
/*
* For the convergence property to hold (see comments on
* bfq_update_peak_rate()) and for the assessment to be
* reliable, a minimum number of samples must be present, and
* a minimum amount of time must have elapsed. If not so, do
* not compute new rate. Just reset parameters, to get ready
* for a new evaluation attempt.
*/
if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) {
bfq_log(bfqd,
"update_rate_reset: only resetting, delta_first %lluus samples %d",
bfqd->delta_from_first>>10, bfqd->peak_rate_samples);
goto reset_computation;
}
/*
* If a new request completion has occurred after last
* dispatch, then, to approximate the rate at which requests
* have been served by the device, it is more precise to
* extend the observation interval to the last completion.
*/
bfqd->delta_from_first =
max_t(u64, bfqd->delta_from_first,
bfqd->last_completion - bfqd->first_dispatch);
BUG_ON(bfqd->delta_from_first == 0);
/*
* Rate computed in sects/usec, and not sects/nsec, for
* precision issues.
*/
rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
bfq_log(bfqd,
"update_rate_reset: tot_sects %llu delta_first %lluus rate %llu sects/s (%d)",
bfqd->tot_sectors_dispatched, bfqd->delta_from_first>>10,
((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT),
rate > 20<<BFQ_RATE_SHIFT);
/*
* Peak rate not updated if:
* - the percentage of sequential dispatches is below 3/4 of the
* total, and rate is below the current estimated peak rate
* - rate is unreasonably high (> 20M sectors/sec)
*/
if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
rate <= bfqd->peak_rate) ||
rate > 20<<BFQ_RATE_SHIFT) {
bfq_log(bfqd,
"update_rate_reset: goto reset, samples %u/%u rate/peak %llu/%llu",
bfqd->peak_rate_samples, bfqd->sequential_samples,
((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT),
((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT));
goto reset_computation;
} else {
bfq_log(bfqd,
"update_rate_reset: do update, samples %u/%u rate/peak %llu/%llu",
bfqd->peak_rate_samples, bfqd->sequential_samples,
((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT),
((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT));
}
/*
* We have to update the peak rate, at last! To this purpose,
* we use a low-pass filter. We compute the smoothing constant
* of the filter as a function of the 'weight' of the new
* measured rate.
*
* As can be seen in next formulas, we define this weight as a
* quantity proportional to how sequential the workload is,
* and to how long the observation time interval is.
*
* The weight runs from 0 to 8. The maximum value of the
* weight, 8, yields the minimum value for the smoothing
* constant. At this minimum value for the smoothing constant,
* the measured rate contributes for half of the next value of
* the estimated peak rate.
*
* So, the first step is to compute the weight as a function
* of how sequential the workload is. Note that the weight
* cannot reach 9, because bfqd->sequential_samples cannot
* become equal to bfqd->peak_rate_samples, which, in its
* turn, holds true because bfqd->sequential_samples is not
* incremented for the first sample.
*/
weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
/*
* Second step: further refine the weight as a function of the
* duration of the observation interval.
*/
weight = min_t(u32, 8,
div_u64(weight * bfqd->delta_from_first,
BFQ_RATE_REF_INTERVAL));
/*
* Divisor ranging from 10, for minimum weight, to 2, for
* maximum weight.
*/
divisor = 10 - weight;
BUG_ON(divisor == 0);
/*
* Finally, update peak rate:
*
* peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
*/
bfqd->peak_rate *= divisor-1;
bfqd->peak_rate /= divisor;
rate /= divisor; /* smoothing constant alpha = 1/divisor */
bfq_log(bfqd,
"update_rate_reset: divisor %d tmp_peak_rate %llu tmp_rate %u",
divisor,
((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT),
(u32)((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT));
BUG_ON(bfqd->peak_rate == 0);
BUG_ON(bfqd->peak_rate > 20<<BFQ_RATE_SHIFT);
bfqd->peak_rate += rate;
update_thr_responsiveness_params(bfqd);
BUG_ON(bfqd->peak_rate > 20<<BFQ_RATE_SHIFT);
reset_computation:
bfq_reset_rate_computation(bfqd, rq);
}
/*
* Update the read/write peak rate (the main quantity used for
* auto-tuning, see update_thr_responsiveness_params()).
*
* It is not trivial to estimate the peak rate (correctly): because of
* the presence of sw and hw queues between the scheduler and the
* device components that finally serve I/O requests, it is hard to
* say exactly when a given dispatched request is served inside the
* device, and for how long. As a consequence, it is hard to know
* precisely at what rate a given set of requests is actually served
* by the device.
*
* On the opposite end, the dispatch time of any request is trivially
* available, and, from this piece of information, the "dispatch rate"
* of requests can be immediately computed. So, the idea in the next
* function is to use what is known, namely request dispatch times
* (plus, when useful, request completion times), to estimate what is
* unknown, namely in-device request service rate.
*
* The main issue is that, because of the above facts, the rate at
* which a certain set of requests is dispatched over a certain time
* interval can vary greatly with respect to the rate at which the
* same requests are then served. But, since the size of any
* intermediate queue is limited, and the service scheme is lossless
* (no request is silently dropped), the following obvious convergence
* property holds: the number of requests dispatched MUST become
* closer and closer to the number of requests completed as the
* observation interval grows. This is the key property used in
* the next function to estimate the peak service rate as a function
* of the observed dispatch rate. The function assumes to be invoked
* on every request dispatch.
*/
static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
{
u64 now_ns = ktime_get_ns();
if (bfqd->peak_rate_samples == 0) { /* first dispatch */
bfq_log(bfqd,
"update_peak_rate: goto reset, samples %d",
bfqd->peak_rate_samples) ;
bfq_reset_rate_computation(bfqd, rq);
goto update_last_values; /* will add one sample */
}
/*
* Device idle for very long: the observation interval lasting
* up to this dispatch cannot be a valid observation interval
* for computing a new peak rate (similarly to the late-
* completion event in bfq_completed_request()). Go to
* update_rate_and_reset to have the following three steps
* taken:
* - close the observation interval at the last (previous)
* request dispatch or completion
* - compute rate, if possible, for that observation interval
* - start a new observation interval with this dispatch
*/
if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
bfqd->rq_in_driver == 0) {
bfq_log(bfqd,
"update_peak_rate: jumping to updating&resetting delta_last %lluus samples %d",
(now_ns - bfqd->last_dispatch)>>10,
bfqd->peak_rate_samples) ;
goto update_rate_and_reset;
}
/* Update sampling information */
bfqd->peak_rate_samples++;
if ((bfqd->rq_in_driver > 0 ||
now_ns - bfqd->last_completion < BFQ_MIN_TT)
&& get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR)
bfqd->sequential_samples++;
bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
/* Reset max observed rq size every 32 dispatches */
if (likely(bfqd->peak_rate_samples % 32))
bfqd->last_rq_max_size =
max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
else
bfqd->last_rq_max_size = blk_rq_sectors(rq);
bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
bfq_log(bfqd,
"update_peak_rate: added samples %u/%u tot_sects %llu delta_first %lluus",
bfqd->peak_rate_samples, bfqd->sequential_samples,
bfqd->tot_sectors_dispatched,
bfqd->delta_from_first>>10);
/* Target observation interval not yet reached, go on sampling */
if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
goto update_last_values;
update_rate_and_reset:
bfq_update_rate_reset(bfqd, rq);
update_last_values:
bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
bfqd->last_dispatch = now_ns;
bfq_log(bfqd,
"update_peak_rate: delta_first %lluus last_pos %llu peak_rate %llu",
(now_ns - bfqd->first_dispatch)>>10,
(unsigned long long) bfqd->last_position,
((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT));
bfq_log(bfqd,
"update_peak_rate: samples at end %d", bfqd->peak_rate_samples);
}
/*
* Move request from internal lists to the dispatch list of the request queue
*/
static void bfq_dispatch_insert(struct request_queue *q, struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
/*
* For consistency, the next instruction should have been executed
* after removing the request from the queue and dispatching it.
* We execute instead this instruction before bfq_remove_request()
* (and hence introduce a temporary inconsistency), for efficiency.
* In fact, in a forced_dispatch, this prevents two counters related
* to bfqq->dispatched to risk to be uselessly decremented if bfqq
* is not in service, and then to be incremented again after
* incrementing bfqq->dispatched.
*/
bfqq->dispatched++;
bfq_update_peak_rate(q->elevator->elevator_data, rq);
bfq_remove_request(rq);
elv_dispatch_sort(q, rq);
}
static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
BUG_ON(bfqq != bfqd->in_service_queue);
/*
* If this bfqq is shared between multiple processes, check
* to make sure that those processes are still issuing I/Os
* within the mean seek distance. If not, it may be time to
* break the queues apart again.
*/
if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
bfq_mark_bfqq_split_coop(bfqq);
if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
if (bfqq->dispatched == 0)
/*
* Overloading budget_timeout field to store
* the time at which the queue remains with no
* backlog and no outstanding request; used by
* the weight-raising mechanism.
*/
bfqq->budget_timeout = jiffies;
bfq_del_bfqq_busy(bfqd, bfqq, true);
} else {
bfq_requeue_bfqq(bfqd, bfqq);
/*
* Resort priority tree of potential close cooperators.
*/
bfq_pos_tree_add_move(bfqd, bfqq);
}
/*
* All in-service entities must have been properly deactivated
* or requeued before executing the next function, which
* resets all in-service entites as no more in service.
*/
__bfq_bfqd_reset_in_service(bfqd);
}
/**
* __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
* @bfqd: device data.
* @bfqq: queue to update.
* @reason: reason for expiration.
*
* Handle the feedback on @bfqq budget at queue expiration.
* See the body for detailed comments.
*/
static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
enum bfqq_expiration reason)
{
struct request *next_rq;
int budget, min_budget;
BUG_ON(bfqq != bfqd->in_service_queue);
min_budget = bfq_min_budget(bfqd);
if (bfqq->wr_coeff == 1)
budget = bfqq->max_budget;
else /*
* Use a constant, low budget for weight-raised queues,
* to help achieve a low latency. Keep it slightly higher
* than the minimum possible budget, to cause a little
* bit fewer expirations.
*/
budget = 2 * min_budget;
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
budget, bfq_min_budget(bfqd));
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
switch (reason) {
/*
* Caveat: in all the following cases we trade latency
* for throughput.
*/
case BFQ_BFQQ_TOO_IDLE:
/*
* This is the only case where we may reduce
* the budget: if there is no request of the
* process still waiting for completion, then
* we assume (tentatively) that the timer has
* expired because the batch of requests of
* the process could have been served with a
* smaller budget. Hence, betting that
* process will behave in the same way when it
* becomes backlogged again, we reduce its
* next budget. As long as we guess right,
* this budget cut reduces the latency
* experienced by the process.
*
* However, if there are still outstanding
* requests, then the process may have not yet
* issued its next request just because it is
* still waiting for the completion of some of
* the still outstanding ones. So in this
* subcase we do not reduce its budget, on the
* contrary we increase it to possibly boost
* the throughput, as discussed in the
* comments to the BUDGET_TIMEOUT case.
