When showing the stack backtrace, make sure that we never accept not only an unchanging frame pointer, but also a frame pointer that moves back down the stack frame. It must always grow up (toward older stack frames). I doubt this has triggered, but a subtly corrupt stack with extremely unlucky contents could cause us to loop forever on a bogus endless frame pointer chain. This review was triggered by much worse problems happening in some of the other stack unwinding code. Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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alpha | ||
arm | ||
arm26 | ||
avr32 | ||
cris | ||
frv | ||
h8300 | ||
i386 | ||
ia64 | ||
m32r | ||
m68k | ||
m68knommu | ||
mips | ||
parisc | ||
powerpc | ||
ppc | ||
s390 | ||
sh | ||
sh64 | ||
sparc | ||
sparc64 | ||
um | ||
v850 | ||
x86_64 | ||
xtensa |