*/
if (bfqq->dispatched > 0) /* still outstanding reqs */
budget = min(budget * 2, bfqd->bfq_max_budget);
else {
if (budget > 5 * min_budget)
budget -= 4 * min_budget;
else
budget = min_budget;
}
break;
case BFQ_BFQQ_BUDGET_TIMEOUT:
/*
* We double the budget here because it gives
* the chance to boost the throughput if this
* is not a seeky process (and has bumped into
* this timeout because of, e.g., ZBR).
*/
budget = min(budget * 2, bfqd->bfq_max_budget);
break;
case BFQ_BFQQ_BUDGET_EXHAUSTED:
/*
* The process still has backlog, and did not
* let either the budget timeout or the disk
* idling timeout expire. Hence it is not
* seeky, has a short thinktime and may be
* happy with a higher budget too. So
* definitely increase the budget of this good
* candidate to boost the disk throughput.
*/
budget = min(budget * 4, bfqd->bfq_max_budget);
break;
case BFQ_BFQQ_NO_MORE_REQUESTS:
/*
* For queues that expire for this reason, it
* is particularly important to keep the
* budget close to the actual service they
* need. Doing so reduces the timestamp
* misalignment problem described in the
* comments in the body of
* __bfq_activate_entity. In fact, suppose
* that a queue systematically expires for
* BFQ_BFQQ_NO_MORE_REQUESTS and presents a
* new request in time to enjoy timestamp
* back-shifting. The larger the budget of the
* queue is with respect to the service the
* queue actually requests in each service
* slot, the more times the queue can be
* reactivated with the same virtual finish
* time. It follows that, even if this finish
* time is pushed to the system virtual time
* to reduce the consequent timestamp
* misalignment, the queue unjustly enjoys for
* many re-activations a lower finish time
* than all newly activated queues.
*
* The service needed by bfqq is measured
* quite precisely by bfqq->entity.service.
* Since bfqq does not enjoy device idling,
* bfqq->entity.service is equal to the number
* of sectors that the process associated with
* bfqq requested to read/write before waiting
* for request completions, or blocking for
* other reasons.
*/
budget = max_t(int, bfqq->entity.service, min_budget);
break;
default:
return;
}
} else if (!bfq_bfqq_sync(bfqq))
/*
* Async queues get always the maximum possible
* budget, as for them we do not care about latency
* (in addition, their ability to dispatch is limited
* by the charging factor).
*/
budget = bfqd->bfq_max_budget;
bfqq->max_budget = budget;
if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
!bfqd->bfq_user_max_budget)
bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
/*
* If there is still backlog, then assign a new budget, making
* sure that it is large enough for the next request. Since
* the finish time of bfqq must be kept in sync with the
* budget, be sure to call __bfq_bfqq_expire() *after* this
* update.
*
* If there is no backlog, then no need to update the budget;
* it will be updated on the arrival of a new request.
*/
next_rq = bfqq->next_rq;
if (next_rq) {
BUG_ON(reason == BFQ_BFQQ_TOO_IDLE ||
reason == BFQ_BFQQ_NO_MORE_REQUESTS);
bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
bfq_serv_to_charge(next_rq, bfqq));
BUG_ON(!bfq_bfqq_busy(bfqq));
BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list));
}
bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
next_rq ? blk_rq_sectors(next_rq) : 0,
bfqq->entity.budget);
}
/*
* Return true if the process associated with bfqq is "slow". The slow
* flag is used, in addition to the budget timeout, to reduce the
* amount of service provided to seeky processes, and thus reduce
* their chances to lower the throughput. More details in the comments
* on the function bfq_bfqq_expire().
*
* An important observation is in order: as discussed in the comments
* on the function bfq_update_peak_rate(), with devices with internal
* queues, it is hard if ever possible to know when and for how long
* an I/O request is processed by the device (apart from the trivial
* I/O pattern where a new request is dispatched only after the
* previous one has been completed). This makes it hard to evaluate
* the real rate at which the I/O requests of each bfq_queue are
* served. In fact, for an I/O scheduler like BFQ, serving a
* bfq_queue means just dispatching its requests during its service
* slot (i.e., until the budget of the queue is exhausted, or the
* queue remains idle, or, finally, a timeout fires). But, during the
* service slot of a bfq_queue, around 100 ms at most, the device may
* be even still processing requests of bfq_queues served in previous
* service slots. On the opposite end, the requests of the in-service
* bfq_queue may be completed after the service slot of the queue
* finishes.
*
* Anyway, unless more sophisticated solutions are used
* (where possible), the sum of the sizes of the requests dispatched
* during the service slot of a bfq_queue is probably the only
* approximation available for the service received by the bfq_queue
* during its service slot. And this sum is the quantity used in this
* function to evaluate the I/O speed of a process.
*/
static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
bool compensate, enum bfqq_expiration reason,
unsigned long *delta_ms)
{
ktime_t delta_ktime;
u32 delta_usecs;
bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
if (!bfq_bfqq_sync(bfqq))
return false;
if (compensate)
delta_ktime = bfqd->last_idling_start;
else
delta_ktime = ktime_get();
delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
delta_usecs = ktime_to_us(delta_ktime);
/* don't use too short time intervals */
if (delta_usecs < 1000) {
if (blk_queue_nonrot(bfqd->queue))
/*
* give same worst-case guarantees as idling
* for seeky
*/
*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
else /* charge at least one seek */
*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
bfq_log(bfqd, "bfq_bfqq_is_slow: too short %u", delta_usecs);
return slow;
}
*delta_ms = delta_usecs / USEC_PER_MSEC;
/*
* Use only long (> 20ms) intervals to filter out excessive
* spikes in service rate estimation.
*/
if (delta_usecs > 20000) {
/*
* Caveat for rotational devices: processes doing I/O
* in the slower disk zones tend to be slow(er) even
* if not seeky. In this respect, the estimated peak
* rate is likely to be an average over the disk
* surface. Accordingly, to not be too harsh with
* unlucky processes, a process is deemed slow only if
* its rate has been lower than half of the estimated
* peak rate.
*/
slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
bfq_log(bfqd, "bfq_bfqq_is_slow: relative rate %d/%d",
bfqq->entity.service, bfqd->bfq_max_budget);
}
bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
return slow;
}
/*
* To be deemed as soft real-time, an application must meet two
* requirements. First, the application must not require an average
* bandwidth higher than the approximate bandwidth required to playback or
* record a compressed high-definition video.
* The next function is invoked on the completion of the last request of a
* batch, to compute the next-start time instant, soft_rt_next_start, such
* that, if the next request of the application does not arrive before
* soft_rt_next_start, then the above requirement on the bandwidth is met.
*
* The second requirement is that the request pattern of the application is
* isochronous, i.e., that, after issuing a request or a batch of requests,
* the application stops issuing new requests until all its pending requests
* have been completed. After that, the application may issue a new batch,
* and so on.
* For this reason the next function is invoked to compute
* soft_rt_next_start only for applications that meet this requirement,
* whereas soft_rt_next_start is set to infinity for applications that do
* not.
*
* Unfortunately, even a greedy application may happen to behave in an
* isochronous way if the CPU load is high. In fact, the application may
* stop issuing requests while the CPUs are busy serving other processes,
* then restart, then stop again for a while, and so on. In addition, if
* the disk achieves a low enough throughput with the request pattern
* issued by the application (e.g., because the request pattern is random
* and/or the device is slow), then the application may meet the above
* bandwidth requirement too. To prevent such a greedy application to be
* deemed as soft real-time, a further rule is used in the computation of
* soft_rt_next_start: soft_rt_next_start must be higher than the current
* time plus the maximum time for which the arrival of a request is waited
* for when a sync queue becomes idle, namely bfqd->bfq_slice_idle.
* This filters out greedy applications, as the latter issue instead their
* next request as soon as possible after the last one has been completed
* (in contrast, when a batch of requests is completed, a soft real-time
* application spends some time processing data).
*
* Unfortunately, the last filter may easily generate false positives if
* only bfqd->bfq_slice_idle is used as a reference time interval and one
* or both the following cases occur:
* 1) HZ is so low that the duration of a jiffy is comparable to or higher
* than bfqd->bfq_slice_idle. This happens, e.g., on slow devices with
* HZ=100.
* 2) jiffies, instead of increasing at a constant rate, may stop increasing
* for a while, then suddenly 'jump' by several units to recover the lost
* increments. This seems to happen, e.g., inside virtual machines.
* To address this issue, we do not use as a reference time interval just
* bfqd->bfq_slice_idle, but bfqd->bfq_slice_idle plus a few jiffies. In
* particular we add the minimum number of jiffies for which the filter
* seems to be quite precise also in embedded systems and KVM/QEMU virtual
* machines.
*/
static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
bfq_log_bfqq(bfqd, bfqq,
"softrt_next_start: service_blkg %lu soft_rate %u sects/sec interval %u",
bfqq->service_from_backlogged,
bfqd->bfq_wr_max_softrt_rate,
jiffies_to_msecs(HZ * bfqq->service_from_backlogged /
bfqd->bfq_wr_max_softrt_rate));
return max(bfqq->last_idle_bklogged +
HZ * bfqq->service_from_backlogged /
bfqd->bfq_wr_max_softrt_rate,
jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
}
/*
* Return the farthest future time instant according to jiffies
* macros.
*/
static unsigned long bfq_greatest_from_now(void)
{
return jiffies + MAX_JIFFY_OFFSET;
}
/*
* Return the farthest past time instant according to jiffies
* macros.
*/
static unsigned long bfq_smallest_from_now(void)
{
return jiffies - MAX_JIFFY_OFFSET;
}
/**
* bfq_bfqq_expire - expire a queue.
* @bfqd: device owning the queue.
* @bfqq: the queue to expire.
* @compensate: if true, compensate for the time spent idling.
* @reason: the reason causing the expiration.
*
* If the process associated with bfqq does slow I/O (e.g., because it
* issues random requests), we charge bfqq with the time it has been
* in service instead of the service it has received (see
* bfq_bfqq_charge_time for details on how this goal is achieved). As
* a consequence, bfqq will typically get higher timestamps upon
* reactivation, and hence it will be rescheduled as if it had
* received more service than what it has actually received. In the
* end, bfqq receives less service in proportion to how slowly its
* associated process consumes its budgets (and hence how seriously it
* tends to lower the throughput). In addition, this time-charging
* strategy guarantees time fairness among slow processes. In
* contrast, if the process associated with bfqq is not slow, we
* charge bfqq exactly with the service it has received.
*
* Charging time to the first type of queues and the exact service to
* the other has the effect of using the WF2Q+ policy to schedule the
* former on a timeslice basis, without violating service domain
* guarantees among the latter.
*/
static void bfq_bfqq_expire(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
bool compensate,
enum bfqq_expiration reason)
{
bool slow;
unsigned long delta = 0;
struct bfq_entity *entity = &bfqq->entity;
int ref;
BUG_ON(bfqq != bfqd->in_service_queue);
/*
* Check whether the process is slow (see bfq_bfqq_is_slow).
*/
slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
/*
* Increase service_from_backlogged before next statement,
* because the possible next invocation of
* bfq_bfqq_charge_time would likely inflate
* entity->service. In contrast, service_from_backlogged must
* contain real service, to enable the soft real-time
* heuristic to correctly compute the bandwidth consumed by
* bfqq.
*/
bfqq->service_from_backlogged += entity->service;
/*
* As above explained, charge slow (typically seeky) and
* timed-out queues with the time and not the service
* received, to favor sequential workloads.
*
* Processes doing I/O in the slower disk zones will tend to
* be slow(er) even if not seeky. Therefore, since the
* estimated peak rate is actually an average over the disk
* surface, these processes may timeout just for bad luck. To
* avoid punishing them, do not charge time to processes that
* succeeded in consuming at least 2/3 of their budget. This
* allows BFQ to preserve enough elasticity to still perform
* bandwidth, and not time, distribution with little unlucky
* or quasi-sequential processes.
*/
if (bfqq->wr_coeff == 1 &&
(slow ||
(reason == BFQ_BFQQ_BUDGET_TIMEOUT &&
bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
bfq_bfqq_charge_time(bfqd, bfqq, delta);
BUG_ON(bfqq->entity.budget < bfqq->entity.service);
if (reason == BFQ_BFQQ_TOO_IDLE &&
entity->service <= 2 * entity->budget / 10 )
bfq_clear_bfqq_IO_bound(bfqq);
if (bfqd->low_latency && bfqq->wr_coeff == 1)
bfqq->last_wr_start_finish = jiffies;
if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
RB_EMPTY_ROOT(&bfqq->sort_list)) {
/*
* If we get here, and there are no outstanding
* requests, then the request pattern is isochronous
* (see the comments on the function
* bfq_bfqq_softrt_next_start()). Thus we can compute
* soft_rt_next_start. If, instead, the queue still
* has outstanding requests, then we have to wait for
* the completion of all the outstanding requests to
* discover whether the request pattern is actually
* isochronous.
*/
BUG_ON(bfqd->busy_queues < 1);
if (bfqq->dispatched == 0) {
bfqq->soft_rt_next_start =
bfq_bfqq_softrt_next_start(bfqd, bfqq);
bfq_log_bfqq(bfqd, bfqq, "new soft_rt_next %lu",
bfqq->soft_rt_next_start);
} else {
/*
* The application is still waiting for the
* completion of one or more requests:
* prevent it from possibly being incorrectly
* deemed as soft real-time by setting its
* soft_rt_next_start to infinity. In fact,
* without this assignment, the application
* would be incorrectly deemed as soft
* real-time if:
* 1) it issued a new request before the
* completion of all its in-flight
* requests, and
* 2) at that time, its soft_rt_next_start
* happened to be in the past.
*/
bfqq->soft_rt_next_start =
bfq_greatest_from_now();
/*
* Schedule an update of soft_rt_next_start to when
* the task may be discovered to be isochronous.
*/
bfq_mark_bfqq_softrt_update(bfqq);
}
}
bfq_log_bfqq(bfqd, bfqq,
"expire (%d, slow %d, num_disp %d, short_ttime %d, weight %d)",
reason, slow, bfqq->dispatched,
bfq_bfqq_has_short_ttime(bfqq), entity->weight);
/*
* Increase, decrease or leave budget unchanged according to
* reason.
*/
BUG_ON(bfqq->entity.budget < bfqq->entity.service);
__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
BUG_ON(bfqq->next_rq == NULL &&
bfqq->entity.budget < bfqq->entity.service);
ref = bfqq->ref;
__bfq_bfqq_expire(bfqd, bfqq);
BUG_ON(ref > 1 &&
!bfq_bfqq_busy(bfqq) && reason == BFQ_BFQQ_BUDGET_EXHAUSTED &&
!bfq_class_idle(bfqq));
/* mark bfqq as waiting a request only if a bic still points to it */
if (ref > 1 && !bfq_bfqq_busy(bfqq) &&
reason != BFQ_BFQQ_BUDGET_TIMEOUT &&
reason != BFQ_BFQQ_BUDGET_EXHAUSTED)
bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
}
/*
* Budget timeout is not implemented through a dedicated timer, but
* just checked on request arrivals and completions, as well as on
* idle timer expirations.
*/
static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
{
return time_is_before_eq_jiffies(bfqq->budget_timeout);
}
/*
* If we expire a queue that is actively waiting (i.e., with the
* device idled) for the arrival of a new request, then we may incur
* the timestamp misalignment problem described in the body of the
* function __bfq_activate_entity. Hence we return true only if this
* condition does not hold, or if the queue is slow enough to deserve
* only to be kicked off for preserving a high throughput.
*/
static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
{
bfq_log_bfqq(bfqq->bfqd, bfqq,
"may_budget_timeout: wait_request %d left %d timeout %d",
bfq_bfqq_wait_request(bfqq),
bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
bfq_bfqq_budget_timeout(bfqq));
return (!bfq_bfqq_wait_request(bfqq) ||
bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
&&
bfq_bfqq_budget_timeout(bfqq);
}
/*
* For a queue that becomes empty, device idling is allowed only if
* this function returns true for that queue. As a consequence, since
* device idling plays a critical role for both throughput boosting
* and service guarantees, the return value of this function plays a
* critical role as well.
*
* In a nutshell, this function returns true only if idling is
* beneficial for throughput or, even if detrimental for throughput,
* idling is however necessary to preserve service guarantees (low
* latency, desired throughput distribution, ...). In particular, on
* NCQ-capable devices, this function tries to return false, so as to
* help keep the drives' internal queues full, whenever this helps the
* device boost the throughput without causing any service-guarantee
* issue.
*
* In more detail, the return value of this function is obtained by,
* first, computing a number of boolean variables that take into
* account throughput and service-guarantee issues, and, then,
* combining these variables in a logical expression. Most of the
* issues taken into account are not trivial. We discuss these issues
* while introducing the variables.
*/
static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
{
struct bfq_data *bfqd = bfqq->bfqd;
bool rot_without_queueing =
!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
bfqq_sequential_and_IO_bound,
idling_boosts_thr, idling_boosts_thr_without_issues,
idling_needed_for_service_guarantees,
asymmetric_scenario;
if (bfqd->strict_guarantees)
return true;
/*
* Idling is performed only if slice_idle > 0. In addition, we
* do not idle if
* (a) bfqq is async
* (b) bfqq is in the idle io prio class: in this case we do
* not idle because we want to minimize the bandwidth that
* queues in this class can steal to higher-priority queues
*/
if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
bfq_class_idle(bfqq))
return false;
bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
/*
* The next variable takes into account the cases where idling
* boosts the throughput.
*
* The value of the variable is computed considering, first, that
* idling is virtually always beneficial for the throughput if:
* (a) the device is not NCQ-capable and rotational, or
* (b) regardless of the presence of NCQ, the device is rotational and
* the request pattern for bfqq is I/O-bound and sequential, or
* (c) regardless of whether it is rotational, the device is
* not NCQ-capable and the request pattern for bfqq is
* I/O-bound and sequential.
*
* Secondly, and in contrast to the above item (b), idling an
* NCQ-capable flash-based device would not boost the
* throughput even with sequential I/O; rather it would lower
* the throughput in proportion to how fast the device
* is. Accordingly, the next variable is true if any of the
* above conditions (a), (b) or (c) is true, and, in
* particular, happens to be false if bfqd is an NCQ-capable
* flash-based device.
*/
idling_boosts_thr = rot_without_queueing ||
((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
bfqq_sequential_and_IO_bound);
/*
* The value of the next variable,
* idling_boosts_thr_without_issues, is equal to that of
* idling_boosts_thr, unless a special case holds. In this
* special case, described below, idling may cause problems to
* weight-raised queues.
*
* When the request pool is saturated (e.g., in the presence
* of write hogs), if the processes associated with
* non-weight-raised queues ask for requests at a lower rate,
* then processes associated with weight-raised queues have a
* higher probability to get a request from the pool
* immediately (or at least soon) when they need one. Thus
* they have a higher probability to actually get a fraction
* of the device throughput proportional to their high
* weight. This is especially true with NCQ-capable drives,
* which enqueue several requests in advance, and further
* reorder internally-queued requests.
*
* For this reason, we force to false the value of
* idling_boosts_thr_without_issues if there are weight-raised
* busy queues. In this case, and if bfqq is not weight-raised,
* this guarantees that the device is not idled for bfqq (if,
* instead, bfqq is weight-raised, then idling will be
* guaranteed by another variable, see below). Combined with
* the timestamping rules of BFQ (see [1] for details), this
* behavior causes bfqq, and hence any sync non-weight-raised
* queue, to get a lower number of requests served, and thus
* to ask for a lower number of requests from the request
* pool, before the busy weight-raised queues get served
* again. This often mitigates starvation problems in the
* presence of heavy write workloads and NCQ, thereby
* guaranteeing a higher application and system responsiveness
* in these hostile scenarios.
*/
idling_boosts_thr_without_issues = idling_boosts_thr &&
bfqd->wr_busy_queues == 0;
/*
* There is then a case where idling must be performed not
* for throughput concerns, but to preserve service
* guarantees.
*
* To introduce this case, we can note that allowing the drive
* to enqueue more than one request at a time, and hence
* delegating de facto final scheduling decisions to the
* drive's internal scheduler, entails loss of control on the
* actual request service order. In particular, the critical
* situation is when requests from different processes happen
* to be present, at the same time, in the internal queue(s)
* of the drive. In such a situation, the drive, by deciding
* the service order of the internally-queued requests, does
* determine also the actual throughput distribution among
* these processes. But the drive typically has no notion or
* concern about per-process throughput distribution, and
* makes its decisions only on a per-request basis. Therefore,
* the service distribution enforced by the drive's internal
* scheduler is likely to coincide with the desired
* device-throughput distribution only in a completely
* symmetric scenario where:
* (i) each of these processes must get the same throughput as
* the others;
* (ii) all these processes have the same I/O pattern
(either sequential or random).
* In fact, in such a scenario, the drive will tend to treat
* the requests of each of these processes in about the same
* way as the requests of the others, and thus to provide
* each of these processes with about the same throughput
* (which is exactly the desired throughput distribution). In
* contrast, in any asymmetric scenario, device idling is
* certainly needed to guarantee that bfqq receives its
* assigned fraction of the device throughput (see [1] for
* details).
*
* We address this issue by controlling, actually, only the
* symmetry sub-condition (i), i.e., provided that
* sub-condition (i) holds, idling is not performed,
* regardless of whether sub-condition (ii) holds. In other
* words, only if sub-condition (i) holds, then idling is
* allowed, and the device tends to be prevented from queueing
* many requests, possibly of several processes. The reason
* for not controlling also sub-condition (ii) is that we
* exploit preemption to preserve guarantees in case of
* symmetric scenarios, even if (ii) does not hold, as
* explained in the next two paragraphs.
*
* Even if a queue, say Q, is expired when it remains idle, Q
* can still preempt the new in-service queue if the next
* request of Q arrives soon (see the comments on
* bfq_bfqq_update_budg_for_activation). If all queues and
* groups have the same weight, this form of preemption,
* combined with the hole-recovery heuristic described in the
* comments on function bfq_bfqq_update_budg_for_activation,
* are enough to preserve a correct bandwidth distribution in
* the mid term, even without idling. In fact, even if not
* idling allows the internal queues of the device to contain
* many requests, and thus to reorder requests, we can rather
* safely assume that the internal scheduler still preserves a
* minimum of mid-term fairness. The motivation for using
* preemption instead of idling is that, by not idling,
* service guarantees are preserved without minimally
* sacrificing throughput. In other words, both a high
* throughput and its desired distribution are obtained.
*
* More precisely, this preemption-based, idleless approach
* provides fairness in terms of IOPS, and not sectors per
* second. This can be seen with a simple example. Suppose
* that there are two queues with the same weight, but that
* the first queue receives requests of 8 sectors, while the
* second queue receives requests of 1024 sectors. In
* addition, suppose that each of the two queues contains at
* most one request at a time, which implies that each queue
* always remains idle after it is served. Finally, after
* remaining idle, each queue receives very quickly a new
* request. It follows that the two queues are served
* alternatively, preempting each other if needed. This
* implies that, although both queues have the same weight,
* the queue with large requests receives a service that is
* 1024/8 times as high as the service received by the other
* queue.
*
* On the other hand, device idling is performed, and thus
* pure sector-domain guarantees are provided, for the
* following queues, which are likely to need stronger
* throughput guarantees: weight-raised queues, and queues
* with a higher weight than other queues. When such queues
* are active, sub-condition (i) is false, which triggers
* device idling.
*
* According to the above considerations, the next variable is
* true (only) if sub-condition (i) holds. To compute the
* value of this variable, we not only use the return value of
* the function bfq_symmetric_scenario(), but also check
* whether bfqq is being weight-raised, because
* bfq_symmetric_scenario() does not take into account also
* weight-raised queues (see comments on
* bfq_weights_tree_add()).
*
* As a side note, it is worth considering that the above
* device-idling countermeasures may however fail in the
* following unlucky scenario: if idling is (correctly)
* disabled in a time period during which all symmetry
* sub-conditions hold, and hence the device is allowed to
* enqueue many requests, but at some later point in time some
* sub-condition stops to hold, then it may become impossible
* to let requests be served in the desired order until all
* the requests already queued in the device have been served.
*/
asymmetric_scenario = bfqq->wr_coeff > 1 ||
!bfq_symmetric_scenario(bfqd);
/*
* Finally, there is a case where maximizing throughput is the
* best choice even if it may cause unfairness toward
* bfqq. Such a case is when bfqq became active in a burst of
* queue activations. Queues that became active during a large
* burst benefit only from throughput, as discussed in the
* comments on bfq_handle_burst. Thus, if bfqq became active
* in a burst and not idling the device maximizes throughput,
* then the device must no be idled, because not idling the
* device provides bfqq and all other queues in the burst with
* maximum benefit. Combining this and the above case, we can
* now establish when idling is actually needed to preserve
* service guarantees.
*/
idling_needed_for_service_guarantees =
asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq);
/*
* We have now all the components we need to compute the
* return value of the function, which is true only if idling
* either boosts the throughput (without issues), or is
* necessary to preserve service guarantees.
*/
bfq_log_bfqq(bfqd, bfqq, "may_idle: sync %d idling_boosts_thr %d",
bfq_bfqq_sync(bfqq), idling_boosts_thr);
bfq_log_bfqq(bfqd, bfqq,
"may_idle: wr_busy %d boosts %d IO-bound %d guar %d",
bfqd->wr_busy_queues,
idling_boosts_thr_without_issues,
bfq_bfqq_IO_bound(bfqq),
idling_needed_for_service_guarantees);
return idling_boosts_thr_without_issues ||
idling_needed_for_service_guarantees;
}
/*
* If the in-service queue is empty but the function bfq_bfqq_may_idle
* returns true, then:
* 1) the queue must remain in service and cannot be expired, and
* 2) the device must be idled to wait for the possible arrival of a new
* request for the queue.
* See the comments on the function bfq_bfqq_may_idle for the reasons
* why performing device idling is the best choice to boost the throughput
* and preserve service guarantees when bfq_bfqq_may_idle itself
* returns true.
*/
static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
{
return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_may_idle(bfqq);
}
/*
* Select a queue for service. If we have a current queue in service,
* check whether to continue servicing it, or retrieve and set a new one.
*/
static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
{
struct bfq_queue *bfqq;
struct request *next_rq;
enum bfqq_expiration reason = BFQ_BFQQ_BUDGET_TIMEOUT;
bfqq = bfqd->in_service_queue;
if (!bfqq)
goto new_queue;
bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
if (bfq_may_expire_for_budg_timeout(bfqq) &&
!hrtimer_active(&bfqd->idle_slice_timer) &&
!bfq_bfqq_must_idle(bfqq))
goto expire;
check_queue:
/*
* This loop is rarely executed more than once. Even when it
* happens, it is much more convenient to re-execute this loop
* than to return NULL and trigger a new dispatch to get a
* request served.
*/
next_rq = bfqq->next_rq;
/*
* If bfqq has requests queued and it has enough budget left to
* serve them, keep the queue, otherwise expire it.
*/
if (next_rq) {
BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list));
if (bfq_serv_to_charge(next_rq, bfqq) >
bfq_bfqq_budget_left(bfqq)) {
/*
* Expire the queue for budget exhaustion,
* which makes sure that the next budget is
* enough to serve the next request, even if
* it comes from the fifo expired path.
*/
reason = BFQ_BFQQ_BUDGET_EXHAUSTED;
goto expire;
} else {
/*
* The idle timer may be pending because we may
* not disable disk idling even when a new request
* arrives.
*/
if (bfq_bfqq_wait_request(bfqq)) {
BUG_ON(!hrtimer_active(&bfqd->idle_slice_timer));
/*
* If we get here: 1) at least a new request
* has arrived but we have not disabled the
* timer because the request was too small,
* 2) then the block layer has unplugged
* the device, causing the dispatch to be
* invoked.
*
* Since the device is unplugged, now the
* requests are probably large enough to
* provide a reasonable throughput.
* So we disable idling.
*/
bfq_clear_bfqq_wait_request(bfqq);
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
bfqg_stats_update_idle_time(bfqq_group(bfqq));
}
goto keep_queue;
}
}
/*
* No requests pending. However, if the in-service queue is idling
* for a new request, or has requests waiting for a completion and
* may idle after their completion, then keep it anyway.
*/
if (hrtimer_active(&bfqd->idle_slice_timer) ||
(bfqq->dispatched != 0 && bfq_bfqq_may_idle(bfqq))) {
bfqq = NULL;
goto keep_queue;
}
reason = BFQ_BFQQ_NO_MORE_REQUESTS;
expire:
bfq_bfqq_expire(bfqd, bfqq, false, reason);
new_queue:
bfqq = bfq_set_in_service_queue(bfqd);
if (bfqq) {
bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
goto check_queue;
}
keep_queue:
if (bfqq)
bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
else
bfq_log(bfqd, "select_queue: no queue returned");
return bfqq;
}
static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
struct bfq_entity *entity = &bfqq->entity;
if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
BUG_ON(bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
time_is_after_jiffies(bfqq->last_wr_start_finish));
bfq_log_bfqq(bfqd, bfqq,
"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
jiffies_to_msecs(bfqq->wr_cur_max_time),
bfqq->wr_coeff,
bfqq->entity.weight, bfqq->entity.orig_weight);
BUG_ON(bfqq != bfqd->in_service_queue && entity->weight !=
entity->orig_weight * bfqq->wr_coeff);
if (entity->prio_changed)
bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
/*
* If the queue was activated in a burst, or too much
* time has elapsed from the beginning of this
* weight-raising period, then end weight raising.
*/
if (bfq_bfqq_in_large_burst(bfqq))
bfq_bfqq_end_wr(bfqq);
else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
bfqq->wr_cur_max_time)) {
if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
bfq_wr_duration(bfqd)))
bfq_bfqq_end_wr(bfqq);
else {
/* switch back to interactive wr */
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
bfqq->last_wr_start_finish =
bfqq->wr_start_at_switch_to_srt;
BUG_ON(time_is_after_jiffies(
bfqq->last_wr_start_finish));
bfqq->entity.prio_changed = 1;
bfq_log_bfqq(bfqd, bfqq,
"back to interactive wr");
}
}
}
/*
* To improve latency (for this or other queues), immediately
* update weight both if it must be raised and if it must be
* lowered. Since, entity may be on some active tree here, and
* might have a pending change of its ioprio class, invoke
* next function with the last parameter unset (see the
* comments on the function).
*/
if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
entity, false);
}
/*
* Dispatch one request from bfqq, moving it to the request queue
* dispatch list.
*/
static int bfq_dispatch_request(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
int dispatched = 0;
struct request *rq = bfqq->next_rq;
unsigned long service_to_charge;
BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list));
BUG_ON(!rq);
service_to_charge = bfq_serv_to_charge(rq, bfqq);
BUG_ON(service_to_charge > bfq_bfqq_budget_left(bfqq));
BUG_ON(bfqq->entity.budget < bfqq->entity.service);
bfq_bfqq_served(bfqq, service_to_charge);
BUG_ON(bfqq->entity.budget < bfqq->entity.service);
bfq_dispatch_insert(bfqd->queue, rq);
/*
* If weight raising has to terminate for bfqq, then next
* function causes an immediate update of bfqq's weight,
* without waiting for next activation. As a consequence, on
* expiration, bfqq will be timestamped as if has never been
* weight-raised during this service slot, even if it has
* received part or even most of the service as a
* weight-raised queue. This inflates bfqq's timestamps, which
* is beneficial, as bfqq is then more willing to leave the
* device immediately to possible other weight-raised queues.
*/
bfq_update_wr_data(bfqd, bfqq);
bfq_log_bfqq(bfqd, bfqq,
"dispatched %u sec req (%llu), budg left %d",
blk_rq_sectors(rq),
(long long unsigned)blk_rq_pos(rq),
bfq_bfqq_budget_left(bfqq));
dispatched++;
if (!bfqd->in_service_bic) {
atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount);
bfqd->in_service_bic = RQ_BIC(rq);
}
if (bfqd->busy_queues > 1 && bfq_class_idle(bfqq))
goto expire;
return dispatched;
expire:
bfq_bfqq_expire(bfqd, bfqq, false, BFQ_BFQQ_BUDGET_EXHAUSTED);
return dispatched;
}
static int __bfq_forced_dispatch_bfqq(struct bfq_queue *bfqq)
{
int dispatched = 0;
while (bfqq->next_rq) {
bfq_dispatch_insert(bfqq->bfqd->queue, bfqq->next_rq);
dispatched++;
}
BUG_ON(!list_empty(&bfqq->fifo));
return dispatched;
}
/*
* Drain our current requests.
* Used for barriers and when switching io schedulers on-the-fly.
*/
static int bfq_forced_dispatch(struct bfq_data *bfqd)
{
struct bfq_queue *bfqq, *n;
struct bfq_service_tree *st;
int dispatched = 0;
bfqq = bfqd->in_service_queue;
if (bfqq)
__bfq_bfqq_expire(bfqd, bfqq);
/*
* Loop through classes, and be careful to leave the scheduler
* in a consistent state, as feedback mechanisms and vtime
* updates cannot be disabled during the process.
*/
list_for_each_entry_safe(bfqq, n, &bfqd->active_list, bfqq_list) {
st = bfq_entity_service_tree(&bfqq->entity);
dispatched += __bfq_forced_dispatch_bfqq(bfqq);
bfqq->max_budget = bfq_max_budget(bfqd);
bfq_forget_idle(st);
}
BUG_ON(bfqd->busy_queues != 0);
return dispatched;
}
static int bfq_dispatch_requests(struct request_queue *q, int force)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
struct bfq_queue *bfqq;
bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
if (bfqd->busy_queues == 0)
return 0;
if (unlikely(force))
return bfq_forced_dispatch(bfqd);
/*
* Force device to serve one request at a time if
* strict_guarantees is true. Forcing this service scheme is
* currently the ONLY way to guarantee that the request
* service order enforced by the scheduler is respected by a
* queueing device. Otherwise the device is free even to make
* some unlucky request wait for as long as the device
* wishes.
*
* Of course, serving one request at at time may cause loss of
* throughput.
*/
if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
return 0;
bfqq = bfq_select_queue(bfqd);
if (!bfqq)
return 0;
BUG_ON(bfqq->entity.budget < bfqq->entity.service);
BUG_ON(bfq_bfqq_wait_request(bfqq));
if (!bfq_dispatch_request(bfqd, bfqq))
return 0;
bfq_log_bfqq(bfqd, bfqq, "dispatched %s request",
bfq_bfqq_sync(bfqq) ? "sync" : "async");
BUG_ON(bfqq->next_rq == NULL &&
bfqq->entity.budget < bfqq->entity.service);
return 1;
}
/*
* Task holds one reference to the queue, dropped when task exits. Each rq
* in-flight on this queue also holds a reference, dropped when rq is freed.
*
* Queue lock must be held here. Recall not to use bfqq after calling
* this function on it.
*/
static void bfq_put_queue(struct bfq_queue *bfqq)
{
#ifdef CONFIG_BFQ_GROUP_IOSCHED
struct bfq_group *bfqg = bfqq_group(bfqq);
#endif
BUG_ON(bfqq->ref <= 0);
bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
bfqq->ref--;
if (bfqq->ref)
return;
BUG_ON(rb_first(&bfqq->sort_list));
BUG_ON(bfqq->allocated[READ] + bfqq->allocated[WRITE] != 0);
BUG_ON(bfqq->entity.tree);
BUG_ON(bfq_bfqq_busy(bfqq));
if (bfq_bfqq_sync(bfqq))
/*
* The fact that this queue is being destroyed does not
* invalidate the fact that this queue may have been
* activated during the current burst. As a consequence,
* although the queue does not exist anymore, and hence
* needs to be removed from the burst list if there,
* the burst size has not to be decremented.
*/
hlist_del_init(&bfqq->burst_list_node);
bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p freed", bfqq);
kmem_cache_free(bfq_pool, bfqq);
#ifdef CONFIG_BFQ_GROUP_IOSCHED
bfqg_put(bfqg);
#endif
}
static void bfq_put_cooperator(struct bfq_queue *bfqq)
{
struct bfq_queue *__bfqq, *next;
/*
* If this queue was scheduled to merge with another queue, be
* sure to drop the reference taken on that queue (and others in
* the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
*/
__bfqq = bfqq->new_bfqq;
while (__bfqq) {
if (__bfqq == bfqq)
break;
next = __bfqq->new_bfqq;
bfq_put_queue(__bfqq);
__bfqq = next;
}
}
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
if (bfqq == bfqd->in_service_queue) {
__bfq_bfqq_expire(bfqd, bfqq);
bfq_schedule_dispatch(bfqd);
}
bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
bfq_put_cooperator(bfqq);
bfq_put_queue(bfqq); /* release process reference */
}
static void bfq_init_icq(struct io_cq *icq)
{
icq_to_bic(icq)->ttime.last_end_request = ktime_get_ns() - (1ULL<<32);
}
static void bfq_exit_icq(struct io_cq *icq)
{
struct bfq_io_cq *bic = icq_to_bic(icq);
struct bfq_data *bfqd = bic_to_bfqd(bic);
if (bic_to_bfqq(bic, false)) {
bfq_exit_bfqq(bfqd, bic_to_bfqq(bic, false));
bic_set_bfqq(bic, NULL, false);
}
if (bic_to_bfqq(bic, true)) {
/*
* If the bic is using a shared queue, put the reference
* taken on the io_context when the bic started using a
* shared bfq_queue.
*/
if (bfq_bfqq_coop(bic_to_bfqq(bic, true)))
put_io_context(icq->ioc);
bfq_exit_bfqq(bfqd, bic_to_bfqq(bic, true));
bic_set_bfqq(bic, NULL, true);
}
}
/*
* Update the entity prio values; note that the new values will not
* be used until the next (re)activation.
*/
static void bfq_set_next_ioprio_data(struct bfq_queue *bfqq,
struct bfq_io_cq *bic)
{
struct task_struct *tsk = current;
int ioprio_class;
ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
switch (ioprio_class) {
default:
bfq_log(bfqq->bfqd, "bfq: bad prio class %d\n", ioprio_class);
case IOPRIO_CLASS_NONE:
/*
* No prio set, inherit CPU scheduling settings.
*/
bfqq->new_ioprio = task_nice_ioprio(tsk);
bfqq->new_ioprio_class = task_nice_ioclass(tsk);
break;
case IOPRIO_CLASS_RT:
bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
break;
case IOPRIO_CLASS_BE:
bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
break;
case IOPRIO_CLASS_IDLE:
bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
bfqq->new_ioprio = 7;
break;
}
if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
bfqq->new_ioprio);
BUG();
}
bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
bfqq->entity.prio_changed = 1;
bfq_log_bfqq(bfqq->bfqd, bfqq,
"set_next_ioprio_data: bic_class %d prio %d class %d",
ioprio_class, bfqq->new_ioprio, bfqq->new_ioprio_class);
}
static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
{
struct bfq_data *bfqd = bic_to_bfqd(bic);
struct bfq_queue *bfqq;
unsigned long uninitialized_var(flags);
int ioprio = bic->icq.ioc->ioprio;
/*
* This condition may trigger on a newly created bic, be sure to
* drop the lock before returning.
*/
if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
return;
bic->ioprio = ioprio;
bfqq = bic_to_bfqq(bic, false);
if (bfqq) {
/* release process reference on this queue */
bfq_put_queue(bfqq);
bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
bic_set_bfqq(bic, bfqq, false);
bfq_log_bfqq(bfqd, bfqq,
"check_ioprio_change: bfqq %p %d",
bfqq, bfqq->ref);
}
bfqq = bic_to_bfqq(bic, true);
if (bfqq)
bfq_set_next_ioprio_data(bfqq, bic);
}
static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
struct bfq_io_cq *bic, pid_t pid, int is_sync)
{
RB_CLEAR_NODE(&bfqq->entity.rb_node);
INIT_LIST_HEAD(&bfqq->fifo);
INIT_HLIST_NODE(&bfqq->burst_list_node);
BUG_ON(!hlist_unhashed(&bfqq->burst_list_node));
bfqq->ref = 0;
bfqq->bfqd = bfqd;
if (bic)
bfq_set_next_ioprio_data(bfqq, bic);
if (is_sync) {
/*
* No need to mark as has_short_ttime if in
* idle_class, because no device idling is performed
* for queues in idle class
*/
if (!bfq_class_idle(bfqq))
/* tentatively mark as has_short_ttime */
bfq_mark_bfqq_has_short_ttime(bfqq);
bfq_mark_bfqq_sync(bfqq);
bfq_mark_bfqq_just_created(bfqq);
} else
bfq_clear_bfqq_sync(bfqq);
bfq_mark_bfqq_IO_bound(bfqq);
/* Tentative initial value to trade off between thr and lat */
bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
bfqq->pid = pid;
bfqq->wr_coeff = 1;
bfqq->last_wr_start_finish = jiffies;
bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
bfqq->budget_timeout = bfq_smallest_from_now();
bfqq->split_time = bfq_smallest_from_now();
/*
* Set to the value for which bfqq will not be deemed as
* soft rt when it becomes backlogged.
*/
bfqq->soft_rt_next_start = bfq_greatest_from_now();
/* first request is almost certainly seeky */
bfqq->seek_history = 1;
}
static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
struct bfq_group *bfqg,
int ioprio_class, int ioprio)
{
switch (ioprio_class) {
case IOPRIO_CLASS_RT:
return &bfqg->async_bfqq[0][ioprio];
case IOPRIO_CLASS_NONE:
ioprio = IOPRIO_NORM;
/* fall through */
case IOPRIO_CLASS_BE:
return &bfqg->async_bfqq[1][ioprio];
case IOPRIO_CLASS_IDLE:
return &bfqg->async_idle_bfqq;
default:
BUG();
}
}
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
struct bio *bio, bool is_sync,
struct bfq_io_cq *bic)
{
const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
struct bfq_queue **async_bfqq = NULL;
struct bfq_queue *bfqq;
struct bfq_group *bfqg;
rcu_read_lock();
bfqg = bfq_find_set_group(bfqd, bio_blkcg(bio));
if (!bfqg) {
bfqq = &bfqd->oom_bfqq;
goto out;
}
if (!is_sync) {
async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
ioprio);
bfqq = *async_bfqq;
if (bfqq)
goto out;
}
bfqq = kmem_cache_alloc_node(bfq_pool, GFP_NOWAIT | __GFP_ZERO,
bfqd->queue->node);
if (bfqq) {
bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
is_sync);
bfq_init_entity(&bfqq->entity, bfqg);
bfq_log_bfqq(bfqd, bfqq, "allocated");
} else {
bfqq = &bfqd->oom_bfqq;
bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
goto out;
}
/*
* Pin the queue now that it's allocated, scheduler exit will
* prune it.
*/
if (async_bfqq) {
bfqq->ref++; /*
* Extra group reference, w.r.t. sync
* queue. This extra reference is removed
* only if bfqq->bfqg disappears, to
* guarantee that this queue is not freed
* until its group goes away.
*/
bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
bfqq, bfqq->ref);
*async_bfqq = bfqq;
}
out:
bfqq->ref++; /* get a process reference to this queue */
bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
rcu_read_unlock();
return bfqq;
}
static void bfq_update_io_thinktime(struct bfq_data *bfqd,
struct bfq_io_cq *bic)
{
struct bfq_ttime *ttime = &bic->ttime;
u64 elapsed = ktime_get_ns() - bic->ttime.last_end_request;
elapsed = min_t(u64, elapsed, 2 * bfqd->bfq_slice_idle);
ttime->ttime_samples = (7*bic->ttime.ttime_samples + 256) / 8;
ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
ttime->ttime_samples);
}
static void
bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
struct request *rq)
{
bfqq->seek_history <<= 1;
bfqq->seek_history |=
get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR &&
(!blk_queue_nonrot(bfqd->queue) ||
blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT);
}
static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
struct bfq_io_cq *bic)
{
bool has_short_ttime = true;
/*
* No need to update has_short_ttime if bfqq is async or in
* idle io prio class, or if bfq_slice_idle is zero, because
* no device idling is performed for bfqq in this case.
*/
if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
bfqd->bfq_slice_idle == 0)
return;
/* Idle window just restored, statistics are meaningless. */
if (time_is_after_eq_jiffies(bfqq->split_time +
bfqd->bfq_wr_min_idle_time))
return;
/* Think time is infinite if no process is linked to
* bfqq. Otherwise check average think time to
* decide whether to mark as has_short_ttime
*/
if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
(bfq_sample_valid(bic->ttime.ttime_samples) &&
bic->ttime.ttime_mean > bfqd->bfq_slice_idle))
has_short_ttime = false;
bfq_log_bfqq(bfqd, bfqq, "update_has_short_ttime: has_short_ttime %d",
has_short_ttime);
if (has_short_ttime)
bfq_mark_bfqq_has_short_ttime(bfqq);
else
bfq_clear_bfqq_has_short_ttime(bfqq);
}
/*
* Called when a new fs request (rq) is added to bfqq. Check if there's
* something we should do about it.
*/
static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
struct request *rq)
{
struct bfq_io_cq *bic = RQ_BIC(rq);
if (rq->cmd_flags & REQ_META)
bfqq->meta_pending++;
bfq_update_io_thinktime(bfqd, bic);
bfq_update_has_short_ttime(bfqd, bfqq, bic);
bfq_update_io_seektime(bfqd, bfqq, rq);
bfq_log_bfqq(bfqd, bfqq,
"rq_enqueued: has_short_ttime=%d (seeky %d)",
bfq_bfqq_has_short_ttime(bfqq), BFQQ_SEEKY(bfqq));
bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
blk_rq_sectors(rq) < 32;
bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
/*
* There is just this request queued: if the request
* is small and the queue is not to be expired, then
* just exit.
*
* In this way, if the device is being idled to wait
* for a new request from the in-service queue, we
* avoid unplugging the device and committing the
* device to serve just a small request. On the
* contrary, we wait for the block layer to decide
* when to unplug the device: hopefully, new requests
* will be merged to this one quickly, then the device
* will be unplugged and larger requests will be
* dispatched.
*/
if (small_req && !budget_timeout)
return;
/*
* A large enough request arrived, or the queue is to
* be expired: in both cases disk idling is to be
* stopped, so clear wait_request flag and reset
* timer.
*/
bfq_clear_bfqq_wait_request(bfqq);
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
bfqg_stats_update_idle_time(bfqq_group(bfqq));
/*
* The queue is not empty, because a new request just
* arrived. Hence we can safely expire the queue, in
* case of budget timeout, without risking that the
* timestamps of the queue are not updated correctly.
* See [1] for more details.
*/
if (budget_timeout)
bfq_bfqq_expire(bfqd, bfqq, false,
BFQ_BFQQ_BUDGET_TIMEOUT);
/*
* Let the request rip immediately, or let a new queue be
* selected if bfqq has just been expired.
*/
__blk_run_queue(bfqd->queue);
}
}
static void bfq_insert_request(struct request_queue *q, struct request *rq)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
struct bfq_queue *bfqq = RQ_BFQQ(rq), *new_bfqq;
assert_spin_locked(bfqd->queue->queue_lock);
/*
* An unplug may trigger a requeue of a request from the device
* driver: make sure we are in process context while trying to
* merge two bfq_queues.
*/
if (!in_interrupt()) {
new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
if (new_bfqq) {
if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq)
new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1);
/*
* Release the request's reference to the old bfqq
* and make sure one is taken to the shared queue.
*/
new_bfqq->allocated[rq_data_dir(rq)]++;
bfqq->allocated[rq_data_dir(rq)]--;
new_bfqq->ref++;
bfq_clear_bfqq_just_created(bfqq);
if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
bfqq, new_bfqq);
/*
* rq is about to be enqueued into new_bfqq,
* release rq reference on bfqq
*/
bfq_put_queue(bfqq);
rq->elv.priv[1] = new_bfqq;
bfqq = new_bfqq;
}
}
bfq_add_request(rq);
rq->fifo_time = jiffies + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
list_add_tail(&rq->queuelist, &bfqq->fifo);
bfq_rq_enqueued(bfqd, bfqq, rq);
}
static void bfq_update_hw_tag(struct bfq_data *bfqd)
{
bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
bfqd->rq_in_driver);
if (bfqd->hw_tag == 1)
return;
/*
* This sample is valid if the number of outstanding requests
* is large enough to allow a queueing behavior. Note that the
* sum is not exact, as it's not taking into account deactivated
* requests.
*/
if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
return;
if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
return;
bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
bfqd->max_rq_in_driver = 0;
bfqd->hw_tag_samples = 0;
}
static void bfq_completed_request(struct request_queue *q, struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
struct bfq_data *bfqd = bfqq->bfqd;
u64 now_ns;
u32 delta_us;
bfq_log_bfqq(bfqd, bfqq, "completed one req with %u sects left",
blk_rq_sectors(rq));
assert_spin_locked(bfqd->queue->queue_lock);
bfq_update_hw_tag(bfqd);
BUG_ON(!bfqd->rq_in_driver);
BUG_ON(!bfqq->dispatched);
bfqd->rq_in_driver--;
bfqq->dispatched--;
bfqg_stats_update_completion(bfqq_group(bfqq),
rq_start_time_ns(rq),
rq_io_start_time_ns(rq), rq->cmd_flags);
if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list));
/*
* Set budget_timeout (which we overload to store the
* time at which the queue remains with no backlog and
* no outstanding request; used by the weight-raising
* mechanism).
*/
bfqq->budget_timeout = jiffies;
bfq_weights_tree_remove(bfqd, &bfqq->entity,
&bfqd->queue_weights_tree);
}
now_ns = ktime_get_ns();
RQ_BIC(rq)->ttime.last_end_request = now_ns;
/*
* Using us instead of ns, to get a reasonable precision in
* computing rate in next check.
*/
delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
bfq_log(bfqd, "rq_completed: delta %uus/%luus max_size %u rate %llu/%llu",
delta_us, BFQ_MIN_TT/NSEC_PER_USEC, bfqd->last_rq_max_size,
(USEC_PER_SEC*
(u64)((bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us))
>>BFQ_RATE_SHIFT,
(USEC_PER_SEC*(u64)(1UL<<(BFQ_RATE_SHIFT-10)))>>BFQ_RATE_SHIFT);
/*
* If the request took rather long to complete, and, according
* to the maximum request size recorded, this completion latency
* implies that the request was certainly served at a very low
* rate (less than 1M sectors/sec), then the whole observation
* interval that lasts up to this time instant cannot be a
* valid time interval for computing a new peak rate. Invoke
* bfq_update_rate_reset to have the following three steps
* taken:
* - close the observation interval at the last (previous)
* request dispatch or completion
* - compute rate, if possible, for that observation interval
* - reset to zero samples, which will trigger a proper
* re-initialization of the observation interval on next
* dispatch
*/
if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
(bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
1UL<<(BFQ_RATE_SHIFT - 10))
bfq_update_rate_reset(bfqd, NULL);
bfqd->last_completion = now_ns;
/*
* If we are waiting to discover whether the request pattern
* of the task associated with the queue is actually
* isochronous, and both requisites for this condition to hold
* are now satisfied, then compute soft_rt_next_start (see the
* comments on the function bfq_bfqq_softrt_next_start()). We
* schedule this delayed check when bfqq expires, if it still
* has in-flight requests.
*/
if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
RB_EMPTY_ROOT(&bfqq->sort_list))
bfqq->soft_rt_next_start =
bfq_bfqq_softrt_next_start(bfqd, bfqq);
/*
* If this is the in-service queue, check if it needs to be expired,
* or if we want to idle in case it has no pending requests.
*/
if (bfqd->in_service_queue == bfqq) {
if (bfqq->dispatched == 0 && bfq_bfqq_must_idle(bfqq)) {
bfq_arm_slice_timer(bfqd);
goto out;
} else if (bfq_may_expire_for_budg_timeout(bfqq))
bfq_bfqq_expire(bfqd, bfqq, false,
BFQ_BFQQ_BUDGET_TIMEOUT);
else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
(bfqq->dispatched == 0 ||
!bfq_bfqq_may_idle(bfqq)))
bfq_bfqq_expire(bfqd, bfqq, false,
BFQ_BFQQ_NO_MORE_REQUESTS);
}
if (!bfqd->rq_in_driver)
bfq_schedule_dispatch(bfqd);
out:
return;
}
static int __bfq_may_queue(struct bfq_queue *bfqq)
{
if (bfq_bfqq_wait_request(bfqq) && bfq_bfqq_must_alloc(bfqq)) {
bfq_clear_bfqq_must_alloc(bfqq);
return ELV_MQUEUE_MUST;
}
return ELV_MQUEUE_MAY;
}
static int bfq_may_queue(struct request_queue *q, int rw)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
struct task_struct *tsk = current;
struct bfq_io_cq *bic;
struct bfq_queue *bfqq;
/*
* Don't force setup of a queue from here, as a call to may_queue
* does not necessarily imply that a request actually will be
* queued. So just lookup a possibly existing queue, or return
* 'may queue' if that fails.
*/
bic = bfq_bic_lookup(bfqd, tsk->io_context);
if (!bic)
return ELV_MQUEUE_MAY;
bfqq = bic_to_bfqq(bic, rw_is_sync(rw));
if (bfqq)
return __bfq_may_queue(bfqq);
return ELV_MQUEUE_MAY;
}
/*
* Queue lock held here.
*/
static void bfq_put_request(struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
if (bfqq) {
const int rw = rq_data_dir(rq);
BUG_ON(!bfqq->allocated[rw]);
bfqq->allocated[rw]--;
rq->elv.priv[0] = NULL;
rq->elv.priv[1] = NULL;
bfq_log_bfqq(bfqq->bfqd, bfqq, "put_request %p, %d",
bfqq, bfqq->ref);
bfq_put_queue(bfqq);
}
}
/*
* Returns NULL if a new bfqq should be allocated, or the old bfqq if this
* was the last process referring to that bfqq.
*/
static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
{
bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
put_io_context(bic->icq.ioc);
if (bfqq_process_refs(bfqq) == 1) {
bfqq->pid = current->pid;
bfq_clear_bfqq_coop(bfqq);
bfq_clear_bfqq_split_coop(bfqq);
return bfqq;
}
bic_set_bfqq(bic, NULL, 1);
bfq_put_cooperator(bfqq);
bfq_put_queue(bfqq);
return NULL;
}
/*
* Allocate bfq data structures associated with this request.
*/
static int bfq_set_request(struct request_queue *q, struct request *rq,
struct bio *bio, gfp_t gfp_mask)
{
struct bfq_data *bfqd = q->elevator->elevator_data;
struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq);
const int rw = rq_data_dir(rq);
const int is_sync = rq_is_sync(rq);
struct bfq_queue *bfqq;
unsigned long flags;
bool bfqq_already_existing = false, split = false;
spin_lock_irqsave(q->queue_lock, flags);
if (!bic)
goto queue_fail;
bfq_check_ioprio_change(bic, bio);
bfq_bic_update_cgroup(bic, bio);
new_queue:
bfqq = bic_to_bfqq(bic, is_sync);
if (!bfqq || bfqq == &bfqd->oom_bfqq) {
if (bfqq)
bfq_put_queue(bfqq);
bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);
BUG_ON(!hlist_unhashed(&bfqq->burst_list_node));
bic_set_bfqq(bic, bfqq, is_sync);
if (split && is_sync) {
bfq_log_bfqq(bfqd, bfqq,
"set_request: was_in_list %d "
"was_in_large_burst %d "
"large burst in progress %d",
bic->was_in_burst_list,
bic->saved_in_large_burst,
bfqd->large_burst);
if ((bic->was_in_burst_list && bfqd->large_burst) ||
bic->saved_in_large_burst) {
bfq_log_bfqq(bfqd, bfqq,
"set_request: marking in "
"large burst");
bfq_mark_bfqq_in_large_burst(bfqq);
} else {
bfq_log_bfqq(bfqd, bfqq,
"set_request: clearing in "
"large burst");
bfq_clear_bfqq_in_large_burst(bfqq);
if (bic->was_in_burst_list)
hlist_add_head(&bfqq->burst_list_node,
&bfqd->burst_list);
}
bfqq->split_time = jiffies;
}
} else {
/* If the queue was seeky for too long, break it apart. */
if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");
/* Update bic before losing reference to bfqq */
if (bfq_bfqq_in_large_burst(bfqq))
bic->saved_in_large_burst = true;
bfqq = bfq_split_bfqq(bic, bfqq);
split = true;
if (!bfqq)
goto new_queue;
else
bfqq_already_existing = true;
}
}
bfqq->allocated[rw]++;
bfqq->ref++;
bfq_log_bfqq(bfqd, bfqq, "set_request: bfqq %p, %d", bfqq, bfqq->ref);
rq->elv.priv[0] = bic;
rq->elv.priv[1] = bfqq;
/*
* If a bfq_queue has only one process reference, it is owned
* by only one bfq_io_cq: we can set the bic field of the
* bfq_queue to the address of that structure. Also, if the
* queue has just been split, mark a flag so that the
* information is available to the other scheduler hooks.
*/
if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
bfqq->bic = bic;
if (split) {
/*
* If the queue has just been split from a shared
* queue, restore the idle window and the possible
* weight raising period.
*/
bfq_bfqq_resume_state(bfqq, bfqd, bic,
bfqq_already_existing);
}
}
if (unlikely(bfq_bfqq_just_created(bfqq)))
bfq_handle_burst(bfqd, bfqq);
spin_unlock_irqrestore(q->queue_lock, flags);
return 0;
queue_fail:
bfq_schedule_dispatch(bfqd);
spin_unlock_irqrestore(q->queue_lock, flags);
return 1;
}
static void bfq_kick_queue(struct work_struct *work)
{
struct bfq_data *bfqd =
container_of(work, struct bfq_data, unplug_work);
struct request_queue *q = bfqd->queue;
spin_lock_irq(q->queue_lock);
__blk_run_queue(q);
spin_unlock_irq(q->queue_lock);
}
/*
* Handler of the expiration of the timer running if the in-service queue
* is idling inside its time slice.
*/
static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
{
struct bfq_data *bfqd = container_of(timer, struct bfq_data,
idle_slice_timer);
struct bfq_queue *bfqq;
unsigned long flags;
enum bfqq_expiration reason;
spin_lock_irqsave(bfqd->queue->queue_lock, flags);
bfqq = bfqd->in_service_queue;
/*
* Theoretical race here: the in-service queue can be NULL or
* different from the queue that was idling if the timer handler
* spins on the queue_lock and a new request arrives for the
* current queue and there is a full dispatch cycle that changes
* the in-service queue. This can hardly happen, but in the worst
* case we just expire a queue too early.
*/
if (bfqq) {
bfq_log_bfqq(bfqd, bfqq, "slice_timer expired");
bfq_clear_bfqq_wait_request(bfqq);
if (bfq_bfqq_budget_timeout(bfqq))
/*
* Also here the queue can be safely expired
* for budget timeout without wasting
* guarantees
*/
reason = BFQ_BFQQ_BUDGET_TIMEOUT;
else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
/*
* The queue may not be empty upon timer expiration,
* because we may not disable the timer when the
* first request of the in-service queue arrives
* during disk idling.
*/
reason = BFQ_BFQQ_TOO_IDLE;
else
goto schedule_dispatch;
bfq_bfqq_expire(bfqd, bfqq, true, reason);
}
schedule_dispatch:
bfq_schedule_dispatch(bfqd);
spin_unlock_irqrestore(bfqd->queue->queue_lock, flags);
return HRTIMER_NORESTART;
}
static void bfq_shutdown_timer_wq(struct bfq_data *bfqd)
{
hrtimer_cancel(&bfqd->idle_slice_timer);
cancel_work_sync(&bfqd->unplug_work);
}
static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
struct bfq_queue **bfqq_ptr)
{
struct bfq_group *root_group = bfqd->root_group;
struct bfq_queue *bfqq = *bfqq_ptr;
bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
if (bfqq) {
bfq_bfqq_move(bfqd, bfqq, root_group);
bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
bfqq, bfqq->ref);
bfq_put_queue(bfqq);
*bfqq_ptr = NULL;
}
}
/*
* Release all the bfqg references to its async queues. If we are
* deallocating the group these queues may still contain requests, so
* we reparent them to the root cgroup (i.e., the only one that will
* exist for sure until all the requests on a device are gone).
*/
static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
{
int i, j;
for (i = 0; i < 2; i++)
for (j = 0; j < IOPRIO_BE_NR; j++)
__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
}
static void bfq_exit_queue(struct elevator_queue *e)
{
struct bfq_data *bfqd = e->elevator_data;
struct request_queue *q = bfqd->queue;
struct bfq_queue *bfqq, *n;
bfq_shutdown_timer_wq(bfqd);
spin_lock_irq(q->queue_lock);
BUG_ON(bfqd->in_service_queue);
list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
bfq_deactivate_bfqq(bfqd, bfqq, false, false);
spin_unlock_irq(q->queue_lock);
bfq_shutdown_timer_wq(bfqd);
BUG_ON(hrtimer_active(&bfqd->idle_slice_timer));
#ifdef CONFIG_BFQ_GROUP_IOSCHED
blkcg_deactivate_policy(q, &blkcg_policy_bfq);
#else
bfq_put_async_queues(bfqd, bfqd->root_group);
kfree(bfqd->root_group);
#endif
kfree(bfqd);
}
static void bfq_init_root_group(struct bfq_group *root_group,
struct bfq_data *bfqd)
{
int i;
#ifdef CONFIG_BFQ_GROUP_IOSCHED
root_group->entity.parent = NULL;
root_group->my_entity = NULL;
root_group->bfqd = bfqd;
#endif
root_group->rq_pos_tree = RB_ROOT;
for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
root_group->sched_data.bfq_class_idle_last_service = jiffies;
}
static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
{
struct bfq_data *bfqd;
struct elevator_queue *eq;
eq = elevator_alloc(q, e);
if (!eq)
return -ENOMEM;
bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
if (!bfqd) {
kobject_put(&eq->kobj);
return -ENOMEM;
}
eq->elevator_data = bfqd;
/*
* Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
* Grab a permanent reference to it, so that the normal code flow
* will not attempt to free it.
*/
bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
bfqd->oom_bfqq.ref++;
bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
bfqd->oom_bfqq.entity.new_weight =
bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
/* oom_bfqq does not participate to bursts */
bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
/*
* Trigger weight initialization, according to ioprio, at the
* oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
* class won't be changed any more.
*/
bfqd->oom_bfqq.entity.prio_changed = 1;
bfqd->queue = q;
spin_lock_irq(q->queue_lock);
q->elevator = eq;
spin_unlock_irq(q->queue_lock);
bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
if (!bfqd->root_group)
goto out_free;
bfq_init_root_group(bfqd->root_group, bfqd);
bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
HRTIMER_MODE_REL);
bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
bfqd->queue_weights_tree = RB_ROOT;
bfqd->group_weights_tree = RB_ROOT;
INIT_WORK(&bfqd->unplug_work, bfq_kick_queue);
INIT_LIST_HEAD(&bfqd->active_list);
INIT_LIST_HEAD(&bfqd->idle_list);
INIT_HLIST_HEAD(&bfqd->burst_list);
bfqd->hw_tag = -1;
bfqd->bfq_max_budget = bfq_default_max_budget;
bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
bfqd->bfq_back_max = bfq_back_max;
bfqd->bfq_back_penalty = bfq_back_penalty;
bfqd->bfq_slice_idle = bfq_slice_idle;
bfqd->bfq_timeout = bfq_timeout;
bfqd->bfq_requests_within_timer = 120;
bfqd->bfq_large_burst_thresh = 8;
bfqd->bfq_burst_interval = msecs_to_jiffies(180);
bfqd->low_latency = true;
/*
* Trade-off between responsiveness and fairness.
*/
bfqd->bfq_wr_coeff = 30;
bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
bfqd->bfq_wr_max_time = 0;
bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
bfqd->bfq_wr_max_softrt_rate = 7000; /*
* Approximate rate required
* to playback or record a
* high-definition compressed
* video.
*/
bfqd->wr_busy_queues = 0;
/*
* Begin by assuming, optimistically, that the device is a
* high-speed one, and that its peak rate is equal to 2/3 of
* the highest reference rate.
*/
bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] *
T_fast[blk_queue_nonrot(bfqd->queue)];
bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
bfqd->device_speed = BFQ_BFQD_FAST;
return 0;
out_free:
kfree(bfqd);
kobject_put(&eq->kobj);
return -ENOMEM;
}
static void bfq_slab_kill(void)
{
if (bfq_pool)
kmem_cache_destroy(bfq_pool);
}
static int __init bfq_slab_setup(void)
{
bfq_pool = KMEM_CACHE(bfq_queue, 0);
if (!bfq_pool)
return -ENOMEM;
return 0;
}
static ssize_t bfq_var_show(unsigned int var, char *page)
{
return sprintf(page, "%d\n", var);
}
static ssize_t bfq_var_store(unsigned long *var, const char *page,
size_t count)
{
unsigned long new_val;
int ret = kstrtoul(page, 10, &new_val);
if (ret == 0)
*var = new_val;
return count;
}
static ssize_t bfq_wr_max_time_show(struct elevator_queue *e, char *page)
{
struct bfq_data *bfqd = e->elevator_data;
return sprintf(page, "%d\n", bfqd->bfq_wr_max_time > 0 ?
jiffies_to_msecs(bfqd->bfq_wr_max_time) :
jiffies_to_msecs(bfq_wr_duration(bfqd)));
}
static ssize_t bfq_weights_show(struct elevator_queue *e, char *page)
{
struct bfq_queue *bfqq;
struct bfq_data *bfqd = e->elevator_data;
ssize_t num_char = 0;
num_char += sprintf(page + num_char, "Tot reqs queued %d\n\n",
bfqd->queued);
spin_lock_irq(bfqd->queue->queue_lock);
num_char += sprintf(page + num_char, "Active:\n");
list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) {
num_char += sprintf(page + num_char,
"pid%d: weight %hu, nr_queued %d %d, dur %d/%u\n",
bfqq->pid,
bfqq->entity.weight,
bfqq->queued[0],
bfqq->queued[1],
jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
jiffies_to_msecs(bfqq->wr_cur_max_time));
}
num_char += sprintf(page + num_char, "Idle:\n");
list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) {
num_char += sprintf(page + num_char,
"pid%d: weight %hu, dur %d/%u\n",
bfqq->pid,
bfqq->entity.weight,
jiffies_to_msecs(jiffies -
bfqq->last_wr_start_finish),
jiffies_to_msecs(bfqq->wr_cur_max_time));
}
spin_unlock_irq(bfqd->queue->queue_lock);
return num_char;
}
#define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
static ssize_t __FUNC(struct elevator_queue *e, char *page) \
{ \
struct bfq_data *bfqd = e->elevator_data; \
u64 __data = __VAR; \
if (__CONV == 1) \
__data = jiffies_to_msecs(__data); \
else if (__CONV == 2) \
__data = div_u64(__data, NSEC_PER_MSEC); \
return bfq_var_show(__data, (page)); \
}
SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
SHOW_FUNCTION(bfq_wr_coeff_show, bfqd->bfq_wr_coeff, 0);
SHOW_FUNCTION(bfq_wr_rt_max_time_show, bfqd->bfq_wr_rt_max_time, 1);
SHOW_FUNCTION(bfq_wr_min_idle_time_show, bfqd->bfq_wr_min_idle_time, 1);
SHOW_FUNCTION(bfq_wr_min_inter_arr_async_show, bfqd->bfq_wr_min_inter_arr_async,
1);
SHOW_FUNCTION(bfq_wr_max_softrt_rate_show, bfqd->bfq_wr_max_softrt_rate, 0);
#undef SHOW_FUNCTION
#define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
static ssize_t __FUNC(struct elevator_queue *e, char *page) \
{ \
struct bfq_data *bfqd = e->elevator_data; \
u64 __data = __VAR; \
__data = div_u64(__data, NSEC_PER_USEC); \
return bfq_var_show(__data, (page)); \
}
USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
#undef USEC_SHOW_FUNCTION
#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
static ssize_t \
__FUNC(struct elevator_queue *e, const char *page, size_t count) \
{ \
struct bfq_data *bfqd = e->elevator_data; \
unsigned long uninitialized_var(__data); \
int ret = bfq_var_store(&__data, (page), count); \
if (__data < (MIN)) \
__data = (MIN); \
else if (__data > (MAX)) \
__data = (MAX); \
if (__CONV == 1) \
*(__PTR) = msecs_to_jiffies(__data); \
else if (__CONV == 2) \
*(__PTR) = (u64)__data * NSEC_PER_MSEC; \
else \
*(__PTR) = __data; \
return ret; \
}
STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
INT_MAX, 2);
STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
INT_MAX, 2);
STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
INT_MAX, 0);
STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
STORE_FUNCTION(bfq_wr_coeff_store, &bfqd->bfq_wr_coeff, 1, INT_MAX, 0);
STORE_FUNCTION(bfq_wr_max_time_store, &bfqd->bfq_wr_max_time, 0, INT_MAX, 1);
STORE_FUNCTION(bfq_wr_rt_max_time_store, &bfqd->bfq_wr_rt_max_time, 0, INT_MAX,
1);
STORE_FUNCTION(bfq_wr_min_idle_time_store, &bfqd->bfq_wr_min_idle_time, 0,
INT_MAX, 1);
STORE_FUNCTION(bfq_wr_min_inter_arr_async_store,
&bfqd->bfq_wr_min_inter_arr_async, 0, INT_MAX, 1);
STORE_FUNCTION(bfq_wr_max_softrt_rate_store, &bfqd->bfq_wr_max_softrt_rate, 0,
INT_MAX, 0);
#undef STORE_FUNCTION
#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
{ \
struct bfq_data *bfqd = e->elevator_data; \
unsigned long uninitialized_var(__data); \
int ret = bfq_var_store(&__data, (page), count); \
if (__data < (MIN)) \
__data = (MIN); \
else if (__data > (MAX)) \
__data = (MAX); \
*(__PTR) = (u64)__data * NSEC_PER_USEC; \
return ret; \
}
USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
UINT_MAX);
#undef USEC_STORE_FUNCTION
/* do nothing for the moment */
static ssize_t bfq_weights_store(struct elevator_queue *e,
const char *page, size_t count)
{
return count;
}
static ssize_t bfq_max_budget_store(struct elevator_queue *e,
const char *page, size_t count)
{
struct bfq_data *bfqd = e->elevator_data;
unsigned long uninitialized_var(__data);
int ret = bfq_var_store(&__data, (page), count);
if (__data == 0)
bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
else {
if (__data > INT_MAX)
__data = INT_MAX;
bfqd->bfq_max_budget = __data;
}
bfqd->bfq_user_max_budget = __data;
return ret;
}
/*
* Leaving this name to preserve name compatibility with cfq
* parameters, but this timeout is used for both sync and async.
*/
static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
const char *page, size_t count)
{
struct bfq_data *bfqd = e->elevator_data;
unsigned long uninitialized_var(__data);
int ret = bfq_var_store(&__data, (page), count);
if (__data < 1)
__data = 1;
else if (__data > INT_MAX)
__data = INT_MAX;
bfqd->bfq_timeout = msecs_to_jiffies(__data);
if (bfqd->bfq_user_max_budget == 0)
bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
return ret;
}
static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
const char *page, size_t count)
{
struct bfq_data *bfqd = e->elevator_data;
unsigned long uninitialized_var(__data);
int ret = bfq_var_store(&__data, (page), count);
if (__data > 1)
__data = 1;
if (!bfqd->strict_guarantees && __data == 1
&& bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
bfqd->strict_guarantees = __data;
return ret;
}
static ssize_t bfq_low_latency_store(struct elevator_queue *e,
const char *page, size_t count)
{
struct bfq_data *bfqd = e->elevator_data;
unsigned long uninitialized_var(__data);
int ret = bfq_var_store(&__data, (page), count);
if (__data > 1)
__data = 1;
if (__data == 0 && bfqd->low_latency != 0)
bfq_end_wr(bfqd);
bfqd->low_latency = __data;
return ret;
}
#define BFQ_ATTR(name) \
__ATTR(name, S_IRUGO|S_IWUSR, bfq_##name##_show, bfq_##name##_store)
static struct elv_fs_entry bfq_attrs[] = {
BFQ_ATTR(fifo_expire_sync),
BFQ_ATTR(fifo_expire_async),
BFQ_ATTR(back_seek_max),
BFQ_ATTR(back_seek_penalty),
BFQ_ATTR(slice_idle),
BFQ_ATTR(slice_idle_us),
BFQ_ATTR(max_budget),
BFQ_ATTR(timeout_sync),
BFQ_ATTR(strict_guarantees),
BFQ_ATTR(low_latency),
BFQ_ATTR(wr_coeff),
BFQ_ATTR(wr_max_time),
BFQ_ATTR(wr_rt_max_time),
BFQ_ATTR(wr_min_idle_time),
BFQ_ATTR(wr_min_inter_arr_async),
BFQ_ATTR(wr_max_softrt_rate),
BFQ_ATTR(weights),
__ATTR_NULL
};
static struct elevator_type iosched_bfq = {
.ops = {
.elevator_merge_fn = bfq_merge,
.elevator_merged_fn = bfq_merged_request,
.elevator_merge_req_fn = bfq_merged_requests,
#ifdef CONFIG_BFQ_GROUP_IOSCHED
.elevator_bio_merged_fn = bfq_bio_merged,
#endif
.elevator_allow_merge_fn = bfq_allow_merge,
.elevator_dispatch_fn = bfq_dispatch_requests,
.elevator_add_req_fn = bfq_insert_request,
.elevator_activate_req_fn = bfq_activate_request,
.elevator_deactivate_req_fn = bfq_deactivate_request,
.elevator_completed_req_fn = bfq_completed_request,
.elevator_former_req_fn = elv_rb_former_request,
.elevator_latter_req_fn = elv_rb_latter_request,
.elevator_init_icq_fn = bfq_init_icq,
.elevator_exit_icq_fn = bfq_exit_icq,
.elevator_set_req_fn = bfq_set_request,
.elevator_put_req_fn = bfq_put_request,
.elevator_may_queue_fn = bfq_may_queue,
.elevator_init_fn = bfq_init_queue,
.elevator_exit_fn = bfq_exit_queue,
},
.icq_size = sizeof(struct bfq_io_cq),
.icq_align = __alignof__(struct bfq_io_cq),
.elevator_attrs = bfq_attrs,
.elevator_name = "bfq",
.elevator_owner = THIS_MODULE,
};
#ifdef CONFIG_BFQ_GROUP_IOSCHED
static struct blkcg_policy blkcg_policy_bfq = {
.dfl_cftypes = bfq_blkg_files,
.legacy_cftypes = bfq_blkcg_legacy_files,
.cpd_alloc_fn = bfq_cpd_alloc,
.cpd_init_fn = bfq_cpd_init,
.cpd_bind_fn = bfq_cpd_init,
.cpd_free_fn = bfq_cpd_free,
.pd_alloc_fn = bfq_pd_alloc,
.pd_init_fn = bfq_pd_init,
.pd_offline_fn = bfq_pd_offline,
.pd_free_fn = bfq_pd_free,
.pd_reset_stats_fn = bfq_pd_reset_stats,
};
#endif
static int __init bfq_init(void)
{
int ret;
char msg[60] = "BFQ I/O-scheduler: v8r12";
#ifdef CONFIG_BFQ_GROUP_IOSCHED
ret = blkcg_policy_register(&blkcg_policy_bfq);
if (ret)
return ret;
#endif
ret = -ENOMEM;
if (bfq_slab_setup())
goto err_pol_unreg;
/*
* Times to load large popular applications for the typical
* systems installed on the reference devices (see the
* comments before the definitions of the next two
* arrays). Actually, we use slightly slower values, as the
* estimated peak rate tends to be smaller than the actual
* peak rate. The reason for this last fact is that estimates
* are computed over much shorter time intervals than the long
* intervals typically used for benchmarking. Why? First, to
* adapt more quickly to variations. Second, because an I/O
* scheduler cannot rely on a peak-rate-evaluation workload to
* be run for a long time.
*/
T_slow[0] = msecs_to_jiffies(3500); /* actually 4 sec */
T_slow[1] = msecs_to_jiffies(6000); /* actually 6.5 sec */
T_fast[0] = msecs_to_jiffies(7000); /* actually 8 sec */
T_fast[1] = msecs_to_jiffies(2500); /* actually 3 sec */
/*
* Thresholds that determine the switch between speed classes
* (see the comments before the definition of the array
* device_speed_thresh). These thresholds are biased towards
* transitions to the fast class. This is safer than the
* opposite bias. In fact, a wrong transition to the slow
* class results in short weight-raising periods, because the
* speed of the device then tends to be higher that the
* reference peak rate. On the opposite end, a wrong
* transition to the fast class tends to increase
* weight-raising periods, because of the opposite reason.
*/
device_speed_thresh[0] = (4 * R_slow[0]) / 3;
device_speed_thresh[1] = (4 * R_slow[1]) / 3;
ret = elv_register(&iosched_bfq);
if (ret)
goto err_pol_unreg;
#ifdef CONFIG_BFQ_GROUP_IOSCHED
strcat(msg, " (with cgroups support)");
#endif
pr_info("%s", msg);
return 0;
err_pol_unreg:
#ifdef CONFIG_BFQ_GROUP_IOSCHED
blkcg_policy_unregister(&blkcg_policy_bfq);
#endif
return ret;
}
static void __exit bfq_exit(void)
{
elv_unregister(&iosched_bfq);
#ifdef CONFIG_BFQ_GROUP_IOSCHED
blkcg_policy_unregister(&blkcg_policy_bfq);
#endif
bfq_slab_kill();
}
module_init(bfq_init);
module_exit(bfq_exit);
MODULE_AUTHOR("Arianna Avanzini, Fabio Checconi, Paolo Valente");
MODULE_LICENSE("GPL